glsl: Add a "ubo_load" expression type for fetches from UBOs.
[mesa.git] / src / mesa / program / nvvertparse.h
index e98e867320fe8c050b836fa2e9df8b2cd40a0284..7318e14941661ea0cada03cb2044c09be60767f8 100644 (file)
 #ifndef NVVERTPARSE_H
 #define NVVERTPARSE_H
 
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_vertex_program;
 
 extern void
 _mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,