main/api_validate.c \
main/accum.c \
main/attrib.c \
+ main/arrayobj.c \
main/blend.c \
main/bufferobj.c \
main/buffers.c \
main/light.c \
main/lines.c \
main/matrix.c \
+ main/mipmap.c \
main/mm.c \
main/occlude.c \
main/pixel.c \
main/points.c \
main/polygon.c \
main/rastpos.c \
+ main/rbadaptors.c \
main/renderbuffer.c \
main/state.c \
main/stencil.c \
swrast/s_aatriangle.c \
swrast/s_accum.c \
swrast/s_alpha.c \
+ swrast/s_arbshader.c \
swrast/s_atifragshader.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
+ swrast/s_blit.c \
swrast/s_buffers.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_logic.c \
swrast/s_masking.c \
swrast/s_nvfragprog.c \
- swrast/s_pixeltex.c \
swrast/s_points.c \
swrast/s_readpix.c \
swrast/s_span.c \
tnl/t_save_playback.c \
tnl/t_vb_arbprogram.c \
tnl/t_vb_arbprogram_sse.c \
+ tnl/t_vb_arbshader.c\
tnl/t_vb_program.c \
tnl/t_vb_render.c \
tnl/t_vb_texgen.c \
SHADER_SOURCES = \
- shader/arbfragparse.c \
shader/arbprogparse.c \
shader/arbprogram.c \
- shader/arbvertparse.c \
shader/atifragshader.c \
shader/grammar/grammar_mesa.c \
shader/nvfragparse.c \
shader/nvvertexec.c \
shader/nvvertparse.c \
shader/program.c \
+ shader/programopt.c \
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
shader/slang/MachineIndependent/SymbolTable.cpp \
shader/slang/OGLCompilersDLL/Initialisation.cpp \
shader/slang/OSDependent/Linux/ossource.cpp
-
+
SLANG_SOURCES = \
+ shader/slang/slang_analyse.c \
shader/slang/slang_assemble.c \
shader/slang/slang_assemble_assignment.c \
shader/slang/slang_assemble_conditional.c \
shader/slang/slang_assemble_constructor.c \
shader/slang/slang_assemble_typeinfo.c \
shader/slang/slang_compile.c \
+ shader/slang/slang_compile_function.c \
+ shader/slang/slang_compile_operation.c \
+ shader/slang/slang_compile_struct.c \
+ shader/slang/slang_compile_variable.c \
shader/slang/slang_execute.c \
+ shader/slang/slang_export.c \
+ shader/slang/slang_library_noise.c \
+ shader/slang/slang_library_texsample.c \
+ shader/slang/slang_link.c \
shader/slang/slang_preprocess.c \
shader/slang/slang_storage.c \
shader/slang/slang_utility.c
x86/rtasm/x86sse.c \
sparc/sparc.c \
ppc/common_ppc.c \
- x86-64/x86-64.c
+ x86-64/x86-64.c \
+ shader/slang/slang_execute_x86.c
X86_SOURCES = \
x86/common_x86_asm.S \
### All the core C sources
+ALL_SOURCES = \
+ $(GLAPI_SOURCES) \
+ $(SOLO_SOURCES) \
+ $(ASM_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)\
+ $(X11_DRIVER_SOURCES) \
+ $(FBDEV_DRIVER_SOURCES) \
+ $(OSMESA_DRIVER_SOURCES)
+
SOLO_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
-
# $(SLANG_C_SOURCES)
CORE_SOURCES = \
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
+
### Include directories