extern void
_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
- struct vertex_program *program);
+ struct gl_vertex_program *program);
extern void
_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
extern void
-_mesa_print_nv_vertex_program(const struct vertex_program *program);
+_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);