GLboolean isStateProgram;
GLboolean isPositionInvariant;
GLboolean isVersion1_1;
- GLuint inputsRead;
- GLuint outputsWritten;
+ GLbitfield inputsRead;
+ GLbitfield outputsWritten;
GLboolean anyProgRegsWritten;
GLuint numInst; /* number of instructions parsed */
};
struct prog_instruction *inst = program + parseState->numInst;
/* Initialize the instruction */
- _mesa_init_instruction(inst);
+ _mesa_init_instructions(inst, 1);
if (Parse_String(parseState, "MOV")) {
if (!Parse_UnaryOpInstruction(parseState, inst, OPCODE_MOV))