_mesa_new_program_cache(void);
extern void
-_mesa_delete_program_cache(GLcontext *ctx, struct gl_program_cache *pc);
+_mesa_delete_program_cache(struct gl_context *ctx, struct gl_program_cache *pc);
extern struct gl_program *
const void *key, GLuint keysize);
extern void
-_mesa_program_cache_insert(GLcontext *ctx,
+_mesa_program_cache_insert(struct gl_context *ctx,
struct gl_program_cache *cache,
const void *key, GLuint keysize,
struct gl_program *program);