/*
* Mesa 3-D graphics library
- * Version: 6.1
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#ifndef NVVERTEXEC_H
#define NVVERTEXEC_H
+
+/**
+ * Virtual vertex program machine state.
+ * Only used during program execution.
+ */
+struct vp_machine
+{
+ GLfloat Temporaries[MAX_NV_VERTEX_PROGRAM_TEMPS][4];
+ GLfloat Inputs[MAX_NV_VERTEX_PROGRAM_INPUTS][4];
+ GLuint InputsSize[MAX_NV_VERTEX_PROGRAM_INPUTS];
+ GLfloat Outputs[MAX_NV_VERTEX_PROGRAM_OUTPUTS][4];
+ GLint AddressReg[4];
+};
+
+
+
extern void
-_mesa_init_vp_per_vertex_registers(GLcontext *ctx);
+_mesa_init_vp_per_vertex_registers(GLcontext *ctx, struct vp_machine *machine);
extern void
_mesa_init_vp_per_primitive_registers(GLcontext *ctx);
extern void
-_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program);
+_mesa_exec_vertex_program(GLcontext *ctx,
+ struct vp_machine *machine,
+ const struct gl_vertex_program *program);
+
+extern void
+_mesa_exec_vertex_state_program(GLcontext *ctx,
+ struct gl_vertex_program *vprog,
+ const GLfloat *params);
extern void
-_mesa_dump_vp_state( const struct vertex_program_state *state );
+_mesa_dump_vp_state( const struct gl_vertex_program_state *state,
+ const struct vp_machine *machine);
#endif