/*
* Mesa 3-D graphics library
- * Version: 6.5.3
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#ifndef PROGRAM_H
#define PROGRAM_H
+#include "main/compiler.h"
#include "main/mtypes.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
extern struct gl_program _mesa_DummyProgram;
extern void
-_mesa_init_program(GLcontext *ctx);
+_mesa_init_program(struct gl_context *ctx);
extern void
-_mesa_free_program_data(GLcontext *ctx);
+_mesa_free_program_data(struct gl_context *ctx);
extern void
-_mesa_update_default_objects_program(GLcontext *ctx);
+_mesa_update_default_objects_program(struct gl_context *ctx);
extern void
-_mesa_set_program_error(GLcontext *ctx, GLint pos, const char *string);
-
-extern const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col);
-
-
-extern struct gl_program *
-_mesa_init_vertex_program(GLcontext *ctx,
- struct gl_vertex_program *prog,
- GLenum target, GLuint id);
+_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
extern struct gl_program *
-_mesa_init_fragment_program(GLcontext *ctx,
- struct gl_fragment_program *prog,
- GLenum target, GLuint id);
+_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id);
extern struct gl_program *
-_mesa_init_geometry_program(GLcontext *ctx,
- struct gl_geometry_program *prog,
- GLenum target, GLuint id);
-
-extern struct gl_program *
-_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
+_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
extern void
-_mesa_delete_program(GLcontext *ctx, struct gl_program *prog);
+_mesa_delete_program(struct gl_context *ctx, struct gl_program *prog);
extern struct gl_program *
-_mesa_lookup_program(GLcontext *ctx, GLuint id);
+_mesa_lookup_program(struct gl_context *ctx, GLuint id);
extern void
-_mesa_reference_program(GLcontext *ctx,
- struct gl_program **ptr,
- struct gl_program *prog);
-
-static INLINE void
-_mesa_reference_vertprog(GLcontext *ctx,
- struct gl_vertex_program **ptr,
- struct gl_vertex_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static INLINE void
-_mesa_reference_fragprog(GLcontext *ctx,
- struct gl_fragment_program **ptr,
- struct gl_fragment_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static INLINE void
-_mesa_reference_geomprog(GLcontext *ctx,
- struct gl_geometry_program **ptr,
- struct gl_geometry_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-extern struct gl_program *
-_mesa_clone_program(GLcontext *ctx, const struct gl_program *prog);
+_mesa_reference_program_(struct gl_context *ctx,
+ struct gl_program **ptr,
+ struct gl_program *prog);
-static INLINE struct gl_vertex_program *
-_mesa_clone_vertex_program(GLcontext *ctx,
- const struct gl_vertex_program *prog)
-{
- return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-static INLINE struct gl_geometry_program *
-_mesa_clone_geometry_program(GLcontext *ctx,
- const struct gl_geometry_program *prog)
-{
- return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-static INLINE struct gl_fragment_program *
-_mesa_clone_fragment_program(GLcontext *ctx,
- const struct gl_fragment_program *prog)
+static inline void
+_mesa_reference_program(struct gl_context *ctx,
+ struct gl_program **ptr,
+ struct gl_program *prog)
{
- return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base);
+ if (*ptr != prog)
+ _mesa_reference_program_(ctx, ptr, prog);
}
-
extern GLboolean
_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
extern GLboolean
-_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count);
-
-extern struct gl_program *
-_mesa_combine_programs(GLcontext *ctx,
- const struct gl_program *progA,
- const struct gl_program *progB);
+_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count,
+ void *mem_ctx);
extern void
_mesa_find_used_registers(const struct gl_program *prog,
_mesa_find_free_register(const GLboolean used[],
GLuint maxRegs, GLuint firstReg);
-extern void
-_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog);
+extern GLint
+_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
+ const struct gl_program *prog,
+ bool ignore_sample_qualifier);
+
+static inline GLuint
+_mesa_program_enum_to_shader_stage(GLenum v)
+{
+ switch (v) {
+ case GL_VERTEX_PROGRAM_ARB:
+ return MESA_SHADER_VERTEX;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ return MESA_SHADER_FRAGMENT;
+ case GL_FRAGMENT_SHADER_ATI:
+ return MESA_SHADER_FRAGMENT;
+ case GL_GEOMETRY_PROGRAM_NV:
+ return MESA_SHADER_GEOMETRY;
+ case GL_TESS_CONTROL_PROGRAM_NV:
+ return MESA_SHADER_TESS_CTRL;
+ case GL_TESS_EVALUATION_PROGRAM_NV:
+ return MESA_SHADER_TESS_EVAL;
+ case GL_COMPUTE_PROGRAM_NV:
+ return MESA_SHADER_COMPUTE;
+ default:
+ assert(0);
+ return ~0;
+ }
+}
+
+
+static inline GLenum
+_mesa_shader_stage_to_program(unsigned stage)
+{
+ switch (stage) {
+ case MESA_SHADER_VERTEX:
+ return GL_VERTEX_PROGRAM_ARB;
+ case MESA_SHADER_FRAGMENT:
+ return GL_FRAGMENT_PROGRAM_ARB;
+ case MESA_SHADER_GEOMETRY:
+ return GL_GEOMETRY_PROGRAM_NV;
+ case MESA_SHADER_TESS_CTRL:
+ return GL_TESS_CONTROL_PROGRAM_NV;
+ case MESA_SHADER_TESS_EVAL:
+ return GL_TESS_EVALUATION_PROGRAM_NV;
+ case MESA_SHADER_COMPUTE:
+ return GL_COMPUTE_PROGRAM_NV;
+ }
+
+ assert(!"Unexpected shader stage in _mesa_shader_stage_to_program");
+ return GL_VERTEX_PROGRAM_ARB;
+}
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
#endif /* PROGRAM_H */