-/* $Id: m_xform_tmp.h,v 1.6 2001/03/30 14:44:43 gareth Exp $ */
/*
* Mesa 3-D graphics library
GLuint count = from_vec->count;
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint count = from_vec->count;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint count = from_vec->count;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
GLfloat (*to)[4] = (GLfloat (*)[4])to_vec->start;
GLuint count = from_vec->count;
GLuint i;
+ (void) m;
if (to_vec == from_vec) return;
STRIDE_LOOP {
to[i][0] = from[0];
to_vec->count = from_vec->count;
}
-static transform_func _XFORMAPI TAG(transform_tab_1)[7];
-static transform_func _XFORMAPI TAG(transform_tab_2)[7];
-static transform_func _XFORMAPI TAG(transform_tab_3)[7];
-static transform_func _XFORMAPI TAG(transform_tab_4)[7];
+static transform_func TAG(transform_tab_1)[7];
+static transform_func TAG(transform_tab_2)[7];
+static transform_func TAG(transform_tab_3)[7];
+static transform_func TAG(transform_tab_4)[7];
/* Similar functions could be called several times, with more highly
* optimized routines overwriting the arrays. This only occurs during
TAG_TAB_4[MATRIX_3D] = TAG(transform_points4_3d);
#undef TAG_TAB
+#undef TAG_TAB_1
+#undef TAG_TAB_2
+#undef TAG_TAB_3
+#undef TAG_TAB_4
}