mesa: call _mesa_compute_version() to set context's version info
[mesa.git] / src / mesa / shader / prog_execute.c
index 192d39aed1ee40ac7f3e4bf8aa8c8b68f6e5fb84..7f034520cd474ff967af35748107074fdfc3f15c 100644 (file)
  * Set x to positive or negative infinity.
  */
 #if defined(USE_IEEE) || defined(_WIN32)
-#define SET_POS_INFINITY(x)  ( *((GLuint *) (void *)&x) = 0x7F800000 )
-#define SET_NEG_INFINITY(x)  ( *((GLuint *) (void *)&x) = 0xFF800000 )
+#define SET_POS_INFINITY(x)                  \
+   do {                                      \
+         fi_type fi;                         \
+         fi.i = 0x7F800000;                  \
+         x = fi.f;                           \
+   } while (0)
+#define SET_NEG_INFINITY(x)                  \
+   do {                                      \
+         fi_type fi;                         \
+         fi.i = 0xFF800000;                  \
+         x = fi.f;                           \
+   } while (0)
 #elif defined(VMS)
 #define SET_POS_INFINITY(x)  x = __MAXFLOAT
 #define SET_NEG_INFINITY(x)  x = -__MAXFLOAT
@@ -674,9 +684,13 @@ _mesa_execute_program(GLcontext * ctx,
          break;
       case OPCODE_BGNLOOP:
          /* no-op */
+         ASSERT(program->Instructions[inst->BranchTarget].Opcode
+                == OPCODE_ENDLOOP);
          break;
       case OPCODE_ENDLOOP:
          /* subtract 1 here since pc is incremented by for(pc) loop */
+         ASSERT(program->Instructions[inst->BranchTarget].Opcode
+                == OPCODE_BGNLOOP);
          pc = inst->BranchTarget - 1;   /* go to matching BNGLOOP */
          break;
       case OPCODE_BGNSUB:      /* begin subroutine */
@@ -684,12 +698,26 @@ _mesa_execute_program(GLcontext * ctx,
       case OPCODE_ENDSUB:      /* end subroutine */
          break;
       case OPCODE_BRA:         /* branch (conditional) */
-         /* fall-through */
+         if (eval_condition(machine, inst)) {
+            /* take branch */
+            /* Subtract 1 here since we'll do pc++ below */
+            pc = inst->BranchTarget - 1;
+         }
+         break;
       case OPCODE_BRK:         /* break out of loop (conditional) */
-         /* fall-through */
+         ASSERT(program->Instructions[inst->BranchTarget].Opcode
+                == OPCODE_ENDLOOP);
+         if (eval_condition(machine, inst)) {
+            /* break out of loop */
+            /* pc++ at end of for-loop will put us after the ENDLOOP inst */
+            pc = inst->BranchTarget;
+         }
+         break;
       case OPCODE_CONT:        /* continue loop (conditional) */
+         ASSERT(program->Instructions[inst->BranchTarget].Opcode
+                == OPCODE_ENDLOOP);
          if (eval_condition(machine, inst)) {
-            /* take branch */
+            /* continue at ENDLOOP */
             /* Subtract 1 here since we'll do pc++ at end of for-loop */
             pc = inst->BranchTarget - 1;
          }
@@ -882,6 +910,10 @@ _mesa_execute_program(GLcontext * ctx,
       case OPCODE_IF:
          {
             GLboolean cond;
+            ASSERT(program->Instructions[inst->BranchTarget].Opcode
+                   == OPCODE_ELSE ||
+                   program->Instructions[inst->BranchTarget].Opcode
+                   == OPCODE_ENDIF);
             /* eval condition */
             if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
                GLfloat a[4];
@@ -901,14 +933,16 @@ _mesa_execute_program(GLcontext * ctx,
             else {
                /* go to the instruction after ELSE or ENDIF */
                assert(inst->BranchTarget >= 0);
-               pc = inst->BranchTarget - 1;
+               pc = inst->BranchTarget;
             }
          }
          break;
       case OPCODE_ELSE:
          /* goto ENDIF */
+         ASSERT(program->Instructions[inst->BranchTarget].Opcode
+                == OPCODE_ENDIF);
          assert(inst->BranchTarget >= 0);
-         pc = inst->BranchTarget - 1;
+         pc = inst->BranchTarget;
          break;
       case OPCODE_ENDIF:
          /* nothing */
@@ -1635,11 +1669,12 @@ _mesa_execute_program(GLcontext * ctx,
       case OPCODE_UP2H:        /* unpack two 16-bit floats */
          {
             GLfloat a[4], result[4];
-            const GLuint *rawBits = (const GLuint *) a;
+            fi_type fi;
             GLhalfNV hx, hy;
             fetch_vector1(&inst->SrcReg[0], machine, a);
-            hx = rawBits[0] & 0xffff;
-            hy = rawBits[0] >> 16;
+            fi.f = a[0];
+            hx = fi.i & 0xffff;
+            hy = fi.i >> 16;
             result[0] = result[2] = _mesa_half_to_float(hx);
             result[1] = result[3] = _mesa_half_to_float(hy);
             store_vector4(inst, machine, result);
@@ -1648,11 +1683,12 @@ _mesa_execute_program(GLcontext * ctx,
       case OPCODE_UP2US:       /* unpack two GLushorts */
          {
             GLfloat a[4], result[4];
-            const GLuint *rawBits = (const GLuint *) a;
+            fi_type fi;
             GLushort usx, usy;
             fetch_vector1(&inst->SrcReg[0], machine, a);
-            usx = rawBits[0] & 0xffff;
-            usy = rawBits[0] >> 16;
+            fi.f = a[0];
+            usx = fi.i & 0xffff;
+            usy = fi.i >> 16;
             result[0] = result[2] = usx * (1.0f / 65535.0f);
             result[1] = result[3] = usy * (1.0f / 65535.0f);
             store_vector4(inst, machine, result);
@@ -1661,24 +1697,26 @@ _mesa_execute_program(GLcontext * ctx,
       case OPCODE_UP4B:        /* unpack four GLbytes */
          {
             GLfloat a[4], result[4];
-            const GLuint *rawBits = (const GLuint *) a;
+            fi_type fi;
             fetch_vector1(&inst->SrcReg[0], machine, a);
-            result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F;
-            result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F;
-            result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F;
-            result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F;
+            fi.f = a[0];
+            result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
+            result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
+            result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
+            result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
             store_vector4(inst, machine, result);
          }
          break;
       case OPCODE_UP4UB:       /* unpack four GLubytes */
          {
             GLfloat a[4], result[4];
-            const GLuint *rawBits = (const GLuint *) a;
+            fi_type fi;
             fetch_vector1(&inst->SrcReg[0], machine, a);
-            result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F;
-            result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F;
-            result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F;
-            result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F;
+            fi.f = a[0];
+            result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
+            result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
+            result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
+            result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
             store_vector4(inst, machine, result);
          }
          break;