/*
* Mesa 3-D graphics library
- * Version: 6.5.3
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef PROGRAMOPT_H
#define PROGRAMOPT_H 1
-#include "main/mtypes.h"
+#include "main/glheader.h"
+#include "prog_parameter.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct gl_context;
+struct gl_program;
extern void
-_mesa_insert_mvp_code(struct gl_context *ctx, struct gl_vertex_program *vprog);
+_mesa_insert_mvp_code(struct gl_context *ctx, struct gl_program *vprog);
extern void
-_mesa_append_fog_code(struct gl_context *ctx, struct gl_fragment_program *fprog);
+_mesa_append_fog_code(struct gl_context *ctx, struct gl_program *fprog,
+ GLenum fog_mode, GLboolean saturate);
extern void
_mesa_count_texture_indirections(struct gl_program *prog);
_mesa_remove_output_reads(struct gl_program *prog, gl_register_file type);
extern void
-_mesa_nop_fragment_program(struct gl_context *ctx, struct gl_fragment_program *prog);
-
-extern void
-_mesa_nop_vertex_program(struct gl_context *ctx, struct gl_vertex_program *prog);
+_mesa_program_fragment_position_to_sysval(struct gl_program *prog);
+#ifdef __cplusplus
+}
+#endif
#endif /* PROGRAMOPT_H */