#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
{
assert(size >= 1);
assert(size <= 4);
- _mesa_bzero(temp, sizeof(*temp));
+ memset(temp, 0, sizeof(*temp));
temp->Size = size;
temp->File = PROGRAM_TEMPORARY;
temp->Index = -1;
s = (char *) malloc(len);
sprintf(s, "%s = %s %s %s %s", dstAnnot,
srcAnnot0, operator, srcAnnot1, srcAnnot2);
- assert(_mesa_strlen(s) < len);
+ assert(strlen(s) < len);
free(dstAnnot);
free(srcAnnot0);
return inst;
}
}
+#else
+ (void) inst;
#endif
if (!alloc_node_storage(emitInfo, n, n->Children[0]->Store->Size))
* dest for this clamp() is an output reg, we can't use that reg for
* the intermediate result. Use a temp register instead.
*/
- _mesa_bzero(&tmpNode, sizeof(tmpNode));
+ memset(&tmpNode, 0, sizeof(tmpNode));
if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) {
return NULL;
}
GLuint *subroutineLoc, i, total;
subroutineLoc
- = (GLuint *) _mesa_malloc(emitInfo->NumSubroutines * sizeof(GLuint));
+ = (GLuint *) malloc(emitInfo->NumSubroutines * sizeof(GLuint));
/* total number of instructions */
total = mainP->NumInstructions;
/* free subroutine list */
if (emitInfo->Subroutines) {
- _mesa_free(emitInfo->Subroutines);
+ free(emitInfo->Subroutines);
emitInfo->Subroutines = NULL;
}
emitInfo->NumSubroutines = 0;
}
}
- _mesa_free(subroutineLoc);
+ free(subroutineLoc);
}