params[3] = (GLint) ctx->Current.Attrib[index][3];
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- if (!ctx->Extensions.ARB_vertex_buffer_object) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
- return;
- }
params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
break;
default: