/*
* Mesa 3-D graphics library
- * Version: 6.5.2
+ * Version: 7.1
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "mtypes.h"
+#include "main/mtypes.h"
/**
* Number of STATE_* values we need to address any GL state.
* Used to dimension arrays.
*/
-#define STATE_LENGTH 6
+#define STATE_LENGTH 5
/**
STATE_TEXGEN,
- STATE_FOG,
STATE_FOG_COLOR,
STATE_FOG_PARAMS,
STATE_CLIPPLANE,
- STATE_POINT,
STATE_POINT_SIZE,
STATE_POINT_ATTENUATION,
STATE_MVP_MATRIX,
STATE_TEXTURE_MATRIX,
STATE_PROGRAM_MATRIX,
+ STATE_COLOR_MATRIX,
STATE_MATRIX_INVERSE,
STATE_MATRIX_TRANSPOSE,
STATE_MATRIX_INVTRANS,
STATE_SPECULAR,
STATE_EMISSION,
STATE_SHININESS,
- STATE_HALF_VECTOR,
+ STATE_HALF_VECTOR,
STATE_POSITION,
STATE_ATTENUATION,
STATE_TEXGEN_OBJECT_Q,
STATE_TEXENV_COLOR,
-
+
STATE_DEPTH_RANGE,
STATE_VERTEX_PROGRAM,
STATE_LOCAL,
STATE_INTERNAL, /* Mesa additions */
+ STATE_CURRENT_ATTRIB, /* ctx->Current vertex attrib value */
STATE_NORMAL_SCALE,
STATE_TEXRECT_SCALE,
- STATE_POSITION_NORMALIZED, /* normalized light position */
+ STATE_FOG_PARAMS_OPTIMIZED, /* for faster fog calc */
+ STATE_LIGHT_SPOT_DIR_NORMALIZED, /* pre-normalized spot dir */
+ STATE_LIGHT_POSITION, /* object vs eye space */
+ STATE_LIGHT_POSITION_NORMALIZED, /* object vs eye space */
+ STATE_LIGHT_HALF_VECTOR, /* object vs eye space */
+ STATE_PT_SCALE, /**< Pixel transfer RGBA scale */
+ STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
+ STATE_PCM_SCALE, /**< Post color matrix RGBA scale */
+ STATE_PCM_BIAS, /**< Post color matrix RGBA bias */
+ STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;
extern GLbitfield
-_mesa_program_state_flags(const GLint state[STATE_LENGTH]);
+_mesa_program_state_flags(const gl_state_index state[STATE_LENGTH]);
+
+extern char *
+_mesa_program_state_string(const gl_state_index state[STATE_LENGTH]);
-extern const char *
-_mesa_program_state_string(const GLint state[STATE_LENGTH]);
+
+extern void
+_mesa_load_tracked_matrices(GLcontext *ctx);
#endif /* PROG_STATEVARS_H */