#include <stdio.h>
#include "main/glheader.h"
-#include "main/mtypes.h"
+#include "prog_parameter.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
struct gl_program;
struct gl_program_parameter_list;
_mesa_write_shader_to_file(const struct gl_shader *shader);
extern void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader);
+_mesa_append_uniforms_to_file(const struct gl_program *prog);
+
+
+#ifdef __cplusplus
+}
+#endif
#endif /* PROG_PRINT_H */