vec4 texture2D(const sampler2D sampler, const vec2 coord)
{
- __asm vec4_tex2d __retVal, sampler, coord;
+ __asm vec4_tex2d __retVal, sampler, coord;
}
vec4 texture2DProj(const sampler2D sampler, const vec3 coord)
vec4 texture2DProj(const sampler2D sampler, const vec4 coord)
{
- __asm vec4_texp2d __retVal, coord;
+ __asm vec4_texp2d __retVal, sampler, coord;
}