include surface.offset in address calculations
[mesa.git] / src / mesa / pipe / softpipe / sp_context.c
index 0d00c7eb6cd97b35afa90bdd021dff8647de2c27..0794d9a88802a88f8c11c71398761b4c31e80a9c 100644 (file)
  *    Keith Whitwell <keith@tungstengraphics.com>
  */
 
-#include "imports.h"
-#include "macros.h"
-
-#include "sp_context.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "pipe/draw/draw_context.h"
+#include "pipe/p_defines.h"
+#include "sp_buffer.h"
 #include "sp_clear.h"
-#include "sp_prim.h"
+#include "sp_context.h"
+#include "sp_flush.h"
+#include "sp_prim_setup.h"
+#include "sp_region.h"
 #include "sp_state.h"
-#include "sp_draw.h"
+#include "sp_surface.h"
+#include "sp_tex_layout.h"
+#include "sp_winsys.h"
+
+
+
+/**
+ * Return list of supported surface/texture formats.
+ * If we find texture and drawable support differs, add a selector
+ * parameter or another function.
+ */
+static const GLuint *
+softpipe_supported_formats(struct pipe_context *pipe, GLuint *numFormats)
+{
+   static const GLuint supported[] = {
+      PIPE_FORMAT_U_R8_G8_B8_A8,
+      PIPE_FORMAT_U_A8_R8_G8_B8,
+      PIPE_FORMAT_U_R5_G6_B5,
+      PIPE_FORMAT_U_L8,
+      PIPE_FORMAT_U_A8,
+      PIPE_FORMAT_U_I8,
+      PIPE_FORMAT_U_L8_A8,
+      PIPE_FORMAT_S_R16_G16_B16_A16,
+      PIPE_FORMAT_YCBCR,
+      PIPE_FORMAT_YCBCR_REV,
+      PIPE_FORMAT_U_Z16,
+      PIPE_FORMAT_U_Z32,
+      PIPE_FORMAT_F_Z32,
+      PIPE_FORMAT_S8_Z24,
+      PIPE_FORMAT_U_S8
+   };
+
+   *numFormats = sizeof(supported)/sizeof(supported[0]);
+   return supported;
+}
+
+
+
+static void map_surfaces(struct softpipe_context *sp)
+{
+   struct pipe_context *pipe = &sp->pipe;
+   GLuint i;
+
+   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+      struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]);
+      if (sps->surface.region)
+         pipe->region_map(pipe, sps->surface.region);
+   }
+
+   if (sp->framebuffer.zbuf) {
+      struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.zbuf);
+      if (sps->surface.region)
+         pipe->region_map(pipe, sps->surface.region);
+   }
+
+   /* textures */
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      struct pipe_mipmap_tree *mt = sp->texture[i];
+      if (mt) {
+         pipe->region_map(pipe, mt->region);
+      }
+   }
+
+   /* XXX depth & stencil bufs */
+}
+
+
+static void unmap_surfaces(struct softpipe_context *sp)
+{
+   struct pipe_context *pipe = &sp->pipe;
+   GLuint i;
+
+   for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
+      struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.cbufs[i]);
+      if (sps->surface.region)
+         pipe->region_unmap(pipe, sps->surface.region);
+   }
+
+   if (sp->framebuffer.zbuf) {
+      struct softpipe_surface *sps = softpipe_surface(sp->framebuffer.zbuf);
+      if (sps->surface.region)
+         pipe->region_unmap(pipe, sps->surface.region);
+   }
+
+   /* textures */
+   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
+      struct pipe_mipmap_tree *mt = sp->texture[i];
+      if (mt) {
+         pipe->region_unmap(pipe, mt->region);
+      }
+   }
+
+   /* XXX depth & stencil bufs */
+}
+
 
 static void softpipe_destroy( struct pipe_context *pipe )
 {
@@ -44,7 +142,7 @@ static void softpipe_destroy( struct pipe_context *pipe )
 
    draw_destroy( softpipe->draw );
 
-   FREE( softpipe );
+   free( softpipe );
 }
 
 
@@ -56,89 +154,109 @@ static void softpipe_draw_vb( struct pipe_context *pipe,
    if (softpipe->dirty)
       softpipe_update_derived( softpipe );
 
+   /* XXX move mapping/unmapping to higher/coarser level? */
+   map_surfaces(softpipe);
    draw_vb( softpipe->draw, VB );
+   unmap_surfaces(softpipe);
 }
 
-struct pipe_context *softpipe_create( void )
+
+static void
+softpipe_draw_vertices(struct pipe_context *pipe,
+                       GLuint mode,
+                       GLuint numVertex, const GLfloat *verts,
+                       GLuint numAttribs, const GLuint attribs[])
+{
+   struct softpipe_context *softpipe = softpipe_context( pipe );
+
+   if (softpipe->dirty)
+      softpipe_update_derived( softpipe );
+
+   /* XXX move mapping/unmapping to higher/coarser level? */
+   map_surfaces(softpipe);
+   draw_vertices(softpipe->draw, mode, numVertex, verts, numAttribs, attribs);
+   unmap_surfaces(softpipe);
+}
+
+
+
+static void softpipe_reset_occlusion_counter(struct pipe_context *pipe)
+{
+   struct softpipe_context *softpipe = softpipe_context( pipe );
+   softpipe->occlusion_counter = 0;
+}
+
+/* XXX pipe param should be const */
+static GLuint softpipe_get_occlusion_counter(struct pipe_context *pipe)
+{
+   struct softpipe_context *softpipe = softpipe_context( pipe );
+   return softpipe->occlusion_counter;
+}
+
+
+struct pipe_context *softpipe_create( struct softpipe_winsys *sws )
 {
    struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
 
    softpipe->pipe.destroy = softpipe_destroy;
-   softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
+
+   softpipe->pipe.supported_formats = softpipe_supported_formats;
+
    softpipe->pipe.set_alpha_test_state = softpipe_set_alpha_test_state;
+   softpipe->pipe.set_blend_color = softpipe_set_blend_color;
    softpipe->pipe.set_blend_state = softpipe_set_blend_state;
    softpipe->pipe.set_clip_state = softpipe_set_clip_state;
    softpipe->pipe.set_clear_color_state = softpipe_set_clear_color_state;
    softpipe->pipe.set_depth_state = softpipe_set_depth_test_state;
-   softpipe->pipe.set_point_state = softpipe_set_point_state;
-   softpipe->pipe.set_viewport = softpipe_set_viewport;
-   softpipe->pipe.set_setup_state = softpipe_set_setup_state;
-   softpipe->pipe.set_scissor_rect = softpipe_set_scissor_rect;
+   softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
    softpipe->pipe.set_fs_state = softpipe_set_fs_state;
    softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
    softpipe->pipe.set_sampler_state = softpipe_set_sampler_state;
+   softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
+   softpipe->pipe.set_setup_state = softpipe_set_setup_state;
+   softpipe->pipe.set_stencil_state = softpipe_set_stencil_state;
    softpipe->pipe.set_texture_state = softpipe_set_texture_state;
+   softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
    softpipe->pipe.draw_vb = softpipe_draw_vb;
+   softpipe->pipe.draw_vertices = softpipe_draw_vertices;
    softpipe->pipe.clear = softpipe_clear;
+   softpipe->pipe.flush = softpipe_flush;
+   softpipe->pipe.finish = softpipe_finish;
+   softpipe->pipe.reset_occlusion_counter = softpipe_reset_occlusion_counter;
+   softpipe->pipe.get_occlusion_counter = softpipe_get_occlusion_counter;
 
+   softpipe->pipe.mipmap_tree_layout = softpipe_mipmap_tree_layout;
+   softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
 
-   softpipe->prim.setup     = prim_setup( softpipe );
-   softpipe->prim.unfilled  = prim_unfilled( softpipe );
-   softpipe->prim.twoside   = prim_twoside( softpipe );
-   softpipe->prim.offset    = prim_offset( softpipe );
-   softpipe->prim.clip      = prim_clip( softpipe );
-   softpipe->prim.flatshade = prim_flatshade( softpipe );
-   softpipe->prim.cull      = prim_cull( softpipe );
-
-   softpipe->quad.blend = sp_quad_blend_stage(softpipe);
-   softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+   softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
    softpipe->quad.shade = sp_quad_shade_stage(softpipe);
+   softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
+   softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
+   softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
+   softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
+   softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
+   softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
+   softpipe->quad.blend = sp_quad_blend_stage(softpipe);
+   softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
    softpipe->quad.output = sp_quad_output_stage(softpipe);
 
-   softpipe->draw = draw_create( softpipe );
-
-   ASSIGN_4V( softpipe->plane[0], -1,  0,  0, 1 );
-   ASSIGN_4V( softpipe->plane[1],  1,  0,  0, 1 );
-   ASSIGN_4V( softpipe->plane[2],  0, -1,  0, 1 );
-   ASSIGN_4V( softpipe->plane[3],  0,  1,  0, 1 );
-   ASSIGN_4V( softpipe->plane[4],  0,  0,  1, 1 ); /* yes these are correct */
-   ASSIGN_4V( softpipe->plane[5],  0,  0, -1, 1 ); /* mesa's a bit wonky */
-   softpipe->nr_planes = 6;
-
-   return &softpipe->pipe;
-}
-
-
+   softpipe->winsys = sws;
 
+   /*
+    * Create drawing context and plug our rendering stage into it.
+    */
+   softpipe->draw = draw_create();
+   assert(softpipe->draw);
+   draw_set_setup_stage(softpipe->draw, sp_draw_render_stage(softpipe));
 
+   sp_init_buffer_functions(softpipe);
+   sp_init_region_functions(softpipe);
+   sp_init_surface_functions(softpipe);
 
+   /*
+    * XXX we could plug GL selection/feedback into the drawing pipeline
+    * by specifying a different setup/render stage.
+    */
 
-#define MAX_VERTEX_SIZE ((2 + FRAG_ATTRIB_MAX) * 4 * sizeof(GLfloat))
-
-void prim_alloc_tmps( struct prim_stage *stage, GLuint nr )
-{
-   stage->nr_tmps = nr;
-
-   if (nr) {
-      GLubyte *store = MALLOC(MAX_VERTEX_SIZE * nr);
-      GLuint i;
-
-      stage->tmp = MALLOC(sizeof(struct vertex_header *) * nr);
-      
-      for (i = 0; i < nr; i++)
-        stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE);
-   }
-}
-
-void prim_free_tmps( struct prim_stage *stage )
-{
-   if (stage->tmp) {
-      FREE(stage->tmp[0]);
-      FREE(stage->tmp);
-   }
+   return &softpipe->pipe;
 }
-
-
-
-
-