* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_mem.h"
slang_variable_scope *newScope)
{
GLuint i;
+
if (oper->locals != newScope &&
oper->locals->outer_scope == oldScope) {
+ /* found. replace old w/ new */
oper->locals->outer_scope = newScope;
}
+
+ if (oper->type == SLANG_OPER_VARIABLE_DECL) {
+ /* search/replace in the initializer */
+ slang_variable *var;
+ var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
+ if (var && var->initializer) {
+ slang_replace_scope(var->initializer, oldScope, newScope);
+ }
+ }
+
+ /* search/replace in children */
for (i = 0; i < oper->num_children; i++) {
slang_replace_scope(&oper->children[i], oldScope, newScope);
}
/* If this operation declares a new scope, we need to make sure
* all children point to it, not the original operation's scope!
*/
- if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE) {
+ if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
+ x->type == SLANG_OPER_WHILE ||
+ x->type == SLANG_OPER_FOR) {
slang_replace_scope(x, y->locals, x->locals);
}