-/* $Id: m_dotprod_tmp.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/*
static void TAG(dotprod_vec2)( GLfloat *out,
GLuint outstride,
const GLvector4f *coord_vec,
- const GLfloat plane[4],
- const GLubyte mask[])
+ const GLfloat plane[4] )
{
GLuint stride = coord_vec->stride;
GLfloat *coord = coord_vec->start;
const GLfloat plane0 = plane[0], plane1 = plane[1], plane3 = plane[3];
- (void) mask;
-
for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
- CULL_CHECK {
- *out = (coord[0] * plane0 +
- coord[1] * plane1 +
- plane3);
- }
+ *out = (coord[0] * plane0 +
+ coord[1] * plane1 +
+ plane3);
}
}
static void TAG(dotprod_vec3)( GLfloat *out,
GLuint outstride,
const GLvector4f *coord_vec,
- const GLfloat plane[4],
- const GLubyte mask[])
+ const GLfloat plane[4] )
{
GLuint stride = coord_vec->stride;
GLfloat *coord = coord_vec->start;
const GLfloat plane0 = plane[0], plane1 = plane[1], plane2 = plane[2];
const GLfloat plane3 = plane[3];
- (void) mask;
-
for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
- CULL_CHECK {
- *out = (coord[0] * plane0 +
- coord[1] * plane1 +
- coord[2] * plane2 +
- plane3);
- }
+ *out = (coord[0] * plane0 +
+ coord[1] * plane1 +
+ coord[2] * plane2 +
+ plane3);
}
}
static void TAG(dotprod_vec4)( GLfloat *out,
GLuint outstride,
const GLvector4f *coord_vec,
- const GLfloat plane[4],
- const GLubyte mask[])
+ const GLfloat plane[4] )
{
GLuint stride = coord_vec->stride;
GLfloat *coord = coord_vec->start;
const GLfloat plane0 = plane[0], plane1 = plane[1], plane2 = plane[2];
const GLfloat plane3 = plane[3];
- (void) mask;
-
for (i=0;i<count;i++,STRIDE_F(coord,stride),STRIDE_F(out,outstride)) {
- CULL_CHECK {
- *out = (coord[0] * plane0 +
- coord[1] * plane1 +
- coord[2] * plane2 +
- coord[3] * plane3);
- }
+ *out = (coord[0] * plane0 +
+ coord[1] * plane1 +
+ coord[2] * plane2 +
+ coord[3] * plane3);
}
}
static void TAG(init_dotprod)( void )
{
- _mesa_dotprod_tab[IDX&1][2] = TAG(dotprod_vec2);
- _mesa_dotprod_tab[IDX&1][3] = TAG(dotprod_vec3);
- _mesa_dotprod_tab[IDX&1][4] = TAG(dotprod_vec4);
+ _mesa_dotprod_tab[2] = TAG(dotprod_vec2);
+ _mesa_dotprod_tab[3] = TAG(dotprod_vec3);
+ _mesa_dotprod_tab[4] = TAG(dotprod_vec4);
}