at_output,
};
+/**
+ * \note
+ * Objects of this type are allocated as the object plus the name of the
+ * symbol. That is, malloc(sizeof(struct asm_symbol) + strlen(name) + 1).
+ * Alternately, asm_symbol::name could be moved to the bottom of the structure
+ * and declared as 'char name[0];'.
+ */
struct asm_symbol {
struct asm_symbol *next; /**< List linkage for freeing. */
const char *name;
/*@}*/
+ /**
+ * Buffer to hold strings transfered from the lexer to the parser
+ */
+ /*@{*/
+ char *string_dumpster; /**< String data transfered. */
+ size_t dumpster_size; /**< Total size, in bytes, of the buffer. */
+ /*@}*/
+
+
/**
* Selected limits copied from gl_constants
*
unsigned Shadow:1;
unsigned TexRect:1;
unsigned TexArray:1;
+ unsigned NV_fragment:1;
} option;
struct {
extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state,
const char *option);
+/**
+ * Parses and processes instruction suffixes
+ *
+ * Instruction suffixes, such as \c _SAT, are processed. The relevant bits
+ * are set in \c inst. If suffixes are encountered that are either not known
+ * or not supported by the modes and options set in \c state, zero will be
+ * returned.
+ *
+ * \return
+ * Non-zero on success, zero on failure.
+ */
+extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state,
+ const char *suffix, struct prog_instruction *inst);
+
+/**
+ * Parses a condition code name
+ *
+ * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly
+ * shaders with the \c GL_NV_fragment_program_option extension. This function
+ * converts a string representation into one of the \c COND_ macros.
+ *
+ * \return
+ * One of the \c COND_ macros defined in prog_instruction.h on success or zero
+ * on failure.
+ */
+extern int _mesa_parse_cc(const char *s);
+
/*@}*/