extern "C" {
#endif
+
+/**
+ * The basic shading language types (float, vec4, mat3, etc)
+ */
typedef enum slang_type_specifier_type_
{
- slang_spec_void,
- slang_spec_bool,
- slang_spec_bvec2,
- slang_spec_bvec3,
- slang_spec_bvec4,
- slang_spec_int,
- slang_spec_ivec2,
- slang_spec_ivec3,
- slang_spec_ivec4,
- slang_spec_float,
- slang_spec_vec2,
- slang_spec_vec3,
- slang_spec_vec4,
- slang_spec_mat2,
- slang_spec_mat3,
- slang_spec_mat4,
- slang_spec_sampler1D,
- slang_spec_sampler2D,
- slang_spec_sampler3D,
- slang_spec_samplerCube,
- slang_spec_sampler1DShadow,
- slang_spec_sampler2DShadow,
- slang_spec_struct,
- slang_spec_array
+ slang_spec_void,
+ slang_spec_bool,
+ slang_spec_bvec2,
+ slang_spec_bvec3,
+ slang_spec_bvec4,
+ slang_spec_int,
+ slang_spec_ivec2,
+ slang_spec_ivec3,
+ slang_spec_ivec4,
+ slang_spec_float,
+ slang_spec_vec2,
+ slang_spec_vec3,
+ slang_spec_vec4,
+ slang_spec_mat2,
+ slang_spec_mat3,
+ slang_spec_mat4,
+ slang_spec_sampler1D,
+ slang_spec_sampler2D,
+ slang_spec_sampler3D,
+ slang_spec_samplerCube,
+ slang_spec_sampler1DShadow,
+ slang_spec_sampler2DShadow,
+ slang_spec_struct,
+ slang_spec_array
} slang_type_specifier_type;
+
+/**
+ * Describes more sophisticated types, like structs and arrays.
+ */
typedef struct slang_type_specifier_
{
- slang_type_specifier_type type;
- struct slang_struct_ *_struct; /* type: spec_struct */
- struct slang_type_specifier_ *_array; /* type: spec_array */
+ slang_type_specifier_type type;
+ struct slang_struct_ *_struct; /**< used if type == spec_struct */
+ struct slang_type_specifier_ *_array; /**< used if type == spec_array */
} slang_type_specifier;
-GLvoid slang_type_specifier_ctr (slang_type_specifier *);
-GLvoid slang_type_specifier_dtr (slang_type_specifier *);
-GLboolean slang_type_specifier_copy (slang_type_specifier *, const slang_type_specifier *);
-GLboolean slang_type_specifier_equal (const slang_type_specifier *, const slang_type_specifier *);
+
+extern GLvoid
+slang_type_specifier_ctr(slang_type_specifier *);
+
+extern GLvoid
+slang_type_specifier_dtr(slang_type_specifier *);
+
+extern GLboolean
+slang_type_specifier_copy(slang_type_specifier *, const slang_type_specifier *);
+
+extern GLboolean
+slang_type_specifier_equal(const slang_type_specifier *,
+ const slang_type_specifier *);
+
typedef struct slang_assembly_typeinfo_
{
- GLboolean can_be_referenced;
- GLboolean is_swizzled;
- slang_swizzle swz;
- slang_type_specifier spec;
- GLuint array_len;
+ GLboolean can_be_referenced;
+ GLboolean is_swizzled;
+ slang_swizzle swz;
+ slang_type_specifier spec;
+ GLuint array_len;
} slang_assembly_typeinfo;
-GLboolean slang_assembly_typeinfo_construct (slang_assembly_typeinfo *);
-GLvoid slang_assembly_typeinfo_destruct (slang_assembly_typeinfo *);
+extern GLboolean
+slang_assembly_typeinfo_construct(slang_assembly_typeinfo *);
-/*
+extern GLvoid
+slang_assembly_typeinfo_destruct(slang_assembly_typeinfo *);
+
+
+/**
* Retrieves type information about an operation.
* Returns GL_TRUE on success.
* Returns GL_FALSE otherwise.
*/
-GLboolean _slang_typeof_operation (slang_assemble_ctx *, struct slang_operation_ *,
- slang_assembly_typeinfo *);
-GLboolean _slang_typeof_operation_ (struct slang_operation_ *, slang_assembly_name_space *,
- slang_assembly_typeinfo *, slang_atom_pool *);
+extern GLboolean
+_slang_typeof_operation(const slang_assemble_ctx *,
+ const struct slang_operation_ *,
+ slang_assembly_typeinfo *);
-/*
+extern GLboolean
+_slang_typeof_operation_(const struct slang_operation_ *,
+ const slang_assembly_name_space *,
+ slang_assembly_typeinfo *, slang_atom_pool *);
+
+/**
* Retrieves type of a function prototype, if one exists.
* Returns GL_TRUE on success, even if the function was not found.
* Returns GL_FALSE otherwise.
*/
-GLboolean _slang_typeof_function (slang_atom a_name, struct slang_operation_ *params,
- GLuint num_params, slang_assembly_name_space *, slang_type_specifier *spec, GLboolean *exists,
- slang_atom_pool *);
+extern GLboolean
+_slang_typeof_function(slang_atom a_name,
+ const struct slang_operation_ *params,
+ GLuint num_params, const slang_assembly_name_space *,
+ slang_type_specifier *spec, GLboolean *exists,
+ slang_atom_pool *);
+
+extern GLboolean
+_slang_type_is_matrix(slang_type_specifier_type);
+
+extern GLboolean
+_slang_type_is_vector(slang_type_specifier_type);
-GLboolean _slang_type_is_matrix (slang_type_specifier_type);
+extern slang_type_specifier_type
+_slang_type_base(slang_type_specifier_type);
-GLboolean _slang_type_is_vector (slang_type_specifier_type);
+extern GLuint
+_slang_type_dim(slang_type_specifier_type);
-slang_type_specifier_type _slang_type_base (slang_type_specifier_type);
-GLuint _slang_type_dim (slang_type_specifier_type);
#ifdef __cplusplus
}