mesa: fix opcode table order bug
[mesa.git] / src / mesa / shader / arbprogparse.h
index ad4046dfacf834987f809c57f2dcb785406fa897..980d39fb9fe5b5cf0b33b1ba11be79ff9ac91e11 100644 (file)
 #ifndef ARBPROGPARSE_H
 #define ARBPROGPARSE_H
 
-#include "mtypes.h"
+#include "main/mtypes.h"
 
 extern void
 _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
                               const GLvoid *str, GLsizei len,
-                              struct vertex_program *program);
+                              struct gl_vertex_program *program);
 
 extern void
 _mesa_parse_arb_fragment_program(GLcontext *ctx, GLenum target,
                                  const GLvoid *str, GLsizei len,
-                                 struct fragment_program *program);
+                                 struct gl_fragment_program *program);
 
 #endif