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i965: Make sure the VS URB size is big enough to fit a VF VUE.
[mesa.git]
/
src
/
mesa
/
shader
/
shader_api.c
diff --git
a/src/mesa/shader/shader_api.c
b/src/mesa/shader/shader_api.c
index a8390d30942796df7095d3cad392a05af6ad9391..648fbc186bbedc130fa18f933df1e99ca3e3f9c4 100644
(file)
--- a/
src/mesa/shader/shader_api.c
+++ b/
src/mesa/shader/shader_api.c
@@
-402,6
+402,7
@@
_mesa_init_shader_state(GLcontext * ctx)
* are generated by the GLSL compiler.
*/
ctx->Shader.EmitHighLevelInstructions = GL_TRUE;
+ ctx->Shader.EmitContReturn = GL_TRUE;
ctx->Shader.EmitCondCodes = GL_FALSE;
ctx->Shader.EmitComments = GL_FALSE;
ctx->Shader.Flags = get_shader_flags();