use ASM_API variable, bug 4415
[mesa.git] / src / mesa / sources
index 2cfe9034ec369116927ef31d894a5be632f2a9e8..0756dd36f7bbc1c11313694689fa9f5622a1842e 100644 (file)
@@ -6,10 +6,6 @@ MAIN_SOURCES = \
        main/api_noop.c \
        main/api_validate.c \
        main/accum.c \
-       main/arbparse.c \
-       main/arbprogram.c \
-       main/arbfragparse.c \
-       main/arbvertparse.c \
        main/attrib.c \
        main/blend.c \
        main/bufferobj.c \
@@ -20,16 +16,18 @@ MAIN_SOURCES = \
        main/convolve.c \
        main/debug.c \
        main/depth.c \
-       main/dispatch.c \
        main/dlist.c \
        main/drawpix.c \
        main/enable.c \
        main/enums.c \
        main/eval.c \
        main/extensions.c \
+       main/fbobject.c \
        main/feedback.c \
        main/fog.c \
+       main/framebuffer.c \
        main/get.c \
+       main/getstring.c \
        main/hash.c \
        main/hint.c \
        main/histogram.c \
@@ -38,29 +36,29 @@ MAIN_SOURCES = \
        main/light.c \
        main/lines.c \
        main/matrix.c \
-       main/nvprogram.c \
-       main/nvfragparse.c \
-       main/nvvertexec.c \
-       main/nvvertparse.c \
        main/occlude.c \
        main/pixel.c \
        main/points.c \
        main/polygon.c \
-       main/program.c \
        main/rastpos.c \
+       main/renderbuffer.c \
        main/state.c \
        main/stencil.c \
        main/texcompress.c \
+       main/texcompress_s3tc.c \
+       main/texcompress_fxt1.c \
+       main/texenvprogram.c \
        main/texformat.c \
        main/teximage.c \
+       main/texrender.c \
        main/texobj.c \
        main/texstate.c \
        main/texstore.c \
-       main/texutil.c \
        main/varray.c \
        main/vtxfmt.c
 
 GLAPI_SOURCES = \
+       main/dispatch.c \
        glapi/glapi.c \
        glapi/glthread.c
 
@@ -79,11 +77,12 @@ ARRAY_CACHE_SOURCES = \
        array_cache/ac_import.c
 
 SWRAST_SOURCES = \
+       swrast/s_fragprog_to_c.c \
        swrast/s_aaline.c \
        swrast/s_aatriangle.c \
        swrast/s_accum.c \
        swrast/s_alpha.c \
-       swrast/s_alphabuf.c \
+       swrast/s_atifragshader.c \
        swrast/s_bitmap.c \
        swrast/s_blend.c \
        swrast/s_buffers.c \
@@ -103,6 +102,7 @@ SWRAST_SOURCES = \
        swrast/s_readpix.c \
        swrast/s_span.c \
        swrast/s_stencil.c \
+       swrast/s_tcc.c \
        swrast/s_texture.c \
        swrast/s_texstore.c \
        swrast/s_triangle.c \
@@ -120,30 +120,97 @@ TNL_SOURCES = \
        tnl/t_save_api.c \
        tnl/t_save_loopback.c \
        tnl/t_save_playback.c \
-       tnl/t_vb_fog.c \
-       tnl/t_vb_light.c \
-       tnl/t_vb_normals.c \
-       tnl/t_vb_points.c \
+       tnl/t_vb_arbprogram.c \
+       tnl/t_vb_arbprogram_sse.c \
        tnl/t_vb_program.c \
        tnl/t_vb_render.c \
        tnl/t_vb_texgen.c \
        tnl/t_vb_texmat.c \
        tnl/t_vb_vertex.c \
+       tnl/t_vb_cull.c \
+       tnl/t_vb_fog.c \
+       tnl/t_vb_light.c \
+       tnl/t_vb_normals.c \
+       tnl/t_vb_points.c \
+       tnl/t_vp_build.c \
        tnl/t_vertex.c \
+       tnl/t_vertex_sse.c \
+       tnl/t_vertex_generic.c \
        tnl/t_vtx_api.c \
+       tnl/t_vtx_generic.c \
+       tnl/t_vtx_x86.c \
        tnl/t_vtx_eval.c \
        tnl/t_vtx_exec.c 
 
+
+
+SHADER_SOURCES = \
+       shader/arbfragparse.c \
+       shader/arbprogparse.c \
+       shader/arbprogram.c \
+       shader/arbvertparse.c \
+       shader/atifragshader.c \
+       shader/grammar/grammar_mesa.c \
+       shader/nvfragparse.c \
+       shader/nvprogram.c \
+       shader/nvvertexec.c \
+       shader/nvvertparse.c \
+       shader/program.c \
+       shader/shaderobjects.c \
+       shader/shaderobjects_3dlabs.c
+
+SLANG_C_SOURCES = \
+       shader/slang/MachineIndependent/preprocessor/atom.c \
+       shader/slang/MachineIndependent/preprocessor/cpp.c \
+       shader/slang/MachineIndependent/preprocessor/cppstruct.c \
+       shader/slang/MachineIndependent/preprocessor/memory.c \
+       shader/slang/MachineIndependent/preprocessor/scanner.c \
+       shader/slang/MachineIndependent/preprocessor/symbols.c \
+       shader/slang/MachineIndependent/preprocessor/tokens.c
+
+SLANG_CPP_SOURCES = \
+       shader/slang/slang_mesa.cpp     \
+       shader/slang/MachineIndependent/Gen_glslang.cpp \
+       shader/slang/MachineIndependent/Gen_glslang_tab.cpp     \
+       shader/slang/MachineIndependent/InfoSink.cpp    \
+       shader/slang/MachineIndependent/Initialize.cpp  \
+       shader/slang/MachineIndependent/Intermediate.cpp        \
+       shader/slang/MachineIndependent/intermOut.cpp   \
+       shader/slang/MachineIndependent/IntermTraverse.cpp      \
+       shader/slang/MachineIndependent/parseConst.cpp  \
+       shader/slang/MachineIndependent/ParseHelper.cpp \
+       shader/slang/MachineIndependent/PoolAlloc.cpp   \
+       shader/slang/MachineIndependent/QualifierAlive.cpp      \
+       shader/slang/MachineIndependent/RemoveTree.cpp  \
+       shader/slang/MachineIndependent/ShaderLang.cpp  \
+       shader/slang/MachineIndependent/SymbolTable.cpp \
+       shader/slang/OGLCompilersDLL/Initialisation.cpp \
+       shader/slang/OSDependent/Linux/ossource.cpp
+       
+SLANG_SOURCES =        \
+       shader/slang/slang_assemble.c   \
+       shader/slang/slang_assemble_assignment.c        \
+       shader/slang/slang_assemble_conditional.c       \
+       shader/slang/slang_assemble_constructor.c       \
+       shader/slang/slang_assemble_typeinfo.c  \
+       shader/slang/slang_compile.c    \
+       shader/slang/slang_execute.c    \
+       shader/slang/slang_preprocess.c \
+       shader/slang/slang_storage.c    \
+       shader/slang/slang_utility.c
+
 ASM_C_SOURCES =        \
        x86/common_x86.c \
        x86/x86.c \
        x86/3dnow.c \
        x86/sse.c \
-       sparc/sparc.c
+       x86/rtasm/x86sse.c \
+       sparc/sparc.c \
+       ppc/common_ppc.c \
+       x86-64/x86-64.c
 
 X86_SOURCES =                  \
        x86/common_x86_asm.S    \
-       x86/glapi_x86.S         \
        x86/x86_xform2.S        \
        x86/x86_xform3.S        \
        x86/x86_xform4.S        \
@@ -158,19 +225,36 @@ X86_SOURCES =                     \
        x86/sse_xform2.S        \
        x86/sse_xform3.S        \
        x86/sse_xform4.S        \
-       x86/sse_normal.S
+       x86/sse_normal.S        \
+       x86/read_rgba_span_x86.S \
+       tnl/t_vtx_x86_gcc.S
+
+X86_API =                      \
+       x86/glapi_x86.S
+
+X86-64_SOURCES =               \
+       x86-64/xform4.S
+
+X86-64_API =                   \
+       x86-64/glapi_x86-64.S
 
 SPARC_SOURCES =                        \
        sparc/clip.S            \
-       sparc/glapi_sparc.S     \
        sparc/norm.S            \
        sparc/xform.S
 
+SPARC_API =                    \
+       sparc/glapi_sparc.S
+
+COMMON_DRIVER_SOURCES =                        \
+       drivers/common/driverfuncs.c
+
 X11_DRIVER_SOURCES =           \
        drivers/x11/glxapi.c    \
        drivers/x11/fakeglx.c   \
        drivers/x11/xfonts.c    \
        drivers/x11/xm_api.c    \
+       drivers/x11/xm_buffer.c \
        drivers/x11/xm_dd.c     \
        drivers/x11/xm_line.c   \
        drivers/x11/xm_span.c   \
@@ -205,21 +289,39 @@ FBDEV_DRIVER_SOURCES =                    \
 
 ### All the core C sources
 
-CORE_SOURCES = \
+SOLO_SOURCES = \
        $(MAIN_SOURCES)         \
-       $(GLAPI_SOURCES)        \
        $(MATH_SOURCES)         \
        $(ARRAY_CACHE_SOURCES)  \
        $(TNL_SOURCES)          \
+       $(SHADER_SOURCES)       \
        $(SWRAST_SOURCES)       \
        $(SWRAST_SETUP_SOURCES) \
-       $(ASM_C_SOURCES)
+       $(ASM_C_SOURCES)        \
+       $(SLANG_SOURCES)
 
+#      $(SLANG_C_SOURCES)
+
+CORE_SOURCES = \
+       $(GLAPI_SOURCES)        \
+       $(SOLO_SOURCES)
 
 
 ### Object files
 
-CORE_OBJECTS = $(CORE_SOURCES:.c=.o)
+SOLO_OBJECTS = \
+       $(SOLO_SOURCES:.c=.o) \
+       $(ASM_SOURCES:.S=.o)
+
+GLAPI_OBJECTS = \
+       $(GLAPI_SOURCES:.c=.o) \
+       $(ASM_API:.S=.o)
+
+CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS)
+
+OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
+
+COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
 
 
 
@@ -231,6 +333,11 @@ INCLUDE_DIRS = \
        -I$(TOP)/src/mesa/main \
        -I$(TOP)/src/mesa/glapi \
        -I$(TOP)/src/mesa/math \
-       -I$(TOP)/src/mesa/transform \
+       -I$(TOP)/src/mesa/tnl \
+       -I$(TOP)/src/mesa/shader \
+       -I$(TOP)/src/mesa/shader/grammar \
+       -I$(TOP)/src/mesa/shader/slang \
+       -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \
+       -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \
        -I$(TOP)/src/mesa/swrast \
        -I$(TOP)/src/mesa/swrast_setup