mesa: add storage_count field to GLvector4f. Useful for debugging.
[mesa.git] / src / mesa / math / m_vector.c
index dd631376d070f64ad72c7f4e03dfc7a842b94a8b..06364217277adf73bf6bf94c8ed03153499d58af 100644 (file)
@@ -102,6 +102,7 @@ _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count,
    v->stride = 4 * sizeof(GLfloat);
    v->size = 2;
    v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment );
+   v->storage_count = count;
    v->start = (GLfloat *) v->storage;
    v->data = (GLfloat (*)[4]) v->storage;
    v->count = 0;