glsl: Remove unused member x from struct slang_operation.
[mesa.git] / src / mesa / shader / slang / slang_emit.h
index 153e872d7401ce9f23a30537a4a15de9e1c1e940..ab4c202d673e7b67d8a682f2c258a0423f8dd36b 100644 (file)
 #define SLANG_EMIT_H
 
 
-#include "imports.h"
+#include "main/imports.h"
 #include "slang_compile.h"
 #include "slang_ir.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
 
 
-extern void
-slang_print_ir(const slang_ir_node *n, int indent);
+extern GLuint
+_slang_swizzle_swizzle(GLuint swz1, GLuint swz2);
 
 
 extern GLuint
-_slang_swizzle_swizzle(GLuint swz1, GLuint swz2);
+_slang_var_swizzle(GLint size, GLint comp);
 
 
 extern GLboolean
 _slang_emit_code(slang_ir_node *n, slang_var_table *vartable,
-                 struct gl_program *prog, GLboolean withEnd,
+                 struct gl_program *prog,
+                 const struct gl_sl_pragmas *pragmas,
+                 GLboolean withEnd,
                  slang_info_log *log);