nir: improvements to native_integers removal
[mesa.git] / src / mesa / program / ir_to_mesa.h
index 09446197b24a76264780dae156a4220d510b3395..f5665e6316e1d5dc2b20206c8a719d178da74d78 100644 (file)
@@ -31,22 +31,26 @@ extern "C" {
 #endif
 
 struct gl_context;
+struct gl_program;
 struct gl_shader;
 struct gl_shader_program;
+struct gl_linked_shader;
+struct gl_program_parameter_list;
 
 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
 
 void
-_mesa_generate_parameters_list_for_uniforms(struct gl_shader_program
+_mesa_generate_parameters_list_for_uniforms(struct gl_context *ctx,
+                                            struct gl_shader_program
                                            *shader_program,
                                            struct gl_linked_shader *sh,
                                            struct gl_program_parameter_list
                                            *params);
 void
 _mesa_associate_uniform_storage(struct gl_context *ctx,
-                               struct gl_shader_program *shader_program,
-                                struct gl_program_parameter_list *params,
+                                struct gl_shader_program *shader_program,
+                                struct gl_program *prog,
                                 bool propagate_to_storage);
 
 #ifdef __cplusplus