#include "main/mtypes.h"
-typedef void (*FetchTexelLodFunc)(GLcontext *ctx, const GLfloat texcoord[4],
+typedef void (*FetchTexelLodFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
GLfloat lambda, GLuint unit, GLfloat color[4]);
-typedef void (*FetchTexelDerivFunc)(GLcontext *ctx, const GLfloat texcoord[4],
+typedef void (*FetchTexelDerivFunc)(struct gl_context *ctx, const GLfloat texcoord[4],
const GLfloat texdx[4],
const GLfloat texdy[4],
GLfloat lodBias,
GLuint unit, GLfloat color[4]);
+/** NOTE: This must match SWRAST_MAX_WIDTH */
+#define PROG_MAX_WIDTH 16384
+
+
/**
* Virtual machine state used during execution of vertex/fragment programs.
*/
const struct gl_program *CurProgram;
/** Fragment Input attributes */
- GLfloat (*Attribs)[MAX_WIDTH][4];
+ GLfloat (*Attribs)[PROG_MAX_WIDTH][4];
GLfloat (*DerivX)[4];
GLfloat (*DerivY)[4];
GLuint NumDeriv; /**< Max index into DerivX/Y arrays */
GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
+ GLfloat SystemValues[SYSTEM_VALUE_MAX][4];
const GLubyte *Samplers; /** Array mapping sampler var to tex unit */
extern void
-_mesa_get_program_register(GLcontext *ctx, gl_register_file file,
+_mesa_get_program_register(struct gl_context *ctx, gl_register_file file,
GLuint index, GLfloat val[4]);
extern GLboolean
-_mesa_execute_program(GLcontext *ctx,
+_mesa_execute_program(struct gl_context *ctx,
const struct gl_program *program,
struct gl_program_machine *machine);