implement full reference counting for vertex/fragment programs
[mesa.git] / src / mesa / shader / prog_parameter.c
index 46d30872e4fb6168a21a197e6e6c5be84bd886b3..3ad7215755d3dacfd79dde4a1f958fb7b54064a7 100644 (file)
@@ -40,8 +40,7 @@
 struct gl_program_parameter_list *
 _mesa_new_parameter_list(void)
 {
-   return (struct gl_program_parameter_list *)
-      _mesa_calloc(sizeof(struct gl_program_parameter_list));
+   return CALLOC_STRUCT(gl_program_parameter_list);
 }