-/* $Id: m_translate.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
+ * Version: 5.1
+ *
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#include "glheader.h"
+#include "mtypes.h" /* GLchan hack */
#include "colormac.h"
-#include "mem.h"
-#include "mmath.h"
#include "m_translate.h"
typedef void (*trans_1f_func)(GLfloat *to,
CONST void *ptr,
GLuint stride,
- GLuint start,
+ GLuint start,
GLuint n );
typedef void (*trans_1ui_func)(GLuint *to,
CONST void *ptr,
GLuint stride,
- GLuint start,
+ GLuint start,
GLuint n );
typedef void (*trans_1ub_func)(GLubyte *to,
typedef void (*trans_4f_func)(GLfloat (*to)[4],
CONST void *ptr,
GLuint stride,
- GLuint start,
+ GLuint start,
GLuint n );
typedef void (*trans_3f_func)(GLfloat (*to)[3],
CONST void *ptr,
GLuint stride,
- GLuint start,
+ GLuint start,
GLuint n );
static trans_4ub_func _math_trans_4ub_tab[5][MAX_TYPES];
static trans_4us_func _math_trans_4us_tab[5][MAX_TYPES];
static trans_4f_func _math_trans_4f_tab[5][MAX_TYPES];
+static trans_4f_func _math_trans_4fc_tab[5][MAX_TYPES];
#define PTR_ELT(ptr, elt) (((SRC *)ptr)[elt])
#define SRC GLbyte
#define SRC_IDX TYPE_IDX(GL_BYTE)
#define TRX_3F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
-#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
+#define TRX_4F(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
+#define TRX_4FC(f,n) BYTE_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = BYTE_TO_UBYTE( PTR_ELT(f,n) )
#define TRX_US(ch, f,n) ch = BYTE_TO_USHORT( PTR_ELT(f,n) )
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
#define SZ 4
#define INIT init_trans_4_GLbyte_raw
#define DEST_4F trans_4_GLbyte_4f_raw
+#define DEST_4FC trans_4_GLbyte_4fc_raw
#define DEST_4UB trans_4_GLbyte_4ub_raw
#define DEST_4US trans_4_GLbyte_4us_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLbyte_raw
#define DEST_4F trans_3_GLbyte_4f_raw
+#define DEST_4FC trans_3_GLbyte_4fc_raw
#define DEST_4UB trans_3_GLbyte_4ub_raw
#define DEST_4US trans_3_GLbyte_4us_raw
#define DEST_3F trans_3_GLbyte_3f_raw
#define SZ 2
#define INIT init_trans_2_GLbyte_raw
#define DEST_4F trans_2_GLbyte_4f_raw
+#define DEST_4FC trans_2_GLbyte_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLbyte_raw
#define DEST_4F trans_1_GLbyte_4f_raw
+#define DEST_4FC trans_1_GLbyte_4fc_raw
#define DEST_1UB trans_1_GLbyte_1ub_raw
#define DEST_1UI trans_1_GLbyte_1ui_raw
#include "m_trans_tmp.h"
#undef SRC
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
*/
#define SRC GLubyte
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_BYTE)
-#define TRX_3F(f,n) /* unused */
-#define TRX_4F(f,n) /* unused */
+#define TRX_3F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
+#define TRX_4F(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
+#define TRX_4FC(f,n) UBYTE_TO_FLOAT(PTR_ELT(f,n))
#define TRX_UB(ub, f,n) ub = PTR_ELT(f,n)
#define TRX_US(us, f,n) us = UBYTE_TO_USHORT(PTR_ELT(f,n))
#define TRX_UI(f,n) (GLuint)PTR_ELT(f,n)
/* 4ub->4ub handled in special case below.
*/
+#define SZ 4
+#define INIT init_trans_4_GLubyte_raw
+#define DEST_4F trans_4_GLubyte_4f_raw
+#define DEST_4FC trans_4_GLubyte_4fc_raw
+#define DEST_4US trans_4_GLubyte_4us_raw
+#include "m_trans_tmp.h"
+
#define SZ 3
#define INIT init_trans_3_GLubyte_raw
#define DEST_4UB trans_3_GLubyte_4ub_raw
#define DEST_4US trans_3_GLubyte_4us_raw
+#define DEST_3F trans_3_GLubyte_3f_raw
+#define DEST_4F trans_3_GLubyte_4f_raw
+#define DEST_4FC trans_3_GLubyte_4fc_raw
#include "m_trans_tmp.h"
#undef SRC_IDX
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
#define SRC_IDX TYPE_IDX(GL_SHORT)
#define TRX_3F(f,n) SHORT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
+#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = SHORT_TO_UBYTE(PTR_ELT(f,n))
#define TRX_US(us, f,n) us = SHORT_TO_USHORT(PTR_ELT(f,n))
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
#define SZ 4
#define INIT init_trans_4_GLshort_raw
#define DEST_4F trans_4_GLshort_4f_raw
+#define DEST_4FC trans_4_GLshort_4fc_raw
#define DEST_4UB trans_4_GLshort_4ub_raw
#define DEST_4US trans_4_GLshort_4us_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLshort_raw
#define DEST_4F trans_3_GLshort_4f_raw
+#define DEST_4FC trans_3_GLshort_4fc_raw
#define DEST_4UB trans_3_GLshort_4ub_raw
#define DEST_4US trans_3_GLshort_4us_raw
#define DEST_3F trans_3_GLshort_3f_raw
#define SZ 2
#define INIT init_trans_2_GLshort_raw
#define DEST_4F trans_2_GLshort_4f_raw
+#define DEST_4FC trans_2_GLshort_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLshort_raw
#define DEST_4F trans_1_GLshort_4f_raw
+#define DEST_4FC trans_1_GLshort_4fc_raw
#define DEST_1UB trans_1_GLshort_1ub_raw
#define DEST_1UI trans_1_GLshort_1ui_raw
#include "m_trans_tmp.h"
#undef SRC_IDX
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_SHORT)
#define TRX_3F(f,n) USHORT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
+#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_UB(ub,f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 8)
#define TRX_US(us,f,n) us = (GLushort) (PTR_ELT(f,n) >> 8)
#define TRX_UI(f,n) (GLuint) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLushort_raw
#define DEST_4F trans_4_GLushort_4f_raw
+#define DEST_4FC trans_4_GLushort_4fc_raw
#define DEST_4UB trans_4_GLushort_4ub_raw
#define DEST_4US trans_4_GLushort_4us_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLushort_raw
#define DEST_4F trans_3_GLushort_4f_raw
+#define DEST_4FC trans_3_GLushort_4fc_raw
#define DEST_4UB trans_3_GLushort_4ub_raw
#define DEST_4US trans_3_GLushort_4us_raw
#define DEST_3F trans_3_GLushort_3f_raw
#define SZ 2
#define INIT init_trans_2_GLushort_raw
#define DEST_4F trans_2_GLushort_4f_raw
+#define DEST_4FC trans_2_GLushort_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLushort_raw
#define DEST_4F trans_1_GLushort_4f_raw
+#define DEST_4FC trans_1_GLushort_4fc_raw
#define DEST_1UB trans_1_GLushort_1ub_raw
#define DEST_1UI trans_1_GLushort_1ui_raw
#include "m_trans_tmp.h"
#undef SRC_IDX
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
#define SRC_IDX TYPE_IDX(GL_INT)
#define TRX_3F(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
+#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = INT_TO_UBYTE(PTR_ELT(f,n))
#define TRX_US(us, f,n) us = INT_TO_USHORT(PTR_ELT(f,n))
#define TRX_UI(f,n) (PTR_ELT(f,n) < 0 ? 0 : (GLuint) PTR_ELT(f,n))
#define SZ 4
#define INIT init_trans_4_GLint_raw
#define DEST_4F trans_4_GLint_4f_raw
+#define DEST_4FC trans_4_GLint_4fc_raw
#define DEST_4UB trans_4_GLint_4ub_raw
#define DEST_4US trans_4_GLint_4us_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLint_raw
#define DEST_4F trans_3_GLint_4f_raw
+#define DEST_4FC trans_3_GLint_4fc_raw
#define DEST_4UB trans_3_GLint_4ub_raw
#define DEST_4US trans_3_GLint_4us_raw
#define DEST_3F trans_3_GLint_3f_raw
#define SZ 2
#define INIT init_trans_2_GLint_raw
#define DEST_4F trans_2_GLint_4f_raw
+#define DEST_4FC trans_2_GLint_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLint_raw
#define DEST_4F trans_1_GLint_4f_raw
+#define DEST_4FC trans_1_GLint_4fc_raw
#define DEST_1UB trans_1_GLint_1ub_raw
#define DEST_1UI trans_1_GLint_1ui_raw
#include "m_trans_tmp.h"
#undef SRC_IDX
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
#define SRC_IDX TYPE_IDX(GL_UNSIGNED_INT)
#define TRX_3F(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
#define TRX_4F(f,n) (GLfloat)( PTR_ELT(f,n) )
+#define TRX_4FC(f,n) (GLfloat)( PTR_ELT(f,n) )
#define TRX_UB(ub, f,n) ub = (GLubyte) (PTR_ELT(f,n) >> 24)
#define TRX_US(us, f,n) us = (GLshort) (PTR_ELT(f,n) >> 16)
#define TRX_UI(f,n) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLuint_raw
#define DEST_4F trans_4_GLuint_4f_raw
+#define DEST_4FC trans_4_GLuint_4fc_raw
#define DEST_4UB trans_4_GLuint_4ub_raw
#define DEST_4US trans_4_GLuint_4us_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLuint_raw
#define DEST_4F trans_3_GLuint_4f_raw
+#define DEST_4FC trans_3_GLuint_4fc_raw
#define DEST_4UB trans_3_GLuint_4ub_raw
#define DEST_4US trans_3_GLuint_4us_raw
#define DEST_3F trans_3_GLuint_3f_raw
#define SZ 2
#define INIT init_trans_2_GLuint_raw
#define DEST_4F trans_2_GLuint_4f_raw
+#define DEST_4FC trans_2_GLuint_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLuint_raw
#define DEST_4F trans_1_GLuint_4f_raw
+#define DEST_4FC trans_1_GLuint_4fc_raw
#define DEST_1UB trans_1_GLuint_1ub_raw
#define DEST_1UI trans_1_GLuint_1ui_raw
#include "m_trans_tmp.h"
#undef SRC_IDX
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
*/
#define SRC GLdouble
#define SRC_IDX TYPE_IDX(GL_DOUBLE)
-#define TRX_3F(f,n) PTR_ELT(f,n)
-#define TRX_4F(f,n) PTR_ELT(f,n)
+#define TRX_3F(f,n) (GLfloat) PTR_ELT(f,n)
+#define TRX_4F(f,n) (GLfloat) PTR_ELT(f,n)
+#define TRX_4FC(f,n) (GLfloat) PTR_ELT(f,n)
#define TRX_UB(ub,f,n) UNCLAMPED_FLOAT_TO_UBYTE(ub, PTR_ELT(f,n))
#define TRX_US(us,f,n) UNCLAMPED_FLOAT_TO_USHORT(us, PTR_ELT(f,n))
#define TRX_UI(f,n) (GLuint) (GLint) PTR_ELT(f,n)
-#define TRX_1F(f,n) PTR_ELT(f,n)
+#define TRX_1F(f,n) (GLfloat) PTR_ELT(f,n)
#define SZ 4
#define INIT init_trans_4_GLdouble_raw
#define DEST_4F trans_4_GLdouble_4f_raw
+#define DEST_4FC trans_4_GLdouble_4fc_raw
#define DEST_4UB trans_4_GLdouble_4ub_raw
#define DEST_4US trans_4_GLdouble_4us_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLdouble_raw
#define DEST_4F trans_3_GLdouble_4f_raw
+#define DEST_4FC trans_3_GLdouble_4fc_raw
#define DEST_4UB trans_3_GLdouble_4ub_raw
#define DEST_4US trans_3_GLdouble_4us_raw
#define DEST_3F trans_3_GLdouble_3f_raw
#define SZ 2
#define INIT init_trans_2_GLdouble_raw
#define DEST_4F trans_2_GLdouble_4f_raw
+#define DEST_4FC trans_2_GLdouble_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLdouble_raw
#define DEST_4F trans_1_GLdouble_4f_raw
+#define DEST_4FC trans_1_GLdouble_4fc_raw
#define DEST_1UB trans_1_GLdouble_1ub_raw
#define DEST_1UI trans_1_GLdouble_1ui_raw
#define DEST_1F trans_1_GLdouble_1f_raw
#define SRC GLfloat
#define SRC_IDX TYPE_IDX(GL_FLOAT)
#define SZ 4
-#define INIT init_trans_4_GLfloat_raw
-#define DEST_4UB trans_4_GLfloat_4ub_raw
-#define DEST_4US trans_4_GLfloat_4us_raw
+#define INIT init_trans_4_GLfloat_raw
+#define DEST_4UB trans_4_GLfloat_4ub_raw
+#define DEST_4US trans_4_GLfloat_4us_raw
#define DEST_4F trans_4_GLfloat_4f_raw
+#define DEST_4FC trans_4_GLfloat_4fc_raw
#include "m_trans_tmp.h"
#define SZ 3
#define INIT init_trans_3_GLfloat_raw
#define DEST_4F trans_3_GLfloat_4f_raw
+#define DEST_4FC trans_3_GLfloat_4fc_raw
#define DEST_4UB trans_3_GLfloat_4ub_raw
#define DEST_4US trans_3_GLfloat_4us_raw
#define DEST_3F trans_3_GLfloat_3f_raw
#define SZ 2
#define INIT init_trans_2_GLfloat_raw
#define DEST_4F trans_2_GLfloat_4f_raw
+#define DEST_4FC trans_2_GLfloat_4fc_raw
#include "m_trans_tmp.h"
#define SZ 1
#define INIT init_trans_1_GLfloat_raw
#define DEST_4F trans_1_GLfloat_4f_raw
+#define DEST_4FC trans_1_GLfloat_4fc_raw
#define DEST_1UB trans_1_GLfloat_1ub_raw
#define DEST_1UI trans_1_GLfloat_1ui_raw
#define DEST_1F trans_1_GLfloat_1f_raw
#undef SRC_IDX
#undef TRX_3F
#undef TRX_4F
+#undef TRX_4FC
#undef TRX_UB
#undef TRX_US
#undef TRX_UI
const GLubyte *f = (GLubyte *) Ptr + SRC_START * stride;
GLuint i;
- if (((((long) f | (long) stride)) & 3L) == 0L) {
+ if (((((long) f | (long) stride)) & 3L) == 0L) {
/* Aligned.
*/
for (i = DST_START ; i < n ; i++, f += stride) {
MEMSET( TAB(_4ub), 0, sizeof(TAB(_4ub)) );
MEMSET( TAB(_4us), 0, sizeof(TAB(_4us)) );
MEMSET( TAB(_4f), 0, sizeof(TAB(_4f)) );
-
- TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw;
+ MEMSET( TAB(_4fc), 0, sizeof(TAB(_4fc)) );
init_trans_4_GLbyte_raw();
init_trans_3_GLbyte_raw();
init_trans_1_GLbyte_raw();
init_trans_1_GLubyte_raw();
init_trans_3_GLubyte_raw();
+ init_trans_4_GLubyte_raw();
init_trans_4_GLshort_raw();
init_trans_3_GLshort_raw();
init_trans_2_GLshort_raw();
init_trans_3_GLfloat_raw();
init_trans_2_GLfloat_raw();
init_trans_1_GLfloat_raw();
+
+ TAB(_4ub)[4][TYPE_IDX(GL_UNSIGNED_BYTE)] = trans_4_GLubyte_4ub_raw;
}
#undef TAB
+#ifdef CLASS
#undef CLASS
+#endif
#undef ARGS
#undef CHECK
#undef SRC_START
GLuint start,
GLuint n )
{
- _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
+ _math_trans_1ui_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
}
void _math_trans_1ub(GLubyte *to,
GLuint start,
GLuint n )
{
- _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
+ _math_trans_1ub_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
}
GLuint start,
GLuint n )
{
- _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
+ _math_trans_4ub_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
+}
+
+void _math_trans_4chan( GLchan (*to)[4],
+ CONST void *ptr,
+ GLuint stride,
+ GLenum type,
+ GLuint size,
+ GLuint start,
+ GLuint n )
+{
+#if CHAN_TYPE == GL_UNSIGNED_BYTE
+ _math_trans_4ub( to, ptr, stride, type, size, start, n );
+#elif CHAN_TYPE == GL_UNSIGNED_SHORT
+ _math_trans_4us( to, ptr, stride, type, size, start, n );
+#elif CHAN_TYPE == GL_FLOAT
+ _math_trans_4fc( to, ptr, stride, type, size, start, n );
+#endif
}
void _math_trans_4us(GLushort (*to)[4],
GLuint start,
GLuint n )
{
- _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
+ _math_trans_4us_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
}
void _math_trans_4f(GLfloat (*to)[4],
GLuint start,
GLuint n )
{
- _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
+ _math_trans_4f_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
}
-void _math_trans_3f(GLfloat (*to)[3],
+void _math_trans_4fc(GLfloat (*to)[4],
CONST void *ptr,
GLuint stride,
GLenum type,
+ GLuint size,
GLuint start,
GLuint n )
{
- _math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
+ _math_trans_4fc_tab[size][TYPE_IDX(type)]( to, ptr, stride, start, n );
}
+void _math_trans_3f(GLfloat (*to)[3],
+ CONST void *ptr,
+ GLuint stride,
+ GLenum type,
+ GLuint start,
+ GLuint n )
+{
+ _math_trans_3f_tab[TYPE_IDX(type)]( to, ptr, stride, start, n );
+}