/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#ifdef DEST_4F
static void DEST_4F( GLfloat (*t)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) t[i][0] = TRX_4F(f, 0);
- if (SZ >= 2) t[i][1] = TRX_4F(f, 1);
- if (SZ >= 3) t[i][2] = TRX_4F(f, 2);
- if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0;
- }
+ NEXT_F2;
+ if (SZ >= 1) t[i][0] = TRX_4F(f, 0);
+ if (SZ >= 2) t[i][1] = TRX_4F(f, 1);
+ if (SZ >= 3) t[i][2] = TRX_4F(f, 2);
+ if (SZ == 4) t[i][3] = TRX_4F(f, 3); else t[i][3] = 1.0;
}
}
#endif
#ifdef DEST_4FN
static void DEST_4FN( GLfloat (*t)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) t[i][0] = TRX_4FN(f, 0);
- if (SZ >= 2) t[i][1] = TRX_4FN(f, 1);
- if (SZ >= 3) t[i][2] = TRX_4FN(f, 2);
- if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0;
- }
+ NEXT_F2;
+ if (SZ >= 1) t[i][0] = TRX_4FN(f, 0);
+ if (SZ >= 2) t[i][1] = TRX_4FN(f, 1);
+ if (SZ >= 3) t[i][2] = TRX_4FN(f, 2);
+ if (SZ == 4) t[i][3] = TRX_4FN(f, 3); else t[i][3] = 1.0;
}
}
#endif
#ifdef DEST_3FN
static void DEST_3FN( GLfloat (*t)[3],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i][0] = TRX_3FN(f, 0);
- t[i][1] = TRX_3FN(f, 1);
- t[i][2] = TRX_3FN(f, 2);
- }
+ NEXT_F2;
+ t[i][0] = TRX_3FN(f, 0);
+ t[i][1] = TRX_3FN(f, 1);
+ t[i][2] = TRX_3FN(f, 2);
}
}
#endif
#ifdef DEST_1F
static void DEST_1F( GLfloat *t,
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) first;
(void) start;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i] = TRX_1F(f, 0);
- }
+ NEXT_F2;
+ t[i] = TRX_1F(f, 0);
}
}
#endif
#ifdef DEST_4UB
static void DEST_4UB( GLubyte (*t)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) TRX_UB(t[i][0], f, 0);
- if (SZ >= 2) TRX_UB(t[i][1], f, 1);
- if (SZ >= 3) TRX_UB(t[i][2], f, 2);
- if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255;
- }
+ NEXT_F2;
+ if (SZ >= 1) TRX_UB(t[i][0], f, 0);
+ if (SZ >= 2) TRX_UB(t[i][1], f, 1);
+ if (SZ >= 3) TRX_UB(t[i][2], f, 2);
+ if (SZ == 4) TRX_UB(t[i][3], f, 3); else t[i][3] = 255;
}
}
#endif
#ifdef DEST_4US
static void DEST_4US( GLushort (*t)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- if (SZ >= 1) TRX_US(t[i][0], f, 0);
- if (SZ >= 2) TRX_US(t[i][1], f, 1);
- if (SZ >= 3) TRX_US(t[i][2], f, 2);
- if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535;
- }
+ NEXT_F2;
+ if (SZ >= 1) TRX_US(t[i][0], f, 0);
+ if (SZ >= 2) TRX_US(t[i][1], f, 1);
+ if (SZ >= 3) TRX_US(t[i][2], f, 2);
+ if (SZ == 4) TRX_US(t[i][3], f, 3); else t[i][3] = 65535;
}
}
#endif
#ifdef DEST_1UB
static void DEST_1UB( GLubyte *t,
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) start;
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- TRX_UB(t[i], f, 0);
- }
+ NEXT_F2;
+ TRX_UB(t[i], f, 0);
}
}
#endif
#ifdef DEST_1UI
static void DEST_1UI( GLuint *t,
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
ARGS )
{
(void) first;
for (i = DST_START ; i < n ; i++, NEXT_F) {
- CHECK {
- NEXT_F2;
- t[i] = TRX_UI(f, 0);
- }
+ NEXT_F2;
+ t[i] = TRX_UI(f, 0);
}
}
#endif
static void INIT(void)
{
#ifdef DEST_1UI
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ui)[SRC_IDX] = DEST_1UI;
#endif
#ifdef DEST_1UB
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1ub)[SRC_IDX] = DEST_1UB;
#endif
#ifdef DEST_1F
- ASSERT(SZ == 1);
+ assert(SZ == 1);
TAB(_1f)[SRC_IDX] = DEST_1F;
#endif
#ifdef DEST_3FN
- ASSERT(SZ == 3);
+ assert(SZ == 3);
TAB(_3fn)[SRC_IDX] = DEST_3FN;
#endif
#ifdef DEST_4UB