/*
* Mesa 3-D graphics library
- * Version: 7.3
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \author Brian Paul
*/
+#include <inttypes.h> /* for PRIx64 macro */
+
#include "main/glheader.h"
#include "main/context.h"
-#include "main/imports.h"
+
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
+#include "util/bitscan.h"
/**
* Return string name for given program/register file.
*/
-static const char *
-file_string(gl_register_file f, gl_prog_print_mode mode)
+const char *
+_mesa_register_file_name(gl_register_file f)
{
switch (f) {
case PROGRAM_TEMPORARY:
return "TEMP";
- case PROGRAM_LOCAL_PARAM:
- return "LOCAL";
- case PROGRAM_ENV_PARAM:
- return "ENV";
- case PROGRAM_STATE_VAR:
- return "STATE";
+ case PROGRAM_ARRAY:
+ return "ARRAY";
case PROGRAM_INPUT:
return "INPUT";
case PROGRAM_OUTPUT:
return "OUTPUT";
- case PROGRAM_NAMED_PARAM:
- return "NAMED";
+ case PROGRAM_STATE_VAR:
+ return "STATE";
case PROGRAM_CONSTANT:
return "CONST";
case PROGRAM_UNIFORM:
return "UNIFORM";
- case PROGRAM_VARYING:
- return "VARYING";
- case PROGRAM_WRITE_ONLY:
- return "WRITE_ONLY";
case PROGRAM_ADDRESS:
return "ADDR";
case PROGRAM_SAMPLER:
return "SAMPLER";
+ case PROGRAM_SYSTEM_VALUE:
+ return "SYSVAL";
case PROGRAM_UNDEFINED:
return "UNDEFINED";
+ case PROGRAM_IMMEDIATE:
+ return "IMM";
+ case PROGRAM_BUFFER:
+ return "BUFFER";
+ case PROGRAM_MEMORY:
+ return "MEMORY";
+ case PROGRAM_IMAGE:
+ return "IMAGE";
+ case PROGRAM_HW_ATOMIC:
+ return "HWATOMIC";
default:
{
static char s[20];
- _mesa_snprintf(s, sizeof(s), "FILE%u", f);
+ snprintf(s, sizeof(s), "FILE%u", f);
return s;
}
}
* Return ARB_v/f_prog-style input attrib string.
*/
static const char *
-arb_input_attrib_string(GLint index, GLenum progType)
+arb_input_attrib_string(GLuint index, GLenum progType)
{
/*
- * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
+ * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
*/
- const char *vertAttribs[] = {
+ static const char *const vertAttribs[] = {
"vertex.position",
- "vertex.weight",
"vertex.normal",
"vertex.color.primary",
"vertex.color.secondary",
"vertex.fogcoord",
- "vertex.(six)",
- "vertex.(seven)",
+ "vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
+ "vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
"vertex.texcoord[0]",
"vertex.texcoord[1]",
"vertex.texcoord[2]",
"vertex.texcoord[5]",
"vertex.texcoord[6]",
"vertex.texcoord[7]",
+ "vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
"vertex.attrib[0]",
"vertex.attrib[1]",
"vertex.attrib[2]",
"vertex.attrib[12]",
"vertex.attrib[13]",
"vertex.attrib[14]",
- "vertex.attrib[15]"
+ "vertex.attrib[15]" /* MAX_VARYING = 16 */
};
- const char *fragAttribs[] = {
+ static const char *const fragAttribs[] = {
"fragment.position",
"fragment.color.primary",
"fragment.color.secondary",
"fragment.texcoord[5]",
"fragment.texcoord[6]",
"fragment.texcoord[7]",
+ "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
+ "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
+ "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
+ "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
+ "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
+ "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
+ "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
+ "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
+ "fragment.(twenty)", /* VARYING_SLOT_LAYER */
+ "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
+ "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
+ "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
+ "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
+ "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
+ "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
+ "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
+ "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
+ "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
+ "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
+ "fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
"fragment.varying[0]",
"fragment.varying[1]",
"fragment.varying[2]",
"fragment.varying[4]",
"fragment.varying[5]",
"fragment.varying[6]",
- "fragment.varying[7]"
+ "fragment.varying[7]",
+ "fragment.varying[8]",
+ "fragment.varying[9]",
+ "fragment.varying[10]",
+ "fragment.varying[11]",
+ "fragment.varying[12]",
+ "fragment.varying[13]",
+ "fragment.varying[14]",
+ "fragment.varying[15]",
+ "fragment.varying[16]",
+ "fragment.varying[17]",
+ "fragment.varying[18]",
+ "fragment.varying[19]",
+ "fragment.varying[20]",
+ "fragment.varying[21]",
+ "fragment.varying[22]",
+ "fragment.varying[23]",
+ "fragment.varying[24]",
+ "fragment.varying[25]",
+ "fragment.varying[26]",
+ "fragment.varying[27]",
+ "fragment.varying[28]",
+ "fragment.varying[29]",
+ "fragment.varying[30]",
+ "fragment.varying[31]", /* MAX_VARYING = 32 */
};
/* sanity checks */
+ STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
+ assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
+ assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
- assert(index < sizeof(vertAttribs) / sizeof(vertAttribs[0]));
+ assert(index < ARRAY_SIZE(vertAttribs));
return vertAttribs[index];
}
else {
- assert(index < sizeof(fragAttribs) / sizeof(fragAttribs[0]));
+ assert(progType == GL_FRAGMENT_PROGRAM_ARB);
+ assert(index < ARRAY_SIZE(fragAttribs));
return fragAttribs[index];
}
}
/**
- * Print a vertex program's InputsRead field in human-readable format.
+ * Print a vertex program's inputs_read field in human-readable format.
* For debugging.
*/
void
{
printf("VP Inputs 0x%x: \n", inputs);
while (inputs) {
- GLint attr = _mesa_ffs(inputs) - 1;
+ GLint attr = ffs(inputs) - 1;
const char *name = arb_input_attrib_string(attr,
GL_VERTEX_PROGRAM_ARB);
printf(" %d: %s\n", attr, name);
/**
- * Print a fragment program's InputsRead field in human-readable format.
+ * Print a fragment program's inputs_read field in human-readable format.
* For debugging.
*/
void
{
printf("FP Inputs 0x%x: \n", inputs);
while (inputs) {
- GLint attr = _mesa_ffs(inputs) - 1;
+ GLint attr = ffs(inputs) - 1;
const char *name = arb_input_attrib_string(attr,
GL_FRAGMENT_PROGRAM_ARB);
printf(" %d: %s\n", attr, name);
* Return ARB_v/f_prog-style output attrib string.
*/
static const char *
-arb_output_attrib_string(GLint index, GLenum progType)
+arb_output_attrib_string(GLuint index, GLenum progType)
{
/*
- * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
+ * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
*/
- const char *vertResults[] = {
+ static const char *const vertResults[] = {
"result.position",
"result.color.primary",
"result.color.secondary",
"result.texcoord[5]",
"result.texcoord[6]",
"result.texcoord[7]",
+ "result.pointsize", /* VARYING_SLOT_PSIZ */
+ "result.(thirteen)", /* VARYING_SLOT_BFC0 */
+ "result.(fourteen)", /* VARYING_SLOT_BFC1 */
+ "result.(fifteen)", /* VARYING_SLOT_EDGE */
+ "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
+ "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
+ "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
+ "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
+ "result.(twenty)", /* VARYING_SLOT_LAYER */
+ "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
+ "result.(twenty-two)", /* VARYING_SLOT_FACE */
+ "result.(twenty-three)", /* VARYING_SLOT_PNTC */
+ "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
+ "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
+ "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
+ "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
+ "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
+ "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
+ "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
+ "result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
"result.varying[0]",
"result.varying[1]",
"result.varying[2]",
"result.varying[4]",
"result.varying[5]",
"result.varying[6]",
- "result.varying[7]"
+ "result.varying[7]",
+ "result.varying[8]",
+ "result.varying[9]",
+ "result.varying[10]",
+ "result.varying[11]",
+ "result.varying[12]",
+ "result.varying[13]",
+ "result.varying[14]",
+ "result.varying[15]",
+ "result.varying[16]",
+ "result.varying[17]",
+ "result.varying[18]",
+ "result.varying[19]",
+ "result.varying[20]",
+ "result.varying[21]",
+ "result.varying[22]",
+ "result.varying[23]",
+ "result.varying[24]",
+ "result.varying[25]",
+ "result.varying[26]",
+ "result.varying[27]",
+ "result.varying[28]",
+ "result.varying[29]",
+ "result.varying[30]",
+ "result.varying[31]", /* MAX_VARYING = 32 */
};
- const char *fragResults[] = {
- "result.color",
- "result.color(half)",
- "result.depth",
- "result.color[0]",
+ static const char *const fragResults[] = {
+ "result.depth", /* FRAG_RESULT_DEPTH */
+ "result.(one)", /* FRAG_RESULT_STENCIL */
+ "result.color", /* FRAG_RESULT_COLOR */
+ "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
+ "result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
"result.color[1]",
"result.color[2]",
- "result.color[3]"
+ "result.color[3]",
+ "result.color[4]",
+ "result.color[5]",
+ "result.color[6]",
+ "result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
};
+ /* sanity checks */
+ STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
+ assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
+ assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
+ assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
+
if (progType == GL_VERTEX_PROGRAM_ARB) {
- assert(index < sizeof(vertResults) / sizeof(vertResults[0]));
+ assert(index < ARRAY_SIZE(vertResults));
return vertResults[index];
}
else {
- assert(index < sizeof(fragResults) / sizeof(fragResults[0]));
+ assert(progType == GL_FRAGMENT_PROGRAM_ARB);
+ assert(index < ARRAY_SIZE(fragResults));
return fragResults[index];
}
}
*/
static const char *
reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
- GLboolean relAddr, const struct gl_program *prog,
- GLboolean hasIndex2, GLboolean relAddr2, GLint index2)
+ GLboolean relAddr, const struct gl_program *prog)
{
static char str[100];
const char *addr = relAddr ? "ADDR+" : "";
switch (mode) {
case PROG_PRINT_DEBUG:
- sprintf(str, "%s[%s%d]", file_string(f, mode), addr, index);
- if (hasIndex2) {
- int offset = strlen(str);
- const char *addr2 = relAddr2 ? "ADDR+" : "";
- sprintf(str+offset, "[%s%d]", addr2, index2);
- }
+ sprintf(str, "%s[%s%d]",
+ _mesa_register_file_name(f), addr, index);
break;
case PROG_PRINT_ARB:
case PROGRAM_TEMPORARY:
sprintf(str, "temp%d", index);
break;
- case PROGRAM_ENV_PARAM:
- sprintf(str, "program.env[%s%d]", addr, index);
- break;
- case PROGRAM_LOCAL_PARAM:
- sprintf(str, "program.local[%s%d]", addr, index);
- break;
- case PROGRAM_VARYING: /* extension */
- sprintf(str, "varying[%s%d]", addr, index);
- break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
sprintf(str, "uniform[%s%d]", addr, index);
break;
+ case PROGRAM_SYSTEM_VALUE:
+ sprintf(str, "sysvalue[%s%d]", addr, index);
+ break;
case PROGRAM_STATE_VAR:
{
struct gl_program_parameter *param
}
break;
- case PROG_PRINT_NV:
- switch (f) {
- case PROGRAM_INPUT:
- if (prog->Target == GL_VERTEX_PROGRAM_ARB)
- sprintf(str, "v[%d]", index);
- else
- sprintf(str, "f[%d]", index);
- break;
- case PROGRAM_OUTPUT:
- sprintf(str, "o[%d]", index);
- break;
- case PROGRAM_TEMPORARY:
- sprintf(str, "R%d", index);
- break;
- case PROGRAM_ENV_PARAM:
- sprintf(str, "c[%d]", index);
- break;
- case PROGRAM_VARYING: /* extension */
- sprintf(str, "varying[%s%d]", addr, index);
- break;
- case PROGRAM_UNIFORM: /* extension */
- sprintf(str, "uniform[%s%d]", addr, index);
- break;
- case PROGRAM_CONSTANT: /* extension */
- sprintf(str, "constant[%s%d]", addr, index);
- break;
- case PROGRAM_STATE_VAR: /* extension */
- sprintf(str, "state[%s%d]", addr, index);
- break;
- default:
- _mesa_problem(NULL, "bad file in reg_string()");
- }
- break;
-
default:
_mesa_problem(NULL, "bad mode in reg_string()");
}
}
-const char *
-_mesa_condcode_string(GLuint condcode)
-{
- switch (condcode) {
- case COND_GT: return "GT";
- case COND_EQ: return "EQ";
- case COND_LT: return "LT";
- case COND_UN: return "UN";
- case COND_GE: return "GE";
- case COND_LE: return "LE";
- case COND_NE: return "NE";
- case COND_TR: return "TR";
- case COND_FL: return "FL";
- default: return "cond???";
- }
-}
-
-
static void
fprint_dst_reg(FILE * f,
const struct prog_dst_register *dstReg,
{
fprintf(f, "%s%s",
reg_string((gl_register_file) dstReg->File,
- dstReg->Index, mode, dstReg->RelAddr, prog,
- GL_FALSE, GL_FALSE, 0),
+ dstReg->Index, mode, dstReg->RelAddr, prog),
_mesa_writemask_string(dstReg->WriteMask));
-
- if (dstReg->CondMask != COND_TR) {
- fprintf(f, " (%s.%s)",
- _mesa_condcode_string(dstReg->CondMask),
- _mesa_swizzle_string(dstReg->CondSwizzle,
- GL_FALSE, GL_FALSE));
- }
#if 0
fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) dstReg->File, mode),
+ _mesa_register_file_name((gl_register_file) dstReg->File),
dstReg->Index,
_mesa_writemask_string(dstReg->WriteMask));
#endif
static void
fprint_src_reg(FILE *f,
- const struct prog_src_register *srcReg,
+ const struct prog_src_register *srcReg,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
- const char *abs = srcReg->Abs ? "|" : "";
-
- fprintf(f, "%s%s%s%s",
- abs,
+ fprintf(f, "%s%s",
reg_string((gl_register_file) srcReg->File,
- srcReg->Index, mode, srcReg->RelAddr, prog,
- srcReg->HasIndex2, srcReg->RelAddr2, srcReg->Index2),
+ srcReg->Index, mode, srcReg->RelAddr, prog),
_mesa_swizzle_string(srcReg->Swizzle,
- srcReg->Negate, GL_FALSE),
- abs);
+ srcReg->Negate, GL_FALSE));
#if 0
fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) srcReg->File, mode),
+ _mesa_register_file_name((gl_register_file) srcReg->File),
srcReg->Index,
_mesa_swizzle_string(srcReg->Swizzle,
srcReg->Negate, GL_FALSE));
}
-static void
-fprint_comment(FILE *f, const struct prog_instruction *inst)
-{
- if (inst->Comment)
- fprintf(f, "; # %s\n", inst->Comment);
- else
- fprintf(f, ";\n");
-}
-
-
-static void
-fprint_alu_instruction(FILE *f,
- const struct prog_instruction *inst,
- const char *opcode_string, GLuint numRegs,
- gl_prog_print_mode mode,
- const struct gl_program *prog)
+void
+_mesa_fprint_alu_instruction(FILE *f,
+ const struct prog_instruction *inst,
+ const char *opcode_string, GLuint numRegs,
+ gl_prog_print_mode mode,
+ const struct gl_program *prog)
{
GLuint j;
fprintf(f, "%s", opcode_string);
- if (inst->CondUpdate)
- fprintf(f, ".C");
/* frag prog only */
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ if (inst->Saturate)
fprintf(f, "_SAT");
fprintf(f, " ");
fprintf(f, ", ");
}
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
}
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string, GLuint numRegs)
{
- fprint_alu_instruction(stderr, inst, opcode_string,
- numRegs, PROG_PRINT_DEBUG, NULL);
+ _mesa_fprint_alu_instruction(stderr, inst, opcode_string,
+ numRegs, PROG_PRINT_DEBUG, NULL);
}
}
switch (inst->Opcode) {
- case OPCODE_PRINT:
- fprintf(f, "PRINT '%s'", (char *) inst->Data);
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- fprintf(f, ", ");
- fprintf(f, "%s[%d]%s",
- file_string((gl_register_file) inst->SrcReg[0].File,
- mode),
- inst->SrcReg[0].Index,
- _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].Negate, GL_FALSE));
- }
- if (inst->Comment)
- fprintf(f, " # %s", inst->Comment);
- fprint_comment(f, inst);
- break;
case OPCODE_SWZ:
fprintf(f, "SWZ");
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ if (inst->Saturate)
fprintf(f, "_SAT");
fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", %s[%d], %s",
- file_string((gl_register_file) inst->SrcReg[0].File,
- mode),
+ _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].Negate, GL_TRUE));
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
break;
case OPCODE_TEX:
case OPCODE_TXP:
case OPCODE_TXL:
case OPCODE_TXB:
+ case OPCODE_TXD:
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
+ if (inst->Saturate)
fprintf(f, "_SAT");
fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
+ if (inst->Opcode == OPCODE_TXD) {
+ fprintf(f, ", ");
+ fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
+ fprintf(f, ", ");
+ fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
+ }
fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
switch (inst->TexSrcTarget) {
case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
}
if (inst->TexShadow)
fprintf(f, " SHADOW");
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
break;
case OPCODE_KIL:
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
fprintf(f, " ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
- fprint_comment(f, inst);
- break;
- case OPCODE_KIL_NV:
- fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
- fprintf(f, " ");
- fprintf(f, "%s.%s",
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle,
- GL_FALSE, GL_FALSE));
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
break;
-
case OPCODE_ARL:
fprintf(f, "ARL ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
- fprint_comment(f, inst);
- break;
- case OPCODE_BRA:
- fprintf(f, "BRA %d (%s%s)",
- inst->BranchTarget,
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
break;
case OPCODE_IF:
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- /* Use ordinary register */
- fprintf(f, "IF ");
- fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
- fprintf(f, "; ");
- }
- else {
- /* Use cond codes */
- fprintf(f, "IF (%s%s);",
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle,
- 0, GL_FALSE));
- }
+ fprintf(f, "IF ");
+ fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
+ fprintf(f, "; ");
fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
return indent + 3;
case OPCODE_ELSE:
fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
break;
case OPCODE_BRK:
case OPCODE_CONT:
- fprintf(f, "%s (%s%s); # (goto %d)",
+ fprintf(f, "%s; # (goto %d)",
_mesa_opcode_string(inst->Opcode),
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
inst->BranchTarget);
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
break;
case OPCODE_BGNSUB:
- if (mode == PROG_PRINT_NV) {
- fprintf(f, "%s:\n", inst->Comment); /* comment is label */
- return indent;
- }
- else {
- fprintf(f, "BGNSUB");
- fprint_comment(f, inst);
- return indent + 3;
- }
+ fprintf(f, "BGNSUB");
+ fprintf(f, ";\n");
+ return indent + 3;
case OPCODE_ENDSUB:
if (mode == PROG_PRINT_DEBUG) {
fprintf(f, "ENDSUB");
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
}
break;
case OPCODE_CAL:
- if (mode == PROG_PRINT_NV) {
- fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget);
- }
- else {
- fprintf(f, "CAL %u", inst->BranchTarget);
- fprint_comment(f, inst);
- }
+ fprintf(f, "CAL %u", inst->BranchTarget);
+ fprintf(f, ";\n");
break;
case OPCODE_RET:
- fprintf(f, "RET (%s%s)",
- _mesa_condcode_string(inst->DstReg.CondMask),
- _mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
- fprint_comment(f, inst);
+ fprintf(f, "RET");
+ fprintf(f, ";\n");
break;
case OPCODE_END:
case OPCODE_NOP:
if (mode == PROG_PRINT_DEBUG) {
fprintf(f, "NOP");
- fprint_comment(f, inst);
+ fprintf(f, ";\n");
}
- else if (inst->Comment) {
- /* ARB/NV extensions don't have NOP instruction */
- fprintf(f, "# %s\n", inst->Comment);
- }
- break;
- case OPCODE_EMIT_VERTEX:
- fprintf(f, "EMIT_VERTEX\n");
- break;
- case OPCODE_END_PRIMITIVE:
- fprintf(f, "END_PRIMITIVE\n");
break;
/* XXX may need other special-case instructions */
default:
if (inst->Opcode < MAX_OPCODE) {
/* typical alu instruction */
- fprint_alu_instruction(f, inst,
- _mesa_opcode_string(inst->Opcode),
- _mesa_num_inst_src_regs(inst->Opcode),
- mode, prog);
+ _mesa_fprint_alu_instruction(f, inst,
+ _mesa_opcode_string(inst->Opcode),
+ _mesa_num_inst_src_regs(inst->Opcode),
+ mode, prog);
}
else {
- fprint_alu_instruction(f, inst,
- _mesa_opcode_string(inst->Opcode),
- 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
- mode, prog);
+ _mesa_fprint_alu_instruction(f, inst,
+ _mesa_opcode_string(inst->Opcode),
+ 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
+ mode, prog);
}
break;
}
case GL_VERTEX_PROGRAM_ARB:
if (mode == PROG_PRINT_ARB)
fprintf(f, "!!ARBvp1.0\n");
- else if (mode == PROG_PRINT_NV)
- fprintf(f, "!!VP1.0\n");
else
fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
- case GL_FRAGMENT_PROGRAM_NV:
if (mode == PROG_PRINT_ARB)
fprintf(f, "!!ARBfp1.0\n");
- else if (mode == PROG_PRINT_NV)
- fprintf(f, "!!FP1.0\n");
else
fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
- case MESA_GEOMETRY_PROGRAM:
+ case GL_GEOMETRY_PROGRAM_NV:
fprintf(f, "# Geometry Shader\n");
}
- for (i = 0; i < prog->NumInstructions; i++) {
+ for (i = 0; i < prog->arb.NumInstructions; i++) {
if (lineNumbers)
fprintf(f, "%3d: ", i);
- indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
+ indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
indent, mode, prog);
}
}
*/
static void
_mesa_fprint_program_parameters(FILE *f,
- GLcontext *ctx,
+ struct gl_context *ctx,
const struct gl_program *prog)
{
GLuint i;
- fprintf(f, "InputsRead: 0x%x (0b%s)\n",
- prog->InputsRead, binary(prog->InputsRead));
- fprintf(f, "OutputsWritten: 0x%llx (0b%s)\n",
- (unsigned long long)prog->OutputsWritten,
- binary(prog->OutputsWritten));
- fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
- fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
- fprintf(f, "NumParameters=%d\n", prog->NumParameters);
- fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
- fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
+ fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
+ (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
+ fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
+ (uint64_t) prog->info.outputs_written,
+ binary(prog->info.outputs_written));
+ fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
+ fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
+ fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
+ fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
+ fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
+ fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
+ prog->arb.IndirectRegisterFiles,
+ binary(prog->arb.IndirectRegisterFiles));
fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
prog->SamplersUsed, binary(prog->SamplersUsed));
fprintf(f, "Samplers=[ ");
const GLfloat *p = prog->LocalParams[i];
fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
}
-#endif
+#endif
_mesa_print_parameter_list(prog->Parameters);
}
* Print all of a program's parameters/fields to stderr.
*/
void
-_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
+_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
{
_mesa_fprint_program_parameters(stderr, ctx, prog);
}
_mesa_fprint_parameter_list(FILE *f,
const struct gl_program_parameter_list *list)
{
- const gl_prog_print_mode mode = PROG_PRINT_DEBUG;
GLuint i;
if (!list)
fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;
- const GLfloat *v = list->ParameterValues[i];
+ unsigned pvo = list->ParameterValueOffset[i];
+ const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
+
fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
i, param->Size,
- file_string(list->Parameters[i].Type, mode),
+ _mesa_register_file_name(list->Parameters[i].Type),
param->Name, v[0], v[1], v[2], v[3]);
- if (param->Flags & PROG_PARAM_BIT_CENTROID)
- fprintf(f, " Centroid");
- if (param->Flags & PROG_PARAM_BIT_INVARIANT)
- fprintf(f, " Invariant");
- if (param->Flags & PROG_PARAM_BIT_FLAT)
- fprintf(f, " Flat");
- if (param->Flags & PROG_PARAM_BIT_LINEAR)
- fprintf(f, " Linear");
fprintf(f, "\n");
}
}
void
_mesa_write_shader_to_file(const struct gl_shader *shader)
{
- const char *type;
+ const char *type = "????";
char filename[100];
FILE *f;
- if (shader->Type == GL_FRAGMENT_SHADER)
+ switch (shader->Stage) {
+ case MESA_SHADER_FRAGMENT:
type = "frag";
- else if (shader->Type == GL_VERTEX_SHADER)
+ break;
+ case MESA_SHADER_TESS_CTRL:
+ type = "tesc";
+ break;
+ case MESA_SHADER_TESS_EVAL:
+ type = "tese";
+ break;
+ case MESA_SHADER_VERTEX:
type = "vert";
- else
+ break;
+ case MESA_SHADER_GEOMETRY:
type = "geom";
+ break;
+ case MESA_SHADER_COMPUTE:
+ type = "comp";
+ break;
+ default:
+ break;
+ }
- _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
+ snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "w");
if (!f) {
fprintf(stderr, "Unable to open %s for writing\n", filename);
return;
}
+#ifdef DEBUG
fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
+#else
+ fprintf(f, "/* Shader %u source */\n", shader->Name);
+#endif
fputs(shader->Source, f);
fprintf(f, "\n");
fprintf(f, "/* Compile status: %s */\n",
shader->CompileStatus ? "ok" : "fail");
- if (!shader->CompileStatus) {
- fprintf(f, "/* Log Info: */\n");
+ fprintf(f, "/* Log Info: */\n");
+ if (shader->InfoLog) {
fputs(shader->InfoLog, f);
}
- else {
- fprintf(f, "/* GPU code */\n");
- fprintf(f, "/*\n");
- _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
- fprintf(f, "*/\n");
- fprintf(f, "/* Parameters / constants */\n");
- fprintf(f, "/*\n");
- _mesa_fprint_parameter_list(f, shader->Program->Parameters);
- fprintf(f, "*/\n");
- }
fclose(f);
}
* _mesa_write_shader_to_file function.
*/
void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader,
- const struct gl_program *prog)
+_mesa_append_uniforms_to_file(const struct gl_program *prog)
{
const char *type;
char filename[100];
FILE *f;
- if (shader->Type == GL_FRAGMENT_SHADER)
+ if (prog->info.stage == MESA_SHADER_FRAGMENT)
type = "frag";
else
type = "vert";
- _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
+ snprintf(filename, sizeof(filename), "shader.%s", type);
f = fopen(filename, "a"); /* append */
if (!f) {
fprintf(stderr, "Unable to open %s for appending\n", filename);