const struct instruction_pattern *inst;
struct instruction_pattern result;
+ result.name = NULL;
+ result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+ result.inputs = 0;
+ result.outputs = 0;
+ result.suffixes = 0;
+
for (inst = Instructions; inst->name; inst++) {
if (_mesa_strncmp((const char *) token, inst->name, 3) == 0) {
/* matched! */
return result;
}
}
- result.opcode = MAX_OPCODE; /* i.e. invalid instruction */
+
return result;
}
else {
/* 4-component swizzle (vector) */
GLint k;
- for (k = 0; token[k] && k < 4; k++) {
+ for (k = 0; k < 4 && token[k]; k++) {
if (token[k] == 'x')
swizzle[k] = 0;
else if (token[k] == 'y')