/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef _M_TRANSLATE_H_
#define _M_TRANSLATE_H_
-#include "config.h"
-#include "mtypes.h" /* hack for GLchan */
-
+#include "main/glheader.h"
/**
* Array translation.
extern void _math_trans_1f(GLfloat *to,
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_trans_1ui(GLuint *to,
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_trans_1ub(GLubyte *to,
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint start,
GLuint n );
extern void _math_trans_4ub(GLubyte (*to)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint size,
GLuint start,
GLuint n );
-extern void _math_trans_4chan( GLchan (*to)[4],
- CONST void *ptr,
- GLuint stride,
- GLenum type,
- GLuint size,
- GLuint start,
- GLuint n );
-
extern void _math_trans_4us(GLushort (*to)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint size,
/** Convert to floats w/out normalization (i.e. just cast) */
extern void _math_trans_4f(GLfloat (*to)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint size,
/** Convert to normalized floats in [0,1] or [-1, 1] */
extern void _math_trans_4fn(GLfloat (*to)[4],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint size,
GLuint n );
extern void _math_trans_3fn(GLfloat (*to)[3],
- CONST void *ptr,
+ const void *ptr,
GLuint stride,
GLenum type,
GLuint start,