/*
* Mesa 3-D graphics library
- * Version: 7.3
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
switch (f) {
case PROGRAM_TEMPORARY:
return "TEMP";
- case PROGRAM_LOCAL_PARAM:
- return "LOCAL";
- case PROGRAM_ENV_PARAM:
- return "ENV";
case PROGRAM_STATE_VAR:
return "STATE";
case PROGRAM_INPUT:
* Return ARB_v/f_prog-style input attrib string.
*/
static const char *
-arb_input_attrib_string(GLint index, GLenum progType)
+arb_input_attrib_string(GLuint index, GLenum progType)
{
/*
- * These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
+ * These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
*/
static const char *const vertAttribs[] = {
"vertex.position",
"fragment.texcoord[5]",
"fragment.texcoord[6]",
"fragment.texcoord[7]",
- "fragment.(twelve)", /* FRAG_ATTRIB_FACE */
- "fragment.(thirteen)", /* FRAG_ATTRIB_PNTC */
- "fragment.(fourteen)", /* FRAG_ATTRIB_CLIP_DIST0 */
- "fragment.(fifteen)", /* FRAG_ATTRIB_CLIP_DIST1 */
+ "fragment.(twelve)", /* VARYING_SLOT_PSIZ */
+ "fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
+ "fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
+ "fragment.(fifteen)", /* VARYING_SLOT_EDGE */
+ "fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
+ "fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
+ "fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
+ "fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
+ "fragment.(twenty)", /* VARYING_SLOT_LAYER */
+ "fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
+ "fragment.(twenty-two)", /* VARYING_SLOT_FACE */
+ "fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
"fragment.varying[0]",
"fragment.varying[1]",
"fragment.varying[2]",
};
/* sanity checks */
- STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX);
- STATIC_ASSERT(Elements(fragAttribs) == FRAG_ATTRIB_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
- assert(strcmp(fragAttribs[FRAG_ATTRIB_TEX0], "fragment.texcoord[0]") == 0);
- assert(strcmp(fragAttribs[FRAG_ATTRIB_VAR0+15], "fragment.varying[15]") == 0);
+ assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
+ assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
- assert(index < Elements(vertAttribs));
+ assert(index < ARRAY_SIZE(vertAttribs));
return vertAttribs[index];
}
else {
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
- assert(index < Elements(fragAttribs));
+ assert(index < ARRAY_SIZE(fragAttribs));
return fragAttribs[index];
}
}
* Return ARB_v/f_prog-style output attrib string.
*/
static const char *
-arb_output_attrib_string(GLint index, GLenum progType)
+arb_output_attrib_string(GLuint index, GLenum progType)
{
/*
- * These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
+ * These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
*/
static const char *const vertResults[] = {
"result.position",
"result.texcoord[5]",
"result.texcoord[6]",
"result.texcoord[7]",
- "result.pointsize", /* VERT_RESULT_PSIZ */
- "result.(thirteen)", /* VERT_RESULT_BFC0 */
- "result.(fourteen)", /* VERT_RESULT_BFC1 */
- "result.(fifteen)", /* VERT_RESULT_EDGE */
- "result.(sixteen)", /* VERT_RESULT_CLIP_VERTEX */
- "result.(seventeen)", /* VERT_RESULT_CLIP_DIST0 */
- "result.(eighteen)", /* VERT_RESULT_CLIP_DIST1 */
+ "result.pointsize", /* VARYING_SLOT_PSIZ */
+ "result.(thirteen)", /* VARYING_SLOT_BFC0 */
+ "result.(fourteen)", /* VARYING_SLOT_BFC1 */
+ "result.(fifteen)", /* VARYING_SLOT_EDGE */
+ "result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
+ "result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
+ "result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
+ "result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
+ "result.(twenty)", /* VARYING_SLOT_LAYER */
+ "result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
+ "result.(twenty-two)", /* VARYING_SLOT_FACE */
+ "result.(twenty-three)", /* VARYING_SLOT_PNTC */
"result.varying[0]",
"result.varying[1]",
"result.varying[2]",
"result.depth", /* FRAG_RESULT_DEPTH */
"result.(one)", /* FRAG_RESULT_STENCIL */
"result.color", /* FRAG_RESULT_COLOR */
+ "result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
"result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
"result.color[1]",
"result.color[2]",
};
/* sanity checks */
- STATIC_ASSERT(Elements(vertResults) == VERT_RESULT_MAX);
- STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX);
- assert(strcmp(vertResults[VERT_RESULT_HPOS], "result.position") == 0);
- assert(strcmp(vertResults[VERT_RESULT_VAR0], "result.varying[0]") == 0);
+ STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
+ STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
+ assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
+ assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
- assert(index < Elements(vertResults));
+ assert(index < ARRAY_SIZE(vertResults));
return vertResults[index];
}
else {
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
- assert(index < Elements(fragResults));
+ assert(index < ARRAY_SIZE(fragResults));
return fragResults[index];
}
}
case PROGRAM_TEMPORARY:
sprintf(str, "temp%d", index);
break;
- case PROGRAM_ENV_PARAM:
- sprintf(str, "program.env[%s%d]", addr, index);
- break;
- case PROGRAM_LOCAL_PARAM:
- sprintf(str, "program.local[%s%d]", addr, index);
- break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%s%d]", addr, index);
break;
}
switch (inst->Opcode) {
- case OPCODE_PRINT:
- fprintf(f, "PRINT '%s'", (char *) inst->Data);
- if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
- fprintf(f, ", ");
- fprintf(f, "%s[%d]%s",
- _mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
- inst->SrcReg[0].Index,
- _mesa_swizzle_string(inst->SrcReg[0].Swizzle,
- inst->SrcReg[0].Negate, GL_FALSE));
- }
- if (inst->Comment)
- fprintf(f, " # %s", inst->Comment);
- fprint_comment(f, inst);
- break;
case OPCODE_SWZ:
fprintf(f, "SWZ");
if (inst->SaturateMode == SATURATE_ZERO_ONE)
void
_mesa_write_shader_to_file(const struct gl_shader *shader)
{
- const char *type;
+ const char *type = "????";
char filename[100];
FILE *f;
- if (shader->Type == GL_FRAGMENT_SHADER)
+ switch (shader->Stage) {
+ case MESA_SHADER_FRAGMENT:
type = "frag";
- else if (shader->Type == GL_VERTEX_SHADER)
+ break;
+ case MESA_SHADER_VERTEX:
type = "vert";
- else
+ break;
+ case MESA_SHADER_GEOMETRY:
type = "geom";
+ break;
+ case MESA_SHADER_COMPUTE:
+ type = "comp";
+ break;
+ }
_mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "w");
char filename[100];
FILE *f;
- if (shader->Type == GL_FRAGMENT_SHADER)
+ if (shader->Stage == MESA_SHADER_FRAGMENT)
type = "frag";
else
type = "vert";