ARL = 274,
KIL = 275,
SWZ = 276,
- INTEGER = 277,
- REAL = 278,
- AMBIENT = 279,
- ATTENUATION = 280,
- BACK = 281,
- CLIP = 282,
- COLOR = 283,
- DEPTH = 284,
- DIFFUSE = 285,
- DIRECTION = 286,
- EMISSION = 287,
- ENV = 288,
- EYE = 289,
- FOG = 290,
- FOGCOORD = 291,
- FRAGMENT = 292,
- FRONT = 293,
- HALF = 294,
- INVERSE = 295,
- INVTRANS = 296,
- LIGHT = 297,
- LIGHTMODEL = 298,
- LIGHTPROD = 299,
- LOCAL = 300,
- MATERIAL = 301,
- MAT_PROGRAM = 302,
- MATRIX = 303,
- MATRIXINDEX = 304,
- MODELVIEW = 305,
- MVP = 306,
- NORMAL = 307,
- OBJECT = 308,
- PALETTE = 309,
- PARAMS = 310,
- PLANE = 311,
- POINT = 312,
- POINTSIZE = 313,
- POSITION = 314,
- PRIMARY = 315,
- PROGRAM = 316,
- PROJECTION = 317,
- RANGE = 318,
- RESULT = 319,
- ROW = 320,
- SCENECOLOR = 321,
- SECONDARY = 322,
- SHININESS = 323,
- SIZE = 324,
- SPECULAR = 325,
- SPOT = 326,
- STATE = 327,
- TEXCOORD = 328,
- TEXENV = 329,
- TEXGEN = 330,
- TEXGEN_Q = 331,
- TEXGEN_R = 332,
- TEXGEN_S = 333,
- TEXGEN_T = 334,
- TEXTURE = 335,
- TRANSPOSE = 336,
- TEXTURE_UNIT = 337,
- TEX_1D = 338,
- TEX_2D = 339,
- TEX_3D = 340,
- TEX_CUBE = 341,
- TEX_RECT = 342,
- VERTEX = 343,
- VTXATTRIB = 344,
- WEIGHT = 345,
- IDENTIFIER = 346,
- MASK4 = 347,
- MASK3 = 348,
- MASK2 = 349,
- MASK1 = 350,
- SWIZZLE = 351,
- DOT_DOT = 352,
- DOT = 353
+ TXD_OP = 277,
+ INTEGER = 278,
+ REAL = 279,
+ AMBIENT = 280,
+ ATTENUATION = 281,
+ BACK = 282,
+ CLIP = 283,
+ COLOR = 284,
+ DEPTH = 285,
+ DIFFUSE = 286,
+ DIRECTION = 287,
+ EMISSION = 288,
+ ENV = 289,
+ EYE = 290,
+ FOG = 291,
+ FOGCOORD = 292,
+ FRAGMENT = 293,
+ FRONT = 294,
+ HALF = 295,
+ INVERSE = 296,
+ INVTRANS = 297,
+ LIGHT = 298,
+ LIGHTMODEL = 299,
+ LIGHTPROD = 300,
+ LOCAL = 301,
+ MATERIAL = 302,
+ MAT_PROGRAM = 303,
+ MATRIX = 304,
+ MATRIXINDEX = 305,
+ MODELVIEW = 306,
+ MVP = 307,
+ NORMAL = 308,
+ OBJECT = 309,
+ PALETTE = 310,
+ PARAMS = 311,
+ PLANE = 312,
+ POINT_TOK = 313,
+ POINTSIZE = 314,
+ POSITION = 315,
+ PRIMARY = 316,
+ PROGRAM = 317,
+ PROJECTION = 318,
+ RANGE = 319,
+ RESULT = 320,
+ ROW = 321,
+ SCENECOLOR = 322,
+ SECONDARY = 323,
+ SHININESS = 324,
+ SIZE_TOK = 325,
+ SPECULAR = 326,
+ SPOT = 327,
+ STATE = 328,
+ TEXCOORD = 329,
+ TEXENV = 330,
+ TEXGEN = 331,
+ TEXGEN_Q = 332,
+ TEXGEN_R = 333,
+ TEXGEN_S = 334,
+ TEXGEN_T = 335,
+ TEXTURE = 336,
+ TRANSPOSE = 337,
+ TEXTURE_UNIT = 338,
+ TEX_1D = 339,
+ TEX_2D = 340,
+ TEX_3D = 341,
+ TEX_CUBE = 342,
+ TEX_RECT = 343,
+ TEX_SHADOW1D = 344,
+ TEX_SHADOW2D = 345,
+ TEX_SHADOWRECT = 346,
+ TEX_ARRAY1D = 347,
+ TEX_ARRAY2D = 348,
+ TEX_ARRAYSHADOW1D = 349,
+ TEX_ARRAYSHADOW2D = 350,
+ VERTEX = 351,
+ VTXATTRIB = 352,
+ WEIGHT = 353,
+ IDENTIFIER = 354,
+ USED_IDENTIFIER = 355,
+ MASK4 = 356,
+ MASK3 = 357,
+ MASK2 = 358,
+ MASK1 = 359,
+ SWIZZLE = 360,
+ DOT_DOT = 361,
+ DOT = 362
};
#endif
{
/* Line 1676 of yacc.c */
-#line 100 "program_parse.y"
+#line 126 "program_parse.y"
struct asm_instruction *inst;
struct asm_symbol *sym;
unsigned attrib;
int integer;
float real;
- unsigned state[5];
+ gl_state_index state[STATE_LENGTH];
int negate;
struct asm_vector vector;
gl_inst_opcode opcode;
+ struct {
+ unsigned swz;
+ unsigned rgba_valid:1;
+ unsigned xyzw_valid:1;
+ unsigned negate:1;
+ } ext_swizzle;
+
/* Line 1676 of yacc.c */
-#line 171 "program_parse.tab.h"
+#line 187 "program_parse.tab.h"
} YYSTYPE;
# define YYSTYPE_IS_TRIVIAL 1
# define yystype YYSTYPE /* obsolescent; will be withdrawn */