glsl: regenerated file
[mesa.git] / src / mesa / shader / slang / slang_storage.c
index 899c36cbd3c4de8a276d796bd37c0c1d18df22e2..e8b0fb7747d5d9975e6128fe4fcd173ebb3bf1d2 100644 (file)
  * \author Michal Krol
  */
 
-#include "imports.h"
+#include "main/imports.h"
 #include "slang_storage.h"
+#include "slang_mem.h"
 
 /* slang_storage_array */
 
 GLboolean
 slang_storage_array_construct(slang_storage_array * arr)
 {
-   arr->type = slang_stor_aggregate;
+   arr->type = SLANG_STORE_AGGREGATE;
    arr->aggregate = NULL;
    arr->length = 0;
    return GL_TRUE;
@@ -47,7 +48,7 @@ slang_storage_array_destruct(slang_storage_array * arr)
 {
    if (arr->aggregate != NULL) {
       slang_storage_aggregate_destruct(arr->aggregate);
-      slang_alloc_free(arr->aggregate);
+      _slang_free(arr->aggregate);
    }
 }
 
@@ -68,7 +69,7 @@ slang_storage_aggregate_destruct(slang_storage_aggregate * agg)
 
    for (i = 0; i < agg->count; i++)
       slang_storage_array_destruct(agg->arrays + i);
-   slang_alloc_free(agg->arrays);
+   _slang_free(agg->arrays);
 }
 
 static slang_storage_array *
@@ -76,14 +77,10 @@ slang_storage_aggregate_push_new(slang_storage_aggregate * agg)
 {
    slang_storage_array *arr = NULL;
 
-   agg->arrays =
-      (slang_storage_array *) slang_alloc_realloc(agg->arrays,
-                                                  agg->count *
-                                                  sizeof(slang_storage_array),
-                                                  (agg->count +
-                                                   1) *
-                                                  sizeof
-                                                  (slang_storage_array));
+   agg->arrays = (slang_storage_array *)
+      _slang_realloc(agg->arrays,
+                     agg->count * sizeof(slang_storage_array),
+                     (agg->count + 1) * sizeof(slang_storage_array));
    if (agg->arrays != NULL) {
       arr = agg->arrays + agg->count;
       if (!slang_storage_array_construct(arr))
@@ -109,122 +106,130 @@ aggregate_vector(slang_storage_aggregate * agg, slang_storage_type basic_type,
 
 static GLboolean
 aggregate_matrix(slang_storage_aggregate * agg, slang_storage_type basic_type,
-                 GLuint dimension)
+                 GLuint columns, GLuint rows)
 {
    slang_storage_array *arr = slang_storage_aggregate_push_new(agg);
    if (arr == NULL)
       return GL_FALSE;
-   arr->type = slang_stor_aggregate;
-   arr->length = dimension;
-   arr->aggregate =
-      (slang_storage_aggregate *)
-      slang_alloc_malloc(sizeof(slang_storage_aggregate));
+   arr->type = SLANG_STORE_AGGREGATE;
+   arr->length = columns;
+   arr->aggregate = (slang_storage_aggregate *)
+      _slang_alloc(sizeof(slang_storage_aggregate));
    if (arr->aggregate == NULL)
       return GL_FALSE;
    if (!slang_storage_aggregate_construct(arr->aggregate)) {
-      slang_alloc_free(arr->aggregate);
+      _slang_free(arr->aggregate);
       arr->aggregate = NULL;
       return GL_FALSE;
    }
-   if (!aggregate_vector(arr->aggregate, basic_type, dimension))
+   if (!aggregate_vector(arr->aggregate, basic_type, rows))
       return GL_FALSE;
    return GL_TRUE;
 }
 
+
 static GLboolean
 aggregate_variables(slang_storage_aggregate * agg,
                     slang_variable_scope * vars, slang_function_scope * funcs,
                     slang_struct_scope * structs,
                     slang_variable_scope * globals,
-                    slang_assembly_file * file, slang_atom_pool * atoms)
+                    slang_atom_pool * atoms)
 {
    GLuint i;
 
    for (i = 0; i < vars->num_variables; i++)
       if (!_slang_aggregate_variable(agg, &vars->variables[i]->type.specifier,
                                      vars->variables[i]->array_len, funcs,
-                                     structs, globals, file, atoms))
+                                     structs, globals, atoms))
          return GL_FALSE;
    return GL_TRUE;
 }
 
+
 GLboolean
 _slang_aggregate_variable(slang_storage_aggregate * agg,
                           slang_type_specifier * spec, GLuint array_len,
                           slang_function_scope * funcs,
                           slang_struct_scope * structs,
                           slang_variable_scope * vars,
-                          slang_assembly_file * file, slang_atom_pool * atoms)
+                          slang_atom_pool * atoms)
 {
    switch (spec->type) {
-   case slang_spec_bool:
-      return aggregate_vector(agg, slang_stor_bool, 1);
-   case slang_spec_bvec2:
-      return aggregate_vector(agg, slang_stor_bool, 2);
-   case slang_spec_bvec3:
-      return aggregate_vector(agg, slang_stor_bool, 3);
-   case slang_spec_bvec4:
-      return aggregate_vector(agg, slang_stor_bool, 4);
-   case slang_spec_int:
-      return aggregate_vector(agg, slang_stor_int, 1);
-   case slang_spec_ivec2:
-      return aggregate_vector(agg, slang_stor_int, 2);
-   case slang_spec_ivec3:
-      return aggregate_vector(agg, slang_stor_int, 3);
-   case slang_spec_ivec4:
-      return aggregate_vector(agg, slang_stor_int, 4);
-   case slang_spec_float:
-      return aggregate_vector(agg, slang_stor_float, 1);
-   case slang_spec_vec2:
-      return aggregate_vector(agg, slang_stor_float, 2);
-   case slang_spec_vec3:
-      return aggregate_vector(agg, slang_stor_float, 3);
-   case slang_spec_vec4:
-#if 0                           /*defined(USE_X86_ASM) || defined(SLANG_X86) */
-      return aggregate_vector(agg, slang_stor_vec4, 1);
-#else
-      return aggregate_vector(agg, slang_stor_float, 4);
-#endif
-   case slang_spec_mat2:
-      return aggregate_matrix(agg, slang_stor_float, 2);
-   case slang_spec_mat3:
-      return aggregate_matrix(agg, slang_stor_float, 3);
-   case slang_spec_mat4:
-#if 0                           /*defined(USE_X86_ASM) || defined(SLANG_X86) */
-      return aggregate_vector(agg, slang_stor_vec4, 4);
-#else
-      return aggregate_matrix(agg, slang_stor_float, 4);
-#endif
-   case slang_spec_sampler1D:
-   case slang_spec_sampler2D:
-   case slang_spec_sampler3D:
-   case slang_spec_samplerCube:
-   case slang_spec_sampler1DShadow:
-   case slang_spec_sampler2DShadow:
-      return aggregate_vector(agg, slang_stor_int, 1);
-   case slang_spec_struct:
+   case SLANG_SPEC_BOOL:
+      return aggregate_vector(agg, SLANG_STORE_BOOL, 1);
+   case SLANG_SPEC_BVEC2:
+      return aggregate_vector(agg, SLANG_STORE_BOOL, 2);
+   case SLANG_SPEC_BVEC3:
+      return aggregate_vector(agg, SLANG_STORE_BOOL, 3);
+   case SLANG_SPEC_BVEC4:
+      return aggregate_vector(agg, SLANG_STORE_BOOL, 4);
+   case SLANG_SPEC_INT:
+      return aggregate_vector(agg, SLANG_STORE_INT, 1);
+   case SLANG_SPEC_IVEC2:
+      return aggregate_vector(agg, SLANG_STORE_INT, 2);
+   case SLANG_SPEC_IVEC3:
+      return aggregate_vector(agg, SLANG_STORE_INT, 3);
+   case SLANG_SPEC_IVEC4:
+      return aggregate_vector(agg, SLANG_STORE_INT, 4);
+   case SLANG_SPEC_FLOAT:
+      return aggregate_vector(agg, SLANG_STORE_FLOAT, 1);
+   case SLANG_SPEC_VEC2:
+      return aggregate_vector(agg, SLANG_STORE_FLOAT, 2);
+   case SLANG_SPEC_VEC3:
+      return aggregate_vector(agg, SLANG_STORE_FLOAT, 3);
+   case SLANG_SPEC_VEC4:
+      return aggregate_vector(agg, SLANG_STORE_FLOAT, 4);
+   case SLANG_SPEC_MAT2:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 2, 2);
+   case SLANG_SPEC_MAT3:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 3, 3);
+   case SLANG_SPEC_MAT4:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 4);
+
+   case SLANG_SPEC_MAT23:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 2, 3);
+   case SLANG_SPEC_MAT32:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 3, 2);
+   case SLANG_SPEC_MAT24:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 2, 4);
+   case SLANG_SPEC_MAT42:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 2);
+   case SLANG_SPEC_MAT34:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 3, 4);
+   case SLANG_SPEC_MAT43:
+      return aggregate_matrix(agg, SLANG_STORE_FLOAT, 4, 3);
+
+   case SLANG_SPEC_SAMPLER1D:
+   case SLANG_SPEC_SAMPLER2D:
+   case SLANG_SPEC_SAMPLER3D:
+   case SLANG_SPEC_SAMPLERCUBE:
+   case SLANG_SPEC_SAMPLER1DSHADOW:
+   case SLANG_SPEC_SAMPLER2DSHADOW:
+   case SLANG_SPEC_SAMPLER2DRECT:
+   case SLANG_SPEC_SAMPLER2DRECTSHADOW:
+      return aggregate_vector(agg, SLANG_STORE_INT, 1);
+   case SLANG_SPEC_STRUCT:
       return aggregate_variables(agg, spec->_struct->fields, funcs, structs,
-                                 vars, file, atoms);
-   case slang_spec_array:
+                                 vars, atoms);
+   case SLANG_SPEC_ARRAY:
       {
          slang_storage_array *arr;
 
          arr = slang_storage_aggregate_push_new(agg);
          if (arr == NULL)
             return GL_FALSE;
-         arr->type = slang_stor_aggregate;
-         arr->aggregate =
-            (slang_storage_aggregate *)
-            slang_alloc_malloc(sizeof(slang_storage_aggregate));
+         arr->type = SLANG_STORE_AGGREGATE;
+         arr->aggregate = (slang_storage_aggregate *)
+            _slang_alloc(sizeof(slang_storage_aggregate));
          if (arr->aggregate == NULL)
             return GL_FALSE;
          if (!slang_storage_aggregate_construct(arr->aggregate)) {
-            slang_alloc_free(arr->aggregate);
+            _slang_free(arr->aggregate);
             arr->aggregate = NULL;
             return GL_FALSE;
          }
          if (!_slang_aggregate_variable(arr->aggregate, spec->_array, 0,
-                                        funcs, structs, vars, file, atoms))
+                                        funcs, structs, vars, atoms))
             return GL_FALSE;
          arr->length = array_len;
          /* TODO: check if 0 < arr->length <= 65535 */
@@ -235,19 +240,17 @@ _slang_aggregate_variable(slang_storage_aggregate * agg,
    }
 }
 
-/* _slang_sizeof_type() */
 
 GLuint
 _slang_sizeof_type(slang_storage_type type)
 {
-   if (type == slang_stor_aggregate)
+   if (type == SLANG_STORE_AGGREGATE)
       return 0;
-   if (type == slang_stor_vec4)
+   if (type == SLANG_STORE_VEC4)
       return 4 * sizeof(GLfloat);
    return sizeof(GLfloat);
 }
 
-/* _slang_sizeof_aggregate() */
 
 GLuint
 _slang_sizeof_aggregate(const slang_storage_aggregate * agg)
@@ -258,7 +261,7 @@ _slang_sizeof_aggregate(const slang_storage_aggregate * agg)
       slang_storage_array *arr = &agg->arrays[i];
       GLuint element_size;
 
-      if (arr->type == slang_stor_aggregate)
+      if (arr->type == SLANG_STORE_AGGREGATE)
          element_size = _slang_sizeof_aggregate(arr->aggregate);
       else
          element_size = _slang_sizeof_type(arr->type);
@@ -267,8 +270,8 @@ _slang_sizeof_aggregate(const slang_storage_aggregate * agg)
    return size;
 }
 
-/* _slang_flatten_aggregate () */
 
+#if 0
 GLboolean
 _slang_flatten_aggregate(slang_storage_aggregate * flat,
                          const slang_storage_aggregate * agg)
@@ -279,7 +282,7 @@ _slang_flatten_aggregate(slang_storage_aggregate * flat,
       GLuint j;
 
       for (j = 0; j < agg->arrays[i].length; j++) {
-         if (agg->arrays[i].type == slang_stor_aggregate) {
+         if (agg->arrays[i].type == SLANG_STORE_AGGREGATE) {
             if (!_slang_flatten_aggregate(flat, agg->arrays[i].aggregate))
                return GL_FALSE;
          }
@@ -287,9 +290,9 @@ _slang_flatten_aggregate(slang_storage_aggregate * flat,
             GLuint k, count;
             slang_storage_type type;
 
-            if (agg->arrays[i].type == slang_stor_vec4) {
+            if (agg->arrays[i].type == SLANG_STORE_VEC4) {
                count = 4;
-               type = slang_stor_float;
+               type = SLANG_STORE_FLOAT;
             }
             else {
                count = 1;
@@ -310,3 +313,4 @@ _slang_flatten_aggregate(slang_storage_aggregate * flat,
    }
    return GL_TRUE;
 }
+#endif