Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1
[mesa.git] / src / mesa / shader / slang / slang_compile_operation.c
index 7e9201355979cc47236372067ba0512c18e93c55..c0d469c8294d0bad310a4d6af33d2e5278190090 100644 (file)
@@ -1,6 +1,6 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.5
+ * Version:  6.5.2
  *
  * Copyright (C) 2005-2006  Brian Paul   All Rights Reserved.
  *
  * \author Michal Krol
  */
 
-#include "imports.h"
+#include "main/imports.h"
 #include "slang_compile.h"
+#include "slang_mem.h"
 
-/* slang_operation */
 
-int slang_operation_construct (slang_operation *oper)
+/**
+ * Init a slang_operation object
+ */
+GLboolean
+slang_operation_construct(slang_operation * oper)
+{
+   oper->type = SLANG_OPER_NONE;
+   oper->children = NULL;
+   oper->num_children = 0;
+   oper->literal[0] = 0.0;
+   oper->literal_size = 1;
+   oper->a_id = SLANG_ATOM_NULL;
+   oper->locals = _slang_variable_scope_new(NULL);
+   if (oper->locals == NULL)
+      return GL_FALSE;
+   _slang_variable_scope_ctr(oper->locals);
+   oper->fun = NULL;
+   oper->var = NULL;
+   return GL_TRUE;
+}
+
+void
+slang_operation_destruct(slang_operation * oper)
+{
+   GLuint i;
+
+   for (i = 0; i < oper->num_children; i++)
+      slang_operation_destruct(oper->children + i);
+   _slang_free(oper->children);
+   slang_variable_scope_destruct(oper->locals);
+   _slang_free(oper->locals);
+   oper->children = NULL;
+   oper->num_children = 0;
+   oper->locals = NULL;
+}
+
+
+/**
+ * Recursively traverse 'oper', replacing occurances of 'oldScope' with
+ * 'newScope' in the oper->locals->outer_scope field.
+ */
+void
+slang_replace_scope(slang_operation *oper,
+                    slang_variable_scope *oldScope,
+                    slang_variable_scope *newScope)
+{
+   GLuint i;
+   if (oper->locals != newScope &&
+       oper->locals->outer_scope == oldScope) {
+      oper->locals->outer_scope = newScope;
+   }
+   for (i = 0; i < oper->num_children; i++) {
+      slang_replace_scope(&oper->children[i], oldScope, newScope);
+   }
+}
+
+
+/**
+ * Recursively copy a slang_operation node.
+ * \param x  copy target
+ * \param y  copy source
+ * \return GL_TRUE for success, GL_FALSE if failure
+ */
+GLboolean
+slang_operation_copy(slang_operation * x, const slang_operation * y)
+{
+   slang_operation z;
+   GLuint i;
+
+   if (!slang_operation_construct(&z))
+      return GL_FALSE;
+   z.type = y->type;
+   z.children = (slang_operation *)
+      _slang_alloc(y->num_children * sizeof(slang_operation));
+   if (z.children == NULL) {
+      slang_operation_destruct(&z);
+      return GL_FALSE;
+   }
+   for (z.num_children = 0; z.num_children < y->num_children;
+        z.num_children++) {
+      if (!slang_operation_construct(&z.children[z.num_children])) {
+         slang_operation_destruct(&z);
+         return GL_FALSE;
+      }
+   }
+   for (i = 0; i < z.num_children; i++) {
+      if (!slang_operation_copy(&z.children[i], &y->children[i])) {
+         slang_operation_destruct(&z);
+         return GL_FALSE;
+      }
+   }
+   z.literal[0] = y->literal[0];
+   z.literal[1] = y->literal[1];
+   z.literal[2] = y->literal[2];
+   z.literal[3] = y->literal[3];
+   z.literal_size = y->literal_size;
+   assert(y->literal_size >= 1);
+   assert(y->literal_size <= 4);
+   z.a_id = y->a_id;
+   if (y->locals) {
+      if (!slang_variable_scope_copy(z.locals, y->locals)) {
+         slang_operation_destruct(&z);
+         return GL_FALSE;
+      }
+   }
+#if 0
+   z.var = y->var;
+   z.fun = y->fun;
+#endif
+   slang_operation_destruct(x);
+   *x = z;
+
+   /* If this operation declares a new scope, we need to make sure
+    * all children point to it, not the original operation's scope!
+    */
+   if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE) {
+      slang_replace_scope(x, y->locals, x->locals);
+   }
+
+   return GL_TRUE;
+}
+
+
+slang_operation *
+slang_operation_new(GLuint count)
 {
-       oper->type = slang_oper_none;
-       oper->children = NULL;
-       oper->num_children = 0;
-       oper->literal = (float) 0;
-       oper->a_id = SLANG_ATOM_NULL;
-       oper->locals = (slang_variable_scope *) slang_alloc_malloc (sizeof (slang_variable_scope));
-       if (oper->locals == NULL)
-               return 0;
-   _slang_variable_scope_ctr (oper->locals);
-       return 1;
+   slang_operation *ops
+       = (slang_operation *) _slang_alloc(count * sizeof(slang_operation));
+   assert(count > 0);
+   if (ops) {
+      GLuint i;
+      for (i = 0; i < count; i++)
+         slang_operation_construct(ops + i);
+   }
+   return ops;
 }
 
-void slang_operation_destruct (slang_operation *oper)
+
+/**
+ * Delete operation and all children
+ */
+void
+slang_operation_delete(slang_operation *oper)
+{
+   slang_operation_destruct(oper);
+   _slang_free(oper);
+}
+
+
+slang_operation *
+slang_operation_grow(GLuint *numChildren, slang_operation **children)
 {
-       unsigned int i;
+   slang_operation *ops;
 
-       for (i = 0; i < oper->num_children; i++)
-               slang_operation_destruct (oper->children + i);
-       slang_alloc_free (oper->children);
-       slang_variable_scope_destruct (oper->locals);
-       slang_alloc_free (oper->locals);
+   ops = (slang_operation *)
+      _slang_realloc(*children,
+                     *numChildren * sizeof(slang_operation),
+                     (*numChildren + 1) * sizeof(slang_operation));
+   if (ops) {
+      slang_operation *newOp = ops + *numChildren;
+      if (!slang_operation_construct(newOp)) {
+         _slang_free(ops);
+         *children = NULL;
+         return NULL;
+      }
+      *children = ops;
+      (*numChildren)++;
+      return newOp;
+   }
+   return NULL;
 }
 
-int slang_operation_copy (slang_operation *x, const slang_operation *y)
+/**
+ * Insert a new slang_operation into an array.
+ * \param numElements  pointer to current array size (in/out)
+ * \param array  address of the array (in/out)
+ * \param pos  position to insert new element
+ * \return  pointer to the new operation/element
+ */
+slang_operation *
+slang_operation_insert(GLuint *numElements, slang_operation **array,
+                       GLuint pos)
+{
+   slang_operation *ops;
+
+   assert(pos <= *numElements);
+
+   ops = (slang_operation *)
+      _slang_alloc((*numElements + 1) * sizeof(slang_operation));
+   if (ops) {
+      slang_operation *newOp;
+      newOp = ops + pos;
+      if (pos > 0)
+         _mesa_memcpy(ops, *array, pos * sizeof(slang_operation));
+      if (pos < *numElements)
+         _mesa_memcpy(newOp + 1, (*array) + pos,
+                      (*numElements - pos) * sizeof(slang_operation));
+
+      if (!slang_operation_construct(newOp)) {
+         _slang_free(ops);
+         *numElements = 0;
+         *array = NULL;
+         return NULL;
+      }
+      if (*array)
+         _slang_free(*array);
+      *array = ops;
+      (*numElements)++;
+      return newOp;
+   }
+   return NULL;
+}
+
+
+void
+_slang_operation_swap(slang_operation *oper0, slang_operation *oper1)
 {
-       slang_operation z;
-       unsigned int i;
-
-       if (!slang_operation_construct (&z))
-               return 0;
-       z.type = y->type;
-       z.children = (slang_operation *) slang_alloc_malloc (y->num_children * sizeof (slang_operation));
-       if (z.children == NULL)
-       {
-               slang_operation_destruct (&z);
-               return 0;
-       }
-       for (z.num_children = 0; z.num_children < y->num_children; z.num_children++)
-               if (!slang_operation_construct (&z.children[z.num_children]))
-               {
-                       slang_operation_destruct (&z);
-                       return 0;
-               }
-       for (i = 0; i < z.num_children; i++)
-               if (!slang_operation_copy (&z.children[i], &y->children[i]))
-               {
-                       slang_operation_destruct (&z);
-                       return 0;
-               }
-       z.literal = y->literal;
-       z.a_id = y->a_id;
-       if (!slang_variable_scope_copy (z.locals, y->locals))
-       {
-               slang_operation_destruct (&z);
-               return 0;
-       }
-       slang_operation_destruct (x);
-       *x = z;
-       return 1;
+   slang_operation tmp = *oper0;
+   *oper0 = *oper1;
+   *oper1 = tmp;
 }
 
+