extern void
_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
-extern const GLubyte *
-_mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
- GLint *line, GLint *col);
-
-
-extern struct gl_program *
-_mesa_init_vertex_program(struct gl_context *ctx,
- struct gl_vertex_program *prog,
- GLenum target, GLuint id);
-
-extern struct gl_program *
-_mesa_init_fragment_program(struct gl_context *ctx,
- struct gl_fragment_program *prog,
- GLenum target, GLuint id);
-
-extern struct gl_program *
-_mesa_init_geometry_program(struct gl_context *ctx,
- struct gl_geometry_program *prog,
- GLenum target, GLuint id);
-
extern struct gl_program *
-_mesa_init_compute_program(struct gl_context *ctx,
- struct gl_compute_program *prog,
- GLenum target, GLuint id);
+_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id);
extern struct gl_program *
_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
_mesa_reference_program_(ctx, ptr, prog);
}
-static inline void
-_mesa_reference_vertprog(struct gl_context *ctx,
- struct gl_vertex_program **ptr,
- struct gl_vertex_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static inline void
-_mesa_reference_fragprog(struct gl_context *ctx,
- struct gl_fragment_program **ptr,
- struct gl_fragment_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static inline void
-_mesa_reference_geomprog(struct gl_context *ctx,
- struct gl_geometry_program **ptr,
- struct gl_geometry_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-static inline void
-_mesa_reference_compprog(struct gl_context *ctx,
- struct gl_compute_program **ptr,
- struct gl_compute_program *prog)
-{
- _mesa_reference_program(ctx, (struct gl_program **) ptr,
- (struct gl_program *) prog);
-}
-
-extern struct gl_program *
-_mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog);
-
-static inline struct gl_vertex_program *
-_mesa_clone_vertex_program(struct gl_context *ctx,
- const struct gl_vertex_program *prog)
-{
- return (struct gl_vertex_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-static inline struct gl_geometry_program *
-_mesa_clone_geometry_program(struct gl_context *ctx,
- const struct gl_geometry_program *prog)
-{
- return (struct gl_geometry_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-static inline struct gl_fragment_program *
-_mesa_clone_fragment_program(struct gl_context *ctx,
- const struct gl_fragment_program *prog)
-{
- return (struct gl_fragment_program *) _mesa_clone_program(ctx, &prog->Base);
-}
-
-
extern GLboolean
_mesa_insert_instructions(struct gl_program *prog, GLuint start, GLuint count);
extern GLboolean
-_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count);
-
-extern struct gl_program *
-_mesa_combine_programs(struct gl_context *ctx,
- const struct gl_program *progA,
- const struct gl_program *progB);
+_mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count,
+ void *mem_ctx);
extern void
_mesa_find_used_registers(const struct gl_program *prog,
_mesa_find_free_register(const GLboolean used[],
GLuint maxRegs, GLuint firstReg);
-
-extern GLboolean
-_mesa_valid_register_index(const struct gl_context *ctx,
- gl_shader_stage shaderType,
- gl_register_file file, GLint index);
-
-extern void
-_mesa_postprocess_program(struct gl_context *ctx, struct gl_program *prog);
-
extern GLint
_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
- const struct gl_fragment_program *prog,
+ const struct gl_program *prog,
bool ignore_sample_qualifier);
static inline GLuint
return MESA_SHADER_VERTEX;
case GL_FRAGMENT_PROGRAM_ARB:
return MESA_SHADER_FRAGMENT;
+ case GL_FRAGMENT_SHADER_ATI:
+ return MESA_SHADER_FRAGMENT;
case GL_GEOMETRY_PROGRAM_NV:
return MESA_SHADER_GEOMETRY;
+ case GL_TESS_CONTROL_PROGRAM_NV:
+ return MESA_SHADER_TESS_CTRL;
+ case GL_TESS_EVALUATION_PROGRAM_NV:
+ return MESA_SHADER_TESS_EVAL;
case GL_COMPUTE_PROGRAM_NV:
return MESA_SHADER_COMPUTE;
default:
return GL_FRAGMENT_PROGRAM_ARB;
case MESA_SHADER_GEOMETRY:
return GL_GEOMETRY_PROGRAM_NV;
+ case MESA_SHADER_TESS_CTRL:
+ return GL_TESS_CONTROL_PROGRAM_NV;
+ case MESA_SHADER_TESS_EVAL:
+ return GL_TESS_EVALUATION_PROGRAM_NV;
case MESA_SHADER_COMPUTE:
return GL_COMPUTE_PROGRAM_NV;
}
return GL_VERTEX_PROGRAM_ARB;
}
-
-/* Cast wrappers from gl_program to gl_vertex/geometry/fragment_program */
-
-static inline struct gl_fragment_program *
-gl_fragment_program(struct gl_program *prog)
-{
- return (struct gl_fragment_program *) prog;
-}
-
-static inline const struct gl_fragment_program *
-gl_fragment_program_const(const struct gl_program *prog)
-{
- return (const struct gl_fragment_program *) prog;
-}
-
-
-static inline struct gl_vertex_program *
-gl_vertex_program(struct gl_program *prog)
-{
- return (struct gl_vertex_program *) prog;
-}
-
-static inline const struct gl_vertex_program *
-gl_vertex_program_const(const struct gl_program *prog)
-{
- return (const struct gl_vertex_program *) prog;
-}
-
-
-static inline struct gl_geometry_program *
-gl_geometry_program(struct gl_program *prog)
-{
- return (struct gl_geometry_program *) prog;
-}
-
-static inline const struct gl_geometry_program *
-gl_geometry_program_const(const struct gl_program *prog)
-{
- return (const struct gl_geometry_program *) prog;
-}
-
-
-static inline struct gl_compute_program *
-gl_compute_program(struct gl_program *prog)
-{
- return (struct gl_compute_program *) prog;
-}
-
-static inline const struct gl_compute_program *
-gl_compute_program_const(const struct gl_program *prog)
-{
- return (const struct gl_compute_program *) prog;
-}
-
-
#ifdef __cplusplus
} /* extern "C" */
#endif