glx/dri3: Remove unused deviceName variable
[mesa.git] / src / mesa / program / prog_print.c
index 08381b425230094a04a30946b31d8f225b5ccac3..9462510f3adfa632b76f423698f09cbf5f37e8f0 100644 (file)
@@ -89,7 +89,6 @@ arb_input_attrib_string(GLuint index, GLenum progType)
     */
    static const char *const vertAttribs[] = {
       "vertex.position",
-      "vertex.weight",
       "vertex.normal",
       "vertex.color.primary",
       "vertex.color.secondary",
@@ -149,6 +148,11 @@ arb_input_attrib_string(GLuint index, GLenum progType)
       "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
       "fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
       "fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
+      "fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
+      "fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
+      "fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
+      "fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
+      "fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
       "fragment.varying[0]",
       "fragment.varying[1]",
       "fragment.varying[2]",
@@ -204,7 +208,7 @@ arb_input_attrib_string(GLuint index, GLenum progType)
 
 
 /**
- * Print a vertex program's InputsRead field in human-readable format.
+ * Print a vertex program's inputs_read field in human-readable format.
  * For debugging.
  */
 void
@@ -222,7 +226,7 @@ _mesa_print_vp_inputs(GLbitfield inputs)
 
 
 /**
- * Print a fragment program's InputsRead field in human-readable format.
+ * Print a fragment program's inputs_read field in human-readable format.
  * For debugging.
  */
 void
@@ -276,6 +280,11 @@ arb_output_attrib_string(GLuint index, GLenum progType)
       "result.(twenty-three)", /* VARYING_SLOT_PNTC */
       "result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
       "result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
+      "result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
+      "result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
+      "result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
+      "result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
+      "result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
       "result.varying[0]",
       "result.varying[1]",
       "result.varying[2]",
@@ -543,16 +552,6 @@ fprint_src_reg(FILE *f,
 }
 
 
-static void
-fprint_comment(FILE *f, const struct prog_instruction *inst)
-{
-   if (inst->Comment)
-      fprintf(f, ";  # %s\n", inst->Comment);
-   else
-      fprintf(f, ";\n");
-}
-
-
 void
 _mesa_fprint_alu_instruction(FILE *f,
                             const struct prog_instruction *inst,
@@ -585,7 +584,7 @@ _mesa_fprint_alu_instruction(FILE *f,
         fprintf(f, ", ");
    }
 
-   fprint_comment(f, inst);
+   fprintf(f, ";\n");
 }
 
 
@@ -632,7 +631,7 @@ _mesa_fprint_instruction_opt(FILE *f,
              inst->SrcReg[0].Index,
              _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
                                   inst->SrcReg[0].Negate, GL_TRUE));
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
    case OPCODE_TEX:
    case OPCODE_TXP:
@@ -666,28 +665,28 @@ _mesa_fprint_instruction_opt(FILE *f,
       }
       if (inst->TexShadow)
          fprintf(f, " SHADOW");
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
 
    case OPCODE_KIL:
       fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
       fprintf(f, " ");
       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
    case OPCODE_ARL:
       fprintf(f, "ARL ");
       fprint_dst_reg(f, &inst->DstReg, mode, prog);
       fprintf(f, ", ");
       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
    case OPCODE_IF:
       fprintf(f, "IF ");
       fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
       fprintf(f, "; ");
       fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       return indent + 3;
    case OPCODE_ELSE:
       fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
@@ -706,26 +705,26 @@ _mesa_fprint_instruction_opt(FILE *f,
       fprintf(f, "%s; # (goto %d)",
              _mesa_opcode_string(inst->Opcode),
              inst->BranchTarget);
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
 
    case OPCODE_BGNSUB:
       fprintf(f, "BGNSUB");
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       return indent + 3;
    case OPCODE_ENDSUB:
       if (mode == PROG_PRINT_DEBUG) {
          fprintf(f, "ENDSUB");
-         fprint_comment(f, inst);
+         fprintf(f, ";\n");
       }
       break;
    case OPCODE_CAL:
       fprintf(f, "CAL %u", inst->BranchTarget);
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
    case OPCODE_RET:
       fprintf(f, "RET");
-      fprint_comment(f, inst);
+      fprintf(f, ";\n");
       break;
 
    case OPCODE_END:
@@ -734,11 +733,7 @@ _mesa_fprint_instruction_opt(FILE *f,
    case OPCODE_NOP:
       if (mode == PROG_PRINT_DEBUG) {
          fprintf(f, "NOP");
-         fprint_comment(f, inst);
-      }
-      else if (inst->Comment) {
-         /* ARB/NV extensions don't have NOP instruction */
-         fprintf(f, "# %s\n", inst->Comment);
+         fprintf(f, ";\n");
       }
       break;
    /* XXX may need other special-case instructions */
@@ -809,10 +804,10 @@ _mesa_fprint_program_opt(FILE *f,
       fprintf(f, "# Geometry Shader\n");
    }
 
-   for (i = 0; i < prog->NumInstructions; i++) {
+   for (i = 0; i < prog->arb.NumInstructions; i++) {
       if (lineNumbers)
          fprintf(f, "%3d: ", i);
-      indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
+      indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
                                            indent, mode, prog);
    }
 }
@@ -864,16 +859,18 @@ _mesa_fprint_program_parameters(FILE *f,
    GLuint i;
 
    fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
-           (uint64_t) prog->InputsRead, binary(prog->InputsRead));
+           (uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
    fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
-           (uint64_t) prog->OutputsWritten, binary(prog->OutputsWritten));
-   fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
-   fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
-   fprintf(f, "NumParameters=%d\n", prog->NumParameters);
-   fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
-   fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
+           (uint64_t) prog->info.outputs_written,
+           binary(prog->info.outputs_written));
+   fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
+   fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
+   fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
+   fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
+   fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
    fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
-           prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles));
+           prog->arb.IndirectRegisterFiles,
+           binary(prog->arb.IndirectRegisterFiles));
    fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
                  prog->SamplersUsed, binary(prog->SamplersUsed));
    fprintf(f, "Samplers=[ ");
@@ -971,6 +968,8 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
    case MESA_SHADER_COMPUTE:
       type = "comp";
       break;
+   default:
+      break;
    }
 
    _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
@@ -980,7 +979,11 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
       return;
    }
 
+#ifdef DEBUG
    fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
+#else
+   fprintf(f, "/* Shader %u source */\n", shader->Name);
+#endif
    fputs(shader->Source, f);
    fprintf(f, "\n");
 
@@ -990,16 +993,6 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
    if (shader->InfoLog) {
       fputs(shader->InfoLog, f);
    }
-   if (shader->CompileStatus && shader->Program) {
-      fprintf(f, "/* GPU code */\n");
-      fprintf(f, "/*\n");
-      _mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
-      fprintf(f, "*/\n");
-      fprintf(f, "/* Parameters / constants */\n");
-      fprintf(f, "/*\n");
-      _mesa_fprint_parameter_list(f, shader->Program->Parameters);
-      fprintf(f, "*/\n");
-   }
 
    fclose(f);
 }
@@ -1011,19 +1004,18 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
  * _mesa_write_shader_to_file function.
  */
 void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader)
+_mesa_append_uniforms_to_file(const struct gl_program *prog)
 {
-   const struct gl_program *const prog = shader->Program;
    const char *type;
    char filename[100];
    FILE *f;
 
-   if (shader->Stage == MESA_SHADER_FRAGMENT)
+   if (prog->info.stage == MESA_SHADER_FRAGMENT)
       type = "frag";
    else
       type = "vert";
 
-   _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
+   _mesa_snprintf(filename, sizeof(filename), "shader.%s", type);
    f = fopen(filename, "a"); /* append */
    if (!f) {
       fprintf(stderr, "Unable to open %s for appending\n", filename);