remove stray tab
[mesa.git] / src / mesa / shader / nvfragparse.c
index 6690c9a85142a01e25cfabe6800ffcdfb17accf3..b4e19ce74de9c26cea6f4b73669fe9a05ca032d1 100644 (file)
 
 #include "glheader.h"
 #include "context.h"
-#include "hash.h"
 #include "imports.h"
 #include "macros.h"
-#include "mtypes.h"
 #include "prog_parameter.h"
 #include "prog_instruction.h"
 #include "nvfragparse.h"
-#include "nvprogram.h"
 #include "program.h"
 
 
@@ -1566,7 +1563,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
       program->Base.InputsRead = parseState.inputsRead;
       program->Base.OutputsWritten = parseState.outputsWritten;
       for (u = 0; u < ctx->Const.MaxTextureImageUnits; u++)
-         program->TexturesUsed[u] = parseState.texturesUsed[u];
+         program->Base.TexturesUsed[u] = parseState.texturesUsed[u];
 
       /* save program parameters */
       program->Base.Parameters = parseState.parameters;