#if !defined SLANG_COMPILE_H
#define SLANG_COMPILE_H
+#include "imports.h"
+#include "mtypes.h"
#include "slang_export.h"
#include "slang_execute.h"
#include "slang_compile_variable.h"
GLuint next_addr;
} slang_var_pool;
-typedef struct slang_translation_unit_
+typedef struct slang_code_unit_
{
- slang_variable_scope globals;
- slang_function_scope functions;
- slang_struct_scope structs;
- slang_unit_type type;
- slang_assembly_file *assembly;
- int free_assembly;
- slang_var_pool *global_pool;
- int free_global_pool;
- slang_machine *machine;
- int free_machine;
- slang_atom_pool *atom_pool;
- int free_atom_pool;
- slang_export_data_table exp_data;
- slang_export_code_table exp_code;
-} slang_translation_unit;
-
-int slang_translation_unit_construct (slang_translation_unit *);
-int slang_translation_unit_construct2 (slang_translation_unit *, slang_assembly_file *,
- slang_var_pool *, slang_machine *, slang_atom_pool *);
-void slang_translation_unit_destruct (slang_translation_unit *);
+ slang_variable_scope vars;
+ slang_function_scope funs;
+ slang_struct_scope structs;
+ slang_unit_type type;
+ struct slang_code_object_ *object;
+} slang_code_unit;
+
+extern GLvoid
+_slang_code_unit_ctr (slang_code_unit *, struct slang_code_object_ *);
+
+extern GLvoid
+_slang_code_unit_dtr (slang_code_unit *);
+
+#define SLANG_BUILTIN_CORE 0
+#define SLANG_BUILTIN_COMMON 1
+#define SLANG_BUILTIN_TARGET 2
+
+#if 0/*defined(USE_X86_ASM) || defined(SLANG_X86)*/
+#define SLANG_BUILTIN_VEC4 3
+#define SLANG_BUILTIN_TOTAL 4
+#else
+#define SLANG_BUILTIN_TOTAL 3
+#endif
+
+typedef struct slang_code_object_
+{
+ slang_code_unit builtin[SLANG_BUILTIN_TOTAL];
+ slang_code_unit unit;
+ slang_assembly_file assembly;
+ slang_machine machine;
+ slang_var_pool varpool;
+ slang_atom_pool atompool;
+ slang_export_data_table expdata;
+ slang_export_code_table expcode;
+} slang_code_object;
+
+extern GLvoid
+_slang_code_object_ctr (slang_code_object *);
+
+extern GLvoid
+_slang_code_object_dtr (slang_code_object *);
typedef struct slang_info_log_
{
void slang_info_log_construct (slang_info_log *);
void slang_info_log_destruct (slang_info_log *);
+int slang_info_log_print (slang_info_log *, const char *, ...);
int slang_info_log_error (slang_info_log *, const char *, ...);
int slang_info_log_warning (slang_info_log *, const char *, ...);
void slang_info_log_memory (slang_info_log *);
-int _slang_compile (const char *, slang_translation_unit *, slang_unit_type type, slang_info_log *);
+extern GLboolean
+_slang_compile (GLcontext *ctx, struct gl_shader *shader);
#ifdef __cplusplus
}