void softpipe_set_blend_state( struct pipe_context *,
const struct pipe_blend_state * );
+void softpipe_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color );
+
void softpipe_set_clear_color_state( struct pipe_context *,
const struct pipe_clear_color_state * );
void softpipe_set_depth_test_state( struct pipe_context *,
const struct pipe_depth_state * );
-void softpipe_set_viewport( struct pipe_context *,
- const struct pipe_viewport * );
+void softpipe_set_fs_state( struct pipe_context *,
+ const struct pipe_fs_state * );
+
+void softpipe_set_polygon_stipple( struct pipe_context *,
+ const struct pipe_poly_stipple * );
+
+void softpipe_set_scissor_state( struct pipe_context *,
+ const struct pipe_scissor_state * );
void softpipe_set_setup_state( struct pipe_context *,
const struct pipe_setup_state * );
-void softpipe_set_scissor_rect( struct pipe_context *,
- const struct pipe_scissor_rect * );
+void softpipe_set_sampler_state( struct pipe_context *,
+ GLuint unit,
+ const struct pipe_sampler_state * );
-void softpipe_set_fs_state( struct pipe_context *,
- const struct pipe_fs_state * );
+void softpipe_set_stencil_state( struct pipe_context *,
+ const struct pipe_stencil_state * );
-void softpipe_set_point_state( struct pipe_context *,
- const struct pipe_point_state * );
+void softpipe_set_texture_state( struct pipe_context *,
+ GLuint unit,
+ struct pipe_mipmap_tree * );
-void softpipe_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
+void softpipe_set_viewport_state( struct pipe_context *,
+ const struct pipe_viewport_state * );
void softpipe_update_derived( struct softpipe_context *softpipe );