fix softpipe_clear() to handle ps->offset!=0 (such as when rendering to texture and...
[mesa.git] / src / mesa / pipe / softpipe / Makefile
index feb167405a3a9ceb7faf9eb54496952d94f44d7b..63eb6b576157966ef2df5b30f48ffd8a25065547 100644 (file)
@@ -5,10 +5,12 @@ include $(TOP)/configs/current
 LIBNAME = softpipe
 
 DRIVER_SOURCES = \
-       sp_buffer.c \
        sp_clear.c \
+       sp_flush.c \
        sp_context.c \
+       sp_draw_arrays.c \
        sp_prim_setup.c \
+       sp_prim_vbuf.c \
        sp_quad.c \
        sp_quad_alpha_test.c \
        sp_quad_blend.c \
@@ -25,10 +27,12 @@ DRIVER_SOURCES = \
        sp_state_blend.c \
        sp_state_clip.c \
        sp_state_derived.c \
+       sp_state_feedback.c \
        sp_state_fs.c \
        sp_state_sampler.c \
-       sp_state_setup.c \
+       sp_state_rasterizer.c \
        sp_state_surface.c \
+       sp_state_vertex.c \
        sp_tex_layout.c \
        sp_tex_sample.c \
        sp_surface.c