* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
+#include "slang_mem.h"
/**
for (i = 0; i < oper->num_children; i++)
slang_operation_destruct(oper->children + i);
- slang_alloc_free(oper->children);
+ _slang_free(oper->children);
slang_variable_scope_destruct(oper->locals);
- slang_alloc_free(oper->locals);
+ _slang_free(oper->locals);
oper->children = NULL;
oper->num_children = 0;
oper->locals = NULL;
}
+
+/**
+ * Recursively traverse 'oper', replacing occurances of 'oldScope' with
+ * 'newScope' in the oper->locals->outer_scope field.
+ */
+void
+slang_replace_scope(slang_operation *oper,
+ slang_variable_scope *oldScope,
+ slang_variable_scope *newScope)
+{
+ GLuint i;
+
+ if (oper->locals != newScope &&
+ oper->locals->outer_scope == oldScope) {
+ /* found. replace old w/ new */
+ oper->locals->outer_scope = newScope;
+ }
+
+ if (oper->type == SLANG_OPER_VARIABLE_DECL) {
+ /* search/replace in the initializer */
+ slang_variable *var;
+ var = _slang_locate_variable(oper->locals, oper->a_id, GL_TRUE);
+ if (var && var->initializer) {
+ slang_replace_scope(var->initializer, oldScope, newScope);
+ }
+ }
+
+ /* search/replace in children */
+ for (i = 0; i < oper->num_children; i++) {
+ slang_replace_scope(&oper->children[i], oldScope, newScope);
+ }
+}
+
+
/**
* Recursively copy a slang_operation node.
+ * \param x copy target
+ * \param y copy source
* \return GL_TRUE for success, GL_FALSE if failure
*/
GLboolean
return GL_FALSE;
z.type = y->type;
z.children = (slang_operation *)
- slang_alloc_malloc(y->num_children * sizeof(slang_operation));
+ _slang_alloc(y->num_children * sizeof(slang_operation));
if (z.children == NULL) {
slang_operation_destruct(&z);
return GL_FALSE;
#endif
slang_operation_destruct(x);
*x = z;
+
+ /* If this operation declares a new scope, we need to make sure
+ * all children point to it, not the original operation's scope!
+ */
+ if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE ||
+ x->type == SLANG_OPER_WHILE ||
+ x->type == SLANG_OPER_FOR) {
+ slang_replace_scope(x, y->locals, x->locals);
+ }
+
return GL_TRUE;
}
slang_operation_new(GLuint count)
{
slang_operation *ops
- = (slang_operation *) _mesa_malloc(count * sizeof(slang_operation));
+ = (slang_operation *) _slang_alloc(count * sizeof(slang_operation));
assert(count > 0);
if (ops) {
GLuint i;
slang_operation_delete(slang_operation *oper)
{
slang_operation_destruct(oper);
- _mesa_free(oper);
+ _slang_free(oper);
}
slang_operation *ops;
ops = (slang_operation *)
- slang_alloc_realloc(*children,
- *numChildren * sizeof(slang_operation),
- (*numChildren + 1) * sizeof(slang_operation));
+ _slang_realloc(*children,
+ *numChildren * sizeof(slang_operation),
+ (*numChildren + 1) * sizeof(slang_operation));
if (ops) {
slang_operation *newOp = ops + *numChildren;
if (!slang_operation_construct(newOp)) {
- _mesa_free(ops);
+ _slang_free(ops);
*children = NULL;
return NULL;
}
/**
* Insert a new slang_operation into an array.
- * \param numChildren pointer to current number of children (in/out)
- * \param children address of array (in/out)
- * \param pos position to insert
- * \return pointer to the new operation
+ * \param numElements pointer to current array size (in/out)
+ * \param array address of the array (in/out)
+ * \param pos position to insert new element
+ * \return pointer to the new operation/element
*/
slang_operation *
-slang_operation_insert(GLuint *numChildren, slang_operation **children,
+slang_operation_insert(GLuint *numElements, slang_operation **array,
GLuint pos)
{
slang_operation *ops;
- assert(pos <= *numChildren);
+ assert(pos <= *numElements);
ops = (slang_operation *)
- _mesa_malloc((*numChildren + 1) * sizeof(slang_operation));
+ _slang_alloc((*numElements + 1) * sizeof(slang_operation));
if (ops) {
slang_operation *newOp;
newOp = ops + pos;
if (pos > 0)
- _mesa_memcpy(ops, *children, pos * sizeof(slang_operation));
- if (pos < *numChildren)
- _mesa_memcpy(newOp + 1, (*children) + pos,
- (*numChildren - pos) * sizeof(slang_operation));
+ _mesa_memcpy(ops, *array, pos * sizeof(slang_operation));
+ if (pos < *numElements)
+ _mesa_memcpy(newOp + 1, (*array) + pos,
+ (*numElements - pos) * sizeof(slang_operation));
if (!slang_operation_construct(newOp)) {
- _mesa_free(ops);
- *numChildren = 0;
- *children = NULL;
+ _slang_free(ops);
+ *numElements = 0;
+ *array = NULL;
return NULL;
}
- if (*children)
- _mesa_free(*children);
- *children = ops;
- (*numChildren)++;
+ if (*array)
+ _slang_free(*array);
+ *array = ops;
+ (*numElements)++;
return newOp;
}
return NULL;