* \author Michal Krol
*/
-#include "imports.h"
-#include "context.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "grammar_mesa.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "shader/program.h"
+#include "shader/programopt.h"
+#include "shader/prog_print.h"
+#include "shader/prog_parameter.h"
+#include "shader/grammar/grammar_mesa.h"
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_preprocess.h"
#include "slang_storage.h"
#include "slang_emit.h"
#include "slang_log.h"
+#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_simplify.h"
*/
+/** re-defined below, should be the same though */
+#define TYPE_SPECIFIER_COUNT 32
+
+
+/**
+ * Check if the given identifier is legal.
+ */
+static GLboolean
+legal_identifier(slang_atom name)
+{
+ /* "gl_" is a reserved prefix */
+ if (_mesa_strncmp((char *) name, "gl_", 3) == 0) {
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+}
+
/**
* Allocate storage for a variable of 'size' bytes from given pool.
GLboolean global_scope; /**< Is object being declared a global? */
slang_atom_pool *atoms;
slang_unit_type type; /**< Vertex vs. Fragment */
+ GLuint version; /**< user-specified (or default) #version */
} slang_parse_ctx;
/* slang_output_ctx */
slang_var_pool *global_pool;
struct gl_program *program;
slang_var_table *vartable;
+ GLuint default_precision[TYPE_SPECIFIER_COUNT];
} slang_output_ctx;
/* _slang_compile() */
parse_identifier_str(C, &fractional);
parse_identifier_str(C, &exponent);
- whole = (char *) (slang_alloc_malloc((_mesa_strlen(integral) +
- _mesa_strlen(fractional) +
- _mesa_strlen(exponent) + 3) * sizeof(char)));
+ whole = (char *) _slang_alloc((_mesa_strlen(integral) +
+ _mesa_strlen(fractional) +
+ _mesa_strlen(exponent) + 3) * sizeof(char));
if (whole == NULL) {
slang_info_log_memory(C->L);
return 0;
*number = (float) (_mesa_strtod(whole, (char **) NULL));
- slang_alloc_free(whole);
+ _slang_free(whole);
+
return 1;
}
/* revision number - increment after each change affecting emitted output */
-#define REVISION 3
+#define REVISION 4
static int
check_revision(slang_parse_ctx * C)
/* evaluate compile-time expression which is array size */
_slang_simplify(&array_size, &space, C->atoms);
- result = (array_size.type == SLANG_OPER_LITERAL_INT);
- *len = (GLint) array_size.literal[0];
+ if (array_size.type == SLANG_OPER_LITERAL_INT) {
+ result = GL_TRUE;
+ *len = (GLint) array_size.literal[0];
+ } else if (array_size.type == SLANG_OPER_IDENTIFIER) {
+ slang_variable *var = _slang_locate_variable(array_size.locals, array_size.a_id, GL_TRUE);
+ if (!var) {
+ slang_info_log_error(C->L, "undefined variable '%s'",
+ (char *) array_size.a_id);
+ result = GL_FALSE;
+ } else if (var->type.qualifier == SLANG_QUAL_CONST &&
+ var->type.specifier.type == SLANG_SPEC_INT) {
+ if (var->initializer &&
+ var->initializer->type == SLANG_OPER_LITERAL_INT) {
+ *len = (GLint) var->initializer->literal[0];
+ result = GL_TRUE;
+ } else {
+ slang_info_log_error(C->L, "unable to parse array size declaration");
+ result = GL_FALSE;
+ }
+ } else {
+ slang_info_log_error(C->L, "unable to parse array size declaration");
+ result = GL_FALSE;
+ }
+ } else {
+ result = GL_FALSE;
+ }
slang_operation_destruct(&array_size);
return result;
* parse the expression */
var->type.specifier.type = SLANG_SPEC_ARRAY;
var->type.specifier._array = (slang_type_specifier *)
- slang_alloc_malloc(sizeof(slang_type_specifier));
+ _slang_alloc(sizeof(slang_type_specifier));
if (var->type.specifier._array == NULL) {
slang_info_log_memory(C->L);
return GL_FALSE;
static GLboolean
parse_struct_field_var(slang_parse_ctx * C, slang_output_ctx * O,
- slang_variable * var, const slang_type_specifier * sp)
+ slang_variable * var, slang_atom a_name,
+ const slang_type_specifier * sp)
{
- var->a_name = parse_identifier(C);
+ var->a_name = a_name;
if (var->a_name == SLANG_ATOM_NULL)
return GL_FALSE;
return 0;
do {
+ slang_atom a_name;
slang_variable *var = slang_variable_scope_grow(st->fields);
if (!var) {
slang_info_log_memory(C->L);
return 0;
}
- if (!parse_struct_field_var(C, &o, var, sp))
+ a_name = parse_identifier(C);
+ if (_slang_locate_variable(st->fields, a_name, GL_FALSE)) {
+ slang_info_log_error(C->L, "duplicate field '%s'", (char *) a_name);
+ return 0;
+ }
+
+ if (!parse_struct_field_var(C, &o, var, a_name, sp))
return 0;
}
while (*C->I++ != FIELD_NONE);
}
/* set-up a new struct */
- *st = (slang_struct *) slang_alloc_malloc(sizeof(slang_struct));
+ *st = (slang_struct *) _slang_alloc(sizeof(slang_struct));
if (*st == NULL) {
slang_info_log_memory(C->L);
return 0;
}
if (!slang_struct_construct(*st)) {
- slang_alloc_free(*st);
+ _slang_free(*st);
*st = NULL;
slang_info_log_memory(C->L);
return 0;
slang_struct *s;
O->structs->structs =
- (slang_struct *) slang_alloc_realloc(O->structs->structs,
- O->structs->num_structs *
- sizeof(slang_struct),
- (O->structs->num_structs +
- 1) * sizeof(slang_struct));
+ (slang_struct *) _slang_realloc(O->structs->structs,
+ O->structs->num_structs
+ * sizeof(slang_struct),
+ (O->structs->num_structs + 1)
+ * sizeof(slang_struct));
if (O->structs->structs == NULL) {
slang_info_log_memory(C->L);
return 0;
#define TYPE_SPECIFIER_MAT42 29
#define TYPE_SPECIFIER_MAT34 30
#define TYPE_SPECIFIER_MAT43 31
-
+#define TYPE_SPECIFIER_COUNT 32
static int
parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O,
return 0;
}
- spec->_struct =
- (slang_struct *) slang_alloc_malloc(sizeof(slang_struct));
+ spec->_struct = (slang_struct *) _slang_alloc(sizeof(slang_struct));
if (spec->_struct == NULL) {
slang_info_log_memory(C->L);
return 0;
}
if (!slang_struct_construct(spec->_struct)) {
- slang_alloc_free(spec->_struct);
+ _slang_free(spec->_struct);
spec->_struct = NULL;
return 0;
}
return 1;
}
+#define PRECISION_DEFAULT 0
+#define PRECISION_LOW 1
+#define PRECISION_MEDIUM 2
+#define PRECISION_HIGH 3
+
static int
parse_fully_specified_type(slang_parse_ctx * C, slang_output_ctx * O,
slang_fully_specified_type * type)
{
+ GLuint precision;
+
if (!parse_type_qualifier(C, &type->qualifier))
return 0;
+ precision = *C->I++;
if (!parse_type_specifier(C, O, &type->specifier))
return 0;
+
+ switch (precision) {
+ case PRECISION_DEFAULT:
+ assert(type->specifier.type < TYPE_SPECIFIER_COUNT);
+ if (type->specifier.type < TYPE_SPECIFIER_COUNT)
+ type->precision = O->default_precision[type->specifier.type];
+ break;
+ case PRECISION_LOW:
+ type->precision = SLANG_PREC_LOW;
+ break;
+ case PRECISION_MEDIUM:
+ type->precision = SLANG_PREC_MEDIUM;
+ break;
+ case PRECISION_HIGH:
+ type->precision = SLANG_PREC_HIGH;
+ break;
+ default:
+ return 0;
+ }
+
+#if !FEATURE_es2_glsl
+ if (precision != PRECISION_DEFAULT) {
+ slang_info_log_error(C->L, "precision qualifiers not allowed");
+ return 0;
+ }
+#endif
+
return 1;
}
#define OP_FIELD 59
#define OP_POSTINCREMENT 60
#define OP_POSTDECREMENT 61
+#define OP_PRECISION 62
/**
o->type = SLANG_OPER_VARIABLE_DECL;
o->locals->outer_scope = O->vars;
o->a_id = O->vars->variables[i]->a_name;
+
+ if (!legal_identifier(o->a_id)) {
+ slang_info_log_error(C->L, "illegal variable name '%s'",
+ (char *) o->a_id);
+ return 0;
+ }
}
}
}
return 0;
}
break;
+ case OP_PRECISION:
+ {
+ /* set default precision for a type in this scope */
+ /* ignored at this time */
+ int prec_qual = *C->I++;
+ int datatype = *C->I++;
+ (void) prec_qual;
+ (void) datatype;
+ }
+ break;
default:
return 0;
}
*total_ops -= n;
*ops = (slang_operation *)
- slang_alloc_realloc(*ops,
- (*total_ops + n) * sizeof(slang_operation),
- *total_ops * sizeof(slang_operation));
+ _slang_realloc(*ops,
+ (*total_ops + n) * sizeof(slang_operation),
+ *total_ops * sizeof(slang_operation));
if (*ops == NULL) {
slang_info_log_memory(C->L);
return 0;
/* allocate default operation, becomes a no-op if not used */
ops = (slang_operation *)
- slang_alloc_realloc(ops,
- num_ops * sizeof(slang_operation),
- (num_ops + 1) * sizeof(slang_operation));
+ _slang_realloc(ops,
+ num_ops * sizeof(slang_operation),
+ (num_ops + 1) * sizeof(slang_operation));
if (ops == NULL) {
slang_info_log_memory(C->L);
return 0;
slang_operation_destruct(oper);
*oper = *ops; /* struct copy */
- slang_alloc_free(ops);
+ _slang_free(ops);
return 1;
}
parse_parameter_declaration(slang_parse_ctx * C, slang_output_ctx * O,
slang_variable * param)
{
+ int param_qual, precision_qual;
+
/* parse and validate the parameter's type qualifiers (there can be
* two at most) because not all combinations are valid
*/
if (!parse_type_qualifier(C, ¶m->type.qualifier))
return 0;
- switch (*C->I++) {
+
+ param_qual = *C->I++;
+ switch (param_qual) {
case PARAM_QUALIFIER_IN:
if (param->type.qualifier != SLANG_QUAL_CONST
&& param->type.qualifier != SLANG_QUAL_NONE) {
return 0;
}
+ /* parse precision qualifier (lowp, mediump, highp */
+ precision_qual = *C->I++;
+ /* ignored at this time */
+ (void) precision_qual;
+
/* parse parameter's type specifier and name */
if (!parse_type_specifier(C, O, ¶m->type.specifier))
return 0;
return 0;
}
+
static int
parse_function_prototype(slang_parse_ctx * C, slang_output_ctx * O,
slang_function * func)
return 0;
}
+ if (!legal_identifier(func->header.a_name)) {
+ slang_info_log_error(C->L, "illegal function name '%s'",
+ (char *) func->header.a_name);
+ return 0;
+ }
+
/* parse function parameters */
while (*C->I++ == PARAMETER_NEXT) {
slang_variable *p = slang_variable_scope_grow(func->parameters);
return 0;
/* create function's body operation */
- func->body =
- (slang_operation *) slang_alloc_malloc(sizeof(slang_operation));
+ func->body = (slang_operation *) _slang_alloc(sizeof(slang_operation));
if (func->body == NULL) {
slang_info_log_memory(C->L);
return 0;
}
if (!slang_operation_construct(func->body)) {
- slang_alloc_free(func->body);
+ _slang_free(func->body);
func->body = NULL;
slang_info_log_memory(C->L);
return 0;
/* put the variable into operation's scope */
op_id.locals->variables =
- (slang_variable **) slang_alloc_malloc(sizeof(slang_variable *));
+ (slang_variable **) _slang_alloc(sizeof(slang_variable *));
if (op_id.locals->variables == NULL) {
slang_operation_destruct(&op_id);
return GL_FALSE;
}
op_assign.type = SLANG_OPER_ASSIGN;
op_assign.children =
- (slang_operation *) slang_alloc_malloc(2 * sizeof(slang_operation));
+ (slang_operation *) _slang_alloc(2 * sizeof(slang_operation));
if (op_assign.children == NULL) {
slang_operation_destruct(&op_assign);
op_id.locals->num_variables = 0;
/* carefully destroy the operations */
op_assign.num_children = 0;
- slang_alloc_free(op_assign.children);
+ _slang_free(op_assign.children);
op_assign.children = NULL;
slang_operation_destruct(&op_assign);
op_id.locals->num_variables = 0;
const slang_fully_specified_type * type)
{
slang_variable *var;
+ slang_atom a_name;
/* empty init declatator (without name, e.g. "float ;") */
if (*C->I++ == VARIABLE_NONE)
return 1;
+ a_name = parse_identifier(C);
+
+ /* check if name is already in this scope */
+ if (_slang_locate_variable(O->vars, a_name, GL_FALSE)) {
+ slang_info_log_error(C->L,
+ "declaration of '%s' conflicts with previous declaration",
+ (char *) a_name);
+ return 0;
+ }
+
/* make room for the new variable and initialize it */
var = slang_variable_scope_grow(O->vars);
if (!var) {
/* copy the declarator qualifier type, parse the identifier */
var->type.qualifier = type->qualifier;
- var->a_name = parse_identifier(C);
+ var->a_name = a_name;
if (var->a_name == SLANG_ATOM_NULL)
return 0;
if (!slang_type_specifier_copy(&var->type.specifier, &type->specifier))
return 0;
var->initializer =
- (slang_operation *) slang_alloc_malloc(sizeof(slang_operation));
+ (slang_operation *) _slang_alloc(sizeof(slang_operation));
if (var->initializer == NULL) {
slang_info_log_memory(C->L);
return 0;
}
if (!slang_operation_construct(var->initializer)) {
- slang_alloc_free(var->initializer);
+ _slang_free(var->initializer);
var->initializer = NULL;
slang_info_log_memory(C->L);
return 0;
return 0;
}
+ /* allocate global address space for a variable with a known size */
+ if (C->global_scope
+ && !(var->type.specifier.type == SLANG_SPEC_ARRAY
+ && var->array_len == 0)) {
+ if (!calculate_var_size(C, O, var))
+ return GL_FALSE;
+ var->address = slang_var_pool_alloc(O->global_pool, var->size);
+ }
+
/* emit code for global var decl */
if (C->global_scope) {
slang_assemble_ctx A;
A.space.vars = O->vars;
A.program = O->program;
A.vartable = O->vartable;
+ A.log = C->L;
A.curFuncEndLabel = NULL;
- _slang_codegen_global_variable(&A, var, C->type);
- }
-
- /* allocate global address space for a variable with a known size */
- if (C->global_scope
- && !(var->type.specifier.type == SLANG_SPEC_ARRAY
- && var->array_len == 0)) {
- if (!calculate_var_size(C, O, var))
- return GL_FALSE;
- var->address = slang_var_pool_alloc(O->global_pool, var->size);
+ if (!_slang_codegen_global_variable(&A, var, C->type))
+ return 0;
}
/* initialize global variable */
if (found_func == NULL) {
/* New function, add it to the function list */
O->funs->functions =
- (slang_function *) slang_alloc_realloc(O->funs->functions,
- O->funs->num_functions *
- sizeof(slang_function),
- (O->funs->num_functions +
- 1) * sizeof(slang_function));
+ (slang_function *) _slang_realloc(O->funs->functions,
+ O->funs->num_functions
+ * sizeof(slang_function),
+ (O->funs->num_functions + 1)
+ * sizeof(slang_function));
if (O->funs->functions == NULL) {
slang_info_log_memory(C->L);
slang_function_destruct(&parsed_func);
*parsed_func_ret = found_func;
}
- /* assemble the parsed function */
- {
- slang_assemble_ctx A;
-
- A.atoms = C->atoms;
- A.space.funcs = O->funs;
- A.space.structs = O->structs;
- A.space.vars = O->vars;
- A.program = O->program;
- A.vartable = O->vartable;
- A.log = C->L;
-
- _slang_codegen_function(&A, *parsed_func_ret);
- }
return GL_TRUE;
}
return 1;
}
-/* external declaration */
+static int
+parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O)
+{
+#if FEATURE_es2_glsl
+ int precision, type;
+
+ precision = *C->I++;
+ switch (precision) {
+ case PRECISION_LOW:
+ case PRECISION_MEDIUM:
+ case PRECISION_HIGH:
+ /* OK */
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected precision %d at %s:%d\n",
+ precision, __FILE__, __LINE__);
+ return 0;
+ }
+
+ type = *C->I++;
+ switch (type) {
+ case TYPE_SPECIFIER_FLOAT:
+ case TYPE_SPECIFIER_INT:
+ case TYPE_SPECIFIER_SAMPLER1D:
+ case TYPE_SPECIFIER_SAMPLER2D:
+ case TYPE_SPECIFIER_SAMPLER3D:
+ case TYPE_SPECIFIER_SAMPLERCUBE:
+ case TYPE_SPECIFIER_SAMPLER1DSHADOW:
+ case TYPE_SPECIFIER_SAMPLER2DSHADOW:
+ case TYPE_SPECIFIER_SAMPLER2DRECT:
+ case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW:
+ /* OK */
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected type %d at %s:%d\n",
+ type, __FILE__, __LINE__);
+ return 0;
+ }
+
+ assert(type < TYPE_SPECIFIER_COUNT);
+ O->default_precision[type] = precision;
+
+ return 1;
+#else
+ slang_info_log_error(C->L, "syntax error at \"precision\"");
+ return 0;
+#endif
+}
+
+
+/**
+ * Initialize the default precision for all types.
+ * XXX this info isn't used yet.
+ */
+static void
+init_default_precision(slang_output_ctx *O, slang_unit_type type)
+{
+ GLuint i;
+ for (i = 0; i < TYPE_SPECIFIER_COUNT; i++) {
+#if FEATURE_es2_glsl
+ O->default_precision[i] = PRECISION_LOW;
+#else
+ O->default_precision[i] = PRECISION_HIGH;
+#endif
+ }
+#if FEATURE_es2_glsl
+ if (type == SLANG_UNIT_VERTEX_SHADER) {
+ O->default_precision[TYPE_SPECIFIER_FLOAT] = PRECISION_HIGH;
+ O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_HIGH;
+ }
+ else {
+ O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_MEDIUM;
+ }
+#endif
+}
+
+
+static int
+parse_invariant(slang_parse_ctx * C, slang_output_ctx * O)
+{
+ if (C->version >= 120 || FEATURE_es2_glsl) {
+ slang_atom *a = parse_identifier(C);
+ /* XXX not doing anything with this var yet */
+ /*printf("ID: %s\n", (char*) a);*/
+ return a ? 1 : 0;
+ }
+ else {
+ slang_info_log_error(C->L, "syntax error at \"invariant\"");
+ return 0;
+ }
+}
+
+
+/* external declaration or default precision specifier */
#define EXTERNAL_NULL 0
#define EXTERNAL_FUNCTION_DEFINITION 1
#define EXTERNAL_DECLARATION 2
+#define DEFAULT_PRECISION 3
+#define INVARIANT_STMT 4
+
static GLboolean
parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
- struct gl_program *program)
+ struct gl_shader *shader)
{
GET_CURRENT_CONTEXT(ctx);
slang_output_ctx o;
GLboolean success;
GLuint maxRegs;
+ slang_function *mainFunc = NULL;
if (unit->type == SLANG_UNIT_FRAGMENT_BUILTIN ||
unit->type == SLANG_UNIT_FRAGMENT_SHADER) {
}
/* setup output context */
+ init_default_precision(&o, unit->type);
o.funs = &unit->funs;
o.structs = &unit->structs;
o.vars = &unit->vars;
o.global_pool = &unit->object->varpool;
- o.program = program;
+ o.program = shader ? shader->Program : NULL;
o.vartable = _slang_new_var_table(maxRegs);
_slang_push_var_table(o.vartable);
{
slang_function *func;
success = parse_function(C, &o, 1, &func);
+ if (success &&
+ _mesa_strcmp((char *) func->header.a_name, "main") == 0) {
+ /* found main() */
+ mainFunc = func;
+ }
}
break;
case EXTERNAL_DECLARATION:
success = parse_declaration(C, &o);
break;
+ case DEFAULT_PRECISION:
+ success = parse_default_precision(C, &o);
+ break;
+ case INVARIANT_STMT:
+ success = parse_invariant(C, &o);
+ break;
default:
success = GL_FALSE;
}
}
C->I++;
+ if (mainFunc) {
+ /* assemble (generate code) for main() */
+ slang_assemble_ctx A;
+
+ A.atoms = C->atoms;
+ A.space.funcs = o.funs;
+ A.space.structs = o.structs;
+ A.space.vars = o.vars;
+ A.program = o.program;
+ A.vartable = o.vartable;
+ A.log = C->L;
+
+ /* main() takes no parameters */
+ if (mainFunc->param_count > 0) {
+ slang_info_log_error(A.log, "main() takes no arguments");
+ return GL_FALSE;
+ }
+
+ _slang_codegen_function(&A, mainFunc);
+
+ shader->Main = GL_TRUE; /* this shader defines main() */
+ }
+
_slang_pop_var_table(o.vartable);
+ _slang_delete_var_table(o.vartable);
+
return GL_TRUE;
}
static GLboolean
compile_binary(const byte * prod, slang_code_unit * unit,
+ GLuint version,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin, slang_code_unit * downlink,
- struct gl_program *program)
+ struct gl_shader *shader)
{
slang_parse_ctx C;
C.global_scope = GL_TRUE;
C.atoms = &unit->object->atompool;
C.type = type;
+ C.version = version;
if (!check_revision(&C))
return GL_FALSE;
}
/* parse translation unit */
- return parse_code_unit(&C, unit, program);
+ return parse_code_unit(&C, unit, shader);
}
static GLboolean
compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin,
- struct gl_program *program)
+ struct gl_shader *shader)
{
byte *prod;
GLuint size, start, version;
slang_string preprocessed;
- int maxVersion;
+ GLuint maxVersion;
#if FEATURE_ARB_shading_language_120
maxVersion = 120;
+#elif FEATURE_es2_glsl
+ maxVersion = 100;
#else
maxVersion = 110;
#endif
slang_string_free(&preprocessed);
/* Syntax is okay - translate it to internal representation. */
- if (!compile_binary(prod, unit, type, infolog, builtin,
+ if (!compile_binary(prod, unit, version, type, infolog, builtin,
&builtin[SLANG_BUILTIN_TOTAL - 1],
- program)) {
+ shader)) {
grammar_alloc_free(prod);
return GL_FALSE;
}
#include "library/slang_120_core_gc.h"
};
+static const byte slang_120_fragment_gc[] = {
+#include "library/slang_builtin_120_fragment_gc.h"
+};
+
static const byte slang_common_builtin_gc[] = {
#include "library/slang_common_builtin_gc.h"
};
static GLboolean
compile_object(grammar * id, const char *source, slang_code_object * object,
slang_unit_type type, slang_info_log * infolog,
- struct gl_program *program)
+ struct gl_shader *shader)
{
slang_code_unit *builtins = NULL;
+ GLuint base_version = 110;
/* load GLSL grammar */
*id = grammar_load_from_text((const byte *) (slang_shader_syn));
/* compile core functionality first */
if (!compile_binary(slang_core_gc,
&object->builtin[SLANG_BUILTIN_CORE],
+ base_version,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog,
NULL, NULL, NULL))
return GL_FALSE;
#if FEATURE_ARB_shading_language_120
if (!compile_binary(slang_120_core_gc,
&object->builtin[SLANG_BUILTIN_120_CORE],
+ 120,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog,
NULL, &object->builtin[SLANG_BUILTIN_CORE], NULL))
return GL_FALSE;
/* compile common functions and variables, link to core */
if (!compile_binary(slang_common_builtin_gc,
&object->builtin[SLANG_BUILTIN_COMMON],
+#if FEATURE_ARB_shading_language_120
+ 120,
+#else
+ base_version,
+#endif
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
#if FEATURE_ARB_shading_language_120
&object->builtin[SLANG_BUILTIN_120_CORE],
if (type == SLANG_UNIT_FRAGMENT_SHADER) {
if (!compile_binary(slang_fragment_builtin_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
+ base_version,
+ SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
+ &object->builtin[SLANG_BUILTIN_COMMON], NULL))
+ return GL_FALSE;
+#if FEATURE_ARB_shading_language_120
+ if (!compile_binary(slang_120_fragment_gc,
+ &object->builtin[SLANG_BUILTIN_TARGET],
+ 120,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
+#endif
}
else if (type == SLANG_UNIT_VERTEX_SHADER) {
if (!compile_binary(slang_vertex_builtin_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
+ base_version,
SLANG_UNIT_VERTEX_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
/* compile the actual shader - pass-in built-in library for external shader */
return compile_with_grammar(*id, source, &object->unit, type, infolog,
- builtins, program);
+ builtins, shader);
}
slang_unit_type type, slang_info_log * infolog,
struct gl_shader *shader)
{
- struct gl_program *program = shader->Programs[0];
GLboolean success;
grammar id = 0;
- assert(program);
+#if 0 /* for debug */
+ _mesa_printf("********* COMPILE SHADER ***********\n");
+ _mesa_printf("%s\n", shader->Source);
+ _mesa_printf("************************************\n");
+#endif
+
+ assert(shader->Program);
_slang_code_object_dtr(object);
_slang_code_object_ctr(object);
- success = compile_object(&id, shader->Source, object, type, infolog, program);
+ success = compile_object(&id, shader->Source, object, type, infolog, shader);
if (id != 0)
grammar_destroy(id);
if (!success)
type = SLANG_UNIT_FRAGMENT_SHADER;
}
- /* XXX temporary hack */
- if (!shader->Programs) {
+ if (!shader->Source)
+ return GL_FALSE;
+
+ ctx->Shader.MemPool = _slang_new_mempool(1024*1024);
+
+ shader->Main = GL_FALSE;
+
+ if (!shader->Program) {
GLenum progTarget;
if (shader->Type == GL_VERTEX_SHADER)
progTarget = GL_VERTEX_PROGRAM_ARB;
else
progTarget = GL_FRAGMENT_PROGRAM_ARB;
- shader->Programs
- = (struct gl_program **) malloc(sizeof(struct gl_program*));
- shader->Programs[0] = _mesa_new_program(ctx, progTarget, 1);
- shader->NumPrograms = 1;
-
- shader->Programs[0]->Parameters = _mesa_new_parameter_list();
- shader->Programs[0]->Varying = _mesa_new_parameter_list();
- shader->Programs[0]->Attributes = _mesa_new_parameter_list();
+ shader->Program = ctx->Driver.NewProgram(ctx, progTarget, 1);
+ shader->Program->Parameters = _mesa_new_parameter_list();
+ shader->Program->Varying = _mesa_new_parameter_list();
+ shader->Program->Attributes = _mesa_new_parameter_list();
}
slang_info_log_construct(&info_log);
slang_info_log_destruct(&info_log);
_slang_code_object_dtr(&obj);
+ _slang_delete_mempool((slang_mempool *) ctx->Shader.MemPool);
+ ctx->Shader.MemPool = NULL;
+
+ /* remove any reads of output registers */
+#if 0
+ printf("Pre-remove output reads:\n");
+ _mesa_print_program(shader->Program);
+#endif
+ _mesa_remove_output_reads(shader->Program, PROGRAM_OUTPUT);
+ if (shader->Type == GL_VERTEX_SHADER) {
+ /* and remove writes to varying vars in vertex programs */
+ _mesa_remove_output_reads(shader->Program, PROGRAM_VARYING);
+ }
+#if 0
+ printf("Post-remove output reads:\n");
+ _mesa_print_program(shader->Program);
+#endif
+
return success;
}