#endif
struct gl_context;
+struct gl_program;
struct gl_shader;
struct gl_shader_program;
+struct gl_linked_shader;
+struct gl_program_parameter_list;
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);