GLfloat Temporaries[MAX_PROGRAM_TEMPS][4];
GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4];
GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
- GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
GLfloat SystemValues[SYSTEM_VALUE_MAX][4];