mesa: updated comment
[mesa.git] / src / mesa / shader / prog_statevars.h
index a1170d6684ad633da502be08e2684b783876eeda..1f728c64e80b6d8666e40956969a72901233a00c 100644 (file)
 #ifndef PROG_STATEVARS_H
 #define PROG_STATEVARS_H
 
-#include "mtypes.h"
+#include "main/mtypes.h"
 
 
 /**
  * Number of STATE_* values we need to address any GL state.
  * Used to dimension arrays.
  */
-#define STATE_LENGTH 6
+#define STATE_LENGTH 5
 
 
 /**
@@ -54,13 +54,11 @@ typedef enum gl_state_index_ {
 
    STATE_TEXGEN,
 
-   STATE_FOG,
    STATE_FOG_COLOR,
    STATE_FOG_PARAMS,
 
    STATE_CLIPPLANE,
 
-   STATE_POINT,
    STATE_POINT_SIZE,
    STATE_POINT_ATTENUATION,
 
@@ -69,6 +67,7 @@ typedef enum gl_state_index_ {
    STATE_MVP_MATRIX,
    STATE_TEXTURE_MATRIX,
    STATE_PROGRAM_MATRIX,
+   STATE_COLOR_MATRIX,
    STATE_MATRIX_INVERSE,
    STATE_MATRIX_TRANSPOSE,
    STATE_MATRIX_INVTRANS,
@@ -105,9 +104,18 @@ typedef enum gl_state_index_ {
    STATE_LOCAL,
 
    STATE_INTERNAL,             /* Mesa additions */
+   STATE_CURRENT_ATTRIB,        /* ctx->Current vertex attrib value */
    STATE_NORMAL_SCALE,
    STATE_TEXRECT_SCALE,
-   STATE_POSITION_NORMALIZED,   /* normalized light position */
+   STATE_FOG_PARAMS_OPTIMIZED,  /* for faster fog calc */
+   STATE_LIGHT_SPOT_DIR_NORMALIZED,   /* pre-normalized spot dir */
+   STATE_LIGHT_POSITION,              /* object vs eye space */
+   STATE_LIGHT_POSITION_NORMALIZED,   /* object vs eye space */
+   STATE_LIGHT_HALF_VECTOR,           /* object vs eye space */
+   STATE_PT_SCALE,              /**< Pixel transfer RGBA scale */
+   STATE_PT_BIAS,               /**< Pixel transfer RGBA bias */
+   STATE_PCM_SCALE,             /**< Post color matrix RGBA scale */
+   STATE_PCM_BIAS,              /**< Post color matrix RGBA bias */
    STATE_INTERNAL_DRIVER       /* first available state index for drivers (must be last) */
 } gl_state_index;
 
@@ -119,11 +127,11 @@ _mesa_load_state_parameters(GLcontext *ctx,
 
 
 extern GLbitfield
-_mesa_program_state_flags(const GLint state[STATE_LENGTH]);
+_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]);
 
 
-extern const char *
-_mesa_program_state_string(const GLint state[STATE_LENGTH]);
+extern char *
+_mesa_program_state_string(const gl_state_index state[STATE_LENGTH]);
 
 
 #endif /* PROG_STATEVARS_H */