#include <stdlib.h>
#include <string.h>
+#include "main/errors.h"
#include "main/mtypes.h"
#include "main/imports.h"
#include "program/program.h"
#include "program/symbol_table.h"
#include "program/program_parser.h"
+#include "util/u_math.h"
+
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
char *name, enum asm_type t, struct YYLTYPE *locp);
static int add_state_reference(struct gl_program_parameter_list *param_list,
- const gl_state_index tokens[STATE_LENGTH]);
+ const gl_state_index16 tokens[STATE_LENGTH]);
static int initialize_symbol_from_state(struct gl_program *prog,
- struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
+ struct asm_symbol *param_var, const gl_state_index16 tokens[STATE_LENGTH]);
static int initialize_symbol_from_param(struct gl_program *prog,
- struct asm_symbol *param_var, const gl_state_index tokens[STATE_LENGTH]);
+ struct asm_symbol *param_var, const gl_state_index16 tokens[STATE_LENGTH]);
static int initialize_symbol_from_const(struct gl_program *prog,
struct asm_symbol *param_var, const struct asm_vector *vec,
unsigned attrib;
int integer;
float real;
- gl_state_index state[STATE_LENGTH];
+ gl_state_index16 state[STATE_LENGTH];
int negate;
struct asm_vector vector;
enum prog_opcode opcode;
%token TEX_SHADOW1D TEX_SHADOW2D TEX_SHADOWRECT
%token TEX_ARRAY1D TEX_ARRAY2D TEX_ARRAYSHADOW1D TEX_ARRAYSHADOW2D
%token VERTEX VTXATTRIB
-%token WEIGHT
%token <string> IDENTIFIER USED_IDENTIFIER
%type <string> string
state->inst_tail = $1;
$1->next = NULL;
- state->prog->NumInstructions++;
+ state->prog->arb.NumInstructions++;
}
}
| namingStatement ';'
instruction: ALU_instruction
{
$$ = $1;
- state->prog->NumAluInstructions++;
+ state->prog->arb.NumAluInstructions++;
}
| TexInstruction
{
$$ = $1;
- state->prog->NumTexInstructions++;
+ state->prog->arb.NumTexInstructions++;
}
;
YYERROR;
}
- state->prog->OutputsWritten |= BITFIELD64_BIT($$.Index);
+ state->prog->info.outputs_written |= BITFIELD64_BIT($$.Index);
}
}
;
$$.Base.File = $1->param_binding_type;
if ($3.Base.RelAddr) {
- state->prog->IndirectRegisterFiles |= (1 << $$.Base.File);
+ state->prog->arb.IndirectRegisterFiles |= (1 << $$.Base.File);
$1->param_accessed_indirectly = 1;
$$.Base.RelAddr = 1;
{
$$ = VERT_ATTRIB_POS;
}
- | WEIGHT vtxOptWeightNum
- {
- $$ = VERT_ATTRIB_WEIGHT;
- }
| NORMAL
{
$$ = VERT_ATTRIB_NORMAL;
}
;
-vtxOptWeightNum: | '[' vtxWeightNum ']';
vtxWeightNum: INTEGER;
fragAttribItem: POSITION
validate_inputs(struct YYLTYPE *locp, struct asm_parser_state *state)
{
const GLbitfield64 inputs = state->prog->info.inputs_read | state->InputsBound;
+ GLbitfield ff_inputs = 0;
- if (((inputs & VERT_BIT_FF_ALL) & (inputs >> VERT_ATTRIB_GENERIC0)) != 0) {
+ /* Since Mesa internal attribute indices are different from
+ * how NV_vertex_program defines attribute aliasing, we have to construct
+ * a separate usage mask based on how the aliasing is defined.
+ *
+ * Note that attribute aliasing is optional if NV_vertex_program is
+ * unsupported.
+ */
+ if (inputs & VERT_BIT_POS)
+ ff_inputs |= 1 << 0;
+ if (inputs & VERT_BIT_NORMAL)
+ ff_inputs |= 1 << 2;
+ if (inputs & VERT_BIT_COLOR0)
+ ff_inputs |= 1 << 3;
+ if (inputs & VERT_BIT_COLOR1)
+ ff_inputs |= 1 << 4;
+ if (inputs & VERT_BIT_FOG)
+ ff_inputs |= 1 << 5;
+
+ ff_inputs |= ((inputs & VERT_BIT_TEX_ALL) >> VERT_ATTRIB_TEX0) << 8;
+
+ if ((ff_inputs & (inputs >> VERT_ATTRIB_GENERIC0)) != 0) {
yyerror(locp, state, "illegal use of generic attribute and name attribute");
return 0;
}
switch (t) {
case at_temp:
- if (state->prog->NumTemporaries >= state->limits->MaxTemps) {
+ if (state->prog->arb.NumTemporaries >= state->limits->MaxTemps) {
yyerror(locp, state, "too many temporaries declared");
free(s);
return NULL;
}
- s->temp_binding = state->prog->NumTemporaries;
- state->prog->NumTemporaries++;
+ s->temp_binding = state->prog->arb.NumTemporaries;
+ state->prog->arb.NumTemporaries++;
break;
case at_address:
- if (state->prog->NumAddressRegs >= state->limits->MaxAddressRegs) {
+ if (state->prog->arb.NumAddressRegs >=
+ state->limits->MaxAddressRegs) {
yyerror(locp, state, "too many address registers declared");
free(s);
return NULL;
/* FINISHME: Add support for multiple address registers.
*/
- state->prog->NumAddressRegs++;
+ state->prog->arb.NumAddressRegs++;
break;
default:
int add_state_reference(struct gl_program_parameter_list *param_list,
- const gl_state_index tokens[STATE_LENGTH])
+ const gl_state_index16 tokens[STATE_LENGTH])
{
const GLuint size = 4; /* XXX fix */
char *name;
name = _mesa_program_state_string(tokens);
index = _mesa_add_parameter(param_list, PROGRAM_STATE_VAR, name,
- size, GL_NONE, NULL, tokens);
+ size, GL_NONE, NULL, tokens, true);
param_list->StateFlags |= _mesa_program_state_flags(tokens);
/* free name string here since we duplicated it in add_parameter() */
int
initialize_symbol_from_state(struct gl_program *prog,
struct asm_symbol *param_var,
- const gl_state_index tokens[STATE_LENGTH])
+ const gl_state_index16 tokens[STATE_LENGTH])
{
int idx = -1;
- gl_state_index state_tokens[STATE_LENGTH];
+ gl_state_index16 state_tokens[STATE_LENGTH];
memcpy(state_tokens, tokens, sizeof(state_tokens));
int
initialize_symbol_from_param(struct gl_program *prog,
struct asm_symbol *param_var,
- const gl_state_index tokens[STATE_LENGTH])
+ const gl_state_index16 tokens[STATE_LENGTH])
{
int idx = -1;
- gl_state_index state_tokens[STATE_LENGTH];
+ gl_state_index16 state_tokens[STATE_LENGTH];
memcpy(state_tokens, tokens, sizeof(state_tokens));
/* Make a copy of the program string and force it to be NUL-terminated.
*/
- strz = (GLubyte *) malloc(len + 1);
+ strz = (GLubyte *) ralloc_size(state->mem_ctx, len + 1);
if (strz == NULL) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB");
return GL_FALSE;
/* Add one instruction to store the "END" instruction.
*/
- state->prog->Instructions =
- _mesa_alloc_instructions(state->prog->NumInstructions + 1);
+ state->prog->arb.Instructions =
+ rzalloc_array(state->mem_ctx, struct prog_instruction,
+ state->prog->arb.NumInstructions + 1);
- if (state->prog->Instructions == NULL) {
+ if (state->prog->arb.Instructions == NULL) {
goto error;
}
inst = state->inst_head;
- for (i = 0; i < state->prog->NumInstructions; i++) {
+ for (i = 0; i < state->prog->arb.NumInstructions; i++) {
struct asm_instruction *const temp = inst->next;
- state->prog->Instructions[i] = inst->Base;
+ state->prog->arb.Instructions[i] = inst->Base;
inst = temp;
}
/* Finally, tag on an OPCODE_END instruction */
{
- const GLuint numInst = state->prog->NumInstructions;
- _mesa_init_instructions(state->prog->Instructions + numInst, 1);
- state->prog->Instructions[numInst].Opcode = OPCODE_END;
+ const GLuint numInst = state->prog->arb.NumInstructions;
+ _mesa_init_instructions(state->prog->arb.Instructions + numInst, 1);
+ state->prog->arb.Instructions[numInst].Opcode = OPCODE_END;
}
- state->prog->NumInstructions++;
+ state->prog->arb.NumInstructions++;
- state->prog->NumParameters = state->prog->Parameters->NumParameters;
- state->prog->NumAttributes =
- _mesa_bitcount_64(state->prog->info.inputs_read);
+ state->prog->arb.NumParameters = state->prog->Parameters->NumParameters;
+ state->prog->arb.NumAttributes =
+ util_bitcount64(state->prog->info.inputs_read);
/*
* Initialize native counts to logical counts. The device driver may
* change them if program is translated into a hardware program.
*/
- state->prog->NumNativeInstructions = state->prog->NumInstructions;
- state->prog->NumNativeTemporaries = state->prog->NumTemporaries;
- state->prog->NumNativeParameters = state->prog->NumParameters;
- state->prog->NumNativeAttributes = state->prog->NumAttributes;
- state->prog->NumNativeAddressRegs = state->prog->NumAddressRegs;
+ state->prog->arb.NumNativeInstructions = state->prog->arb.NumInstructions;
+ state->prog->arb.NumNativeTemporaries = state->prog->arb.NumTemporaries;
+ state->prog->arb.NumNativeParameters = state->prog->arb.NumParameters;
+ state->prog->arb.NumNativeAttributes = state->prog->arb.NumAttributes;
+ state->prog->arb.NumNativeAddressRegs = state->prog->arb.NumAddressRegs;
result = GL_TRUE;