fix get_result_vector() since fp output slots are not fixed anymore
[mesa.git] / src / mesa / pipe / i915simple / i915_context.h
index 060997bfa43468ae99aa6ff2fe5c493b3bd5b815..dc19b6efeb9e627a9ee54a6fa0541571575cd645 100644 (file)
 
 
 #include "pipe/p_context.h"
+#include "pipe/p_defines.h"
 #include "pipe/p_state.h"
 
+#include "pipe/draw/draw_vertex.h"
+
+
+#define I915_TEX_UNITS 8
+
+#define I915_DYNAMIC_MODES4       0
+#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
+#define I915_DYNAMIC_DEPTHSCALE_1 2 
+#define I915_DYNAMIC_IAB          3
+#define I915_DYNAMIC_BC_0         4 /* just the header */
+#define I915_DYNAMIC_BC_1         5
+#define I915_DYNAMIC_BFO_0        6 
+#define I915_DYNAMIC_BFO_1        7
+#define I915_DYNAMIC_STP_0        8 
+#define I915_DYNAMIC_STP_1        9 
+#define I915_DYNAMIC_SC_ENA_0     10 
+#define I915_DYNAMIC_SC_RECT_0    11 
+#define I915_DYNAMIC_SC_RECT_1    12 
+#define I915_DYNAMIC_SC_RECT_2    13 
+#define I915_MAX_DYNAMIC          14
+
+
+#define I915_IMMEDIATE_S0         0
+#define I915_IMMEDIATE_S1         1
+#define I915_IMMEDIATE_S2         2
+#define I915_IMMEDIATE_S3         3
+#define I915_IMMEDIATE_S4         4
+#define I915_IMMEDIATE_S5         5
+#define I915_IMMEDIATE_S6         6
+#define I915_IMMEDIATE_S7         7
+#define I915_MAX_IMMEDIATE        8
+
+/* These must mach the order of LI0_STATE_* bits, as they will be used
+ * to generate hardware packets:
+ */
+#define I915_CACHE_STATIC         0 
+#define I915_CACHE_DYNAMIC        1 /* handled specially */
+#define I915_CACHE_SAMPLER        2
+#define I915_CACHE_MAP            3
+#define I915_CACHE_PROGRAM        4
+#define I915_CACHE_CONSTANTS      5
+#define I915_MAX_CACHE            6
+
+#define I915_MAX_CONSTANT  32
+
+
+
+struct i915_cache_context;
+
+/* Use to calculate differences between state emitted to hardware and
+ * current driver-calculated state.  
+ */
+struct i915_state 
+{
+   unsigned immediate[I915_MAX_IMMEDIATE];
+   unsigned dynamic[I915_MAX_DYNAMIC];
+
+   float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];
+   /** number of constants passed in through a constant buffer */
+   uint num_user_constants[PIPE_SHADER_TYPES];
+   /** user constants, plus extra constants from shader translation */
+   uint num_constants[PIPE_SHADER_TYPES];
+
+   uint *program;
+   uint program_len;
+
+   /* texture sampler state */
+   unsigned sampler[I915_TEX_UNITS][3];
+   unsigned sampler_enable_flags;
+   unsigned sampler_enable_nr;
+
+   /* texture image buffers */
+   unsigned texbuffer[I915_TEX_UNITS][2];
+
+   /** Describes the current hardware vertex layout */
+   struct vertex_info vertex_info;
+
+   unsigned id;                        /* track lost context events */
+};
+
+struct i915_blend_state {
+   unsigned iab;
+   unsigned modes4;
+   unsigned LIS5;
+   unsigned LIS6;
+};
+
+struct i915_depth_stencil_state {
+   unsigned stencil_modes4;
+   unsigned bfo[2];
+   unsigned stencil_LIS5;
+   unsigned depth_LIS6;
+};
+
+struct i915_rasterizer_state {
+   int light_twoside : 1;
+   unsigned st;
+   interp_mode color_interp;
+
+   unsigned LIS4;
+   unsigned LIS7;
+   unsigned sc[1];
+
+   const struct pipe_rasterizer_state *templ;
+
+   union { float f; unsigned u; } ds[2];
+};
+
+struct i915_sampler_state {
+   unsigned state[3];
+   const struct pipe_sampler_state *templ;
+};
+
+struct i915_alpha_test_state {
+   unsigned LIS6;
+};
+
 struct i915_context
 {
-   struct pipe_context pipe; 
+   struct pipe_context pipe;
    struct i915_winsys *winsys;
    struct draw_context *draw;
 
    /* The most recent drawing state as set by the driver:
     */
-   struct pipe_alpha_test_state alpha_test;
-   struct pipe_blend_state blend;
+   const struct i915_alpha_test_state      *alpha_test;
+   const struct i915_blend_state           *blend;
+   const struct i915_sampler_state         *sampler[PIPE_MAX_SAMPLERS];
+   const struct i915_depth_stencil_state   *depth_stencil;
+   const struct i915_rasterizer_state      *rasterizer;
+   const struct pipe_shader_state *fs;
+
    struct pipe_blend_color blend_color;
    struct pipe_clear_color_state clear_color;
    struct pipe_clip_state clip;
-   struct pipe_depth_state depth_test;
+   struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
    struct pipe_framebuffer_state framebuffer;
-   struct pipe_fs_state fs;
    struct pipe_poly_stipple poly_stipple;
    struct pipe_scissor_state scissor;
-   struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
-   struct pipe_setup_state setup;
-   struct pipe_stencil_state stencil;
-   struct pipe_texture_object *texture[PIPE_MAX_SAMPLERS];
+   struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
    struct pipe_viewport_state viewport;
-   GLuint dirty;
+   struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
+
+   unsigned dirty;
 
-   struct pipe_scissor_state cliprect;
+   unsigned *batch_start;
 
+   struct i915_state current;
+   unsigned hardware_dirty;
+   
+   unsigned debug;
+   unsigned pci_id;
+
+   struct {
+      unsigned is_i945:1;
+   } flags;
 };
 
+/* A flag for each state_tracker state object:
+ */
 #define I915_NEW_VIEWPORT      0x1
-#define I915_NEW_SETUP         0x2
+#define I915_NEW_RASTERIZER    0x2
 #define I915_NEW_FS            0x4
 #define I915_NEW_BLEND         0x8
-#define I915_NEW_CLIP         0x10
-#define I915_NEW_SCISSOR      0x20
-#define I915_NEW_STIPPLE      0x40
-#define I915_NEW_FRAMEBUFFER  0x80
-#define I915_NEW_ALPHA_TEST  0x100
-#define I915_NEW_DEPTH_TEST  0x200
-#define I915_NEW_SAMPLER     0x400
-#define I915_NEW_TEXTURE     0x800
-#define I915_NEW_STENCIL    0x1000
+#define I915_NEW_CLIP          0x10
+#define I915_NEW_SCISSOR       0x20
+#define I915_NEW_STIPPLE       0x40
+#define I915_NEW_FRAMEBUFFER   0x80
+#define I915_NEW_ALPHA_TEST    0x100
+#define I915_NEW_DEPTH_STENCIL 0x200
+#define I915_NEW_SAMPLER       0x400
+#define I915_NEW_TEXTURE       0x800
+#define I915_NEW_CONSTANTS     0x1000
+
+
+/* Driver's internally generated state flags:
+ */
+#define I915_NEW_VERTEX_FORMAT    0x10000
+
+
+/* Dirty flags for hardware emit
+ */
+#define I915_HW_STATIC            (1<<I915_CACHE_STATIC)
+#define I915_HW_DYNAMIC           (1<<I915_CACHE_DYNAMIC)
+#define I915_HW_SAMPLER           (1<<I915_CACHE_SAMPLER)
+#define I915_HW_MAP               (1<<I915_CACHE_MAP)
+#define I915_HW_PROGRAM           (1<<I915_CACHE_PROGRAM)
+#define I915_HW_CONSTANTS         (1<<I915_CACHE_CONSTANTS)
+#define I915_HW_IMMEDIATE         (1<<(I915_MAX_CACHE+0))
+#define I915_HW_INVARIENT         (1<<(I915_MAX_CACHE+1))
 
 
 /***********************************************************************
@@ -86,7 +235,6 @@ struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
  * i915_state_emit.c: 
  */
 void i915_emit_hardware_state(struct i915_context *i915 );
-unsigned *i915_passthrough_program( unsigned *dwords );
 
 
 
@@ -94,16 +242,17 @@ unsigned *i915_passthrough_program( unsigned *dwords );
  * i915_clear.c: 
  */
 void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
-               GLuint clearValue);
+               unsigned clearValue);
 
 
 /***********************************************************************
- * i915_buffer.c: 
+ * i915_region.c: 
  */
-void i915_init_buffer_functions( struct i915_context *i915 );
 void i915_init_region_functions( struct i915_context *i915 );
 void i915_init_surface_functions( struct i915_context *i915 );
 void i915_init_state_functions( struct i915_context *i915 );
+void i915_init_flush_functions( struct i915_context *i915 );
+void i915_init_string_functions( struct i915_context *i915 );